Player Matchup

Nut
Nut
AbsolutelyNoDad
Nut
Level 108
God Stats
5W - 0L
1,932 SR
Queue Stats
155W - 159L
1,507 Elo+
Party 2
Chiron
Chiron
LebiaronJmes
Chiron
Level 144
God Stats
2W - 0L
1,732 SR
Queue Stats
103W - 111L
1,504 Elo+
Party 2
Odin
Odin
Uncle_Jesse10
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,066 Elo+
Solo
Maui
Maui
YoungGunn30
Maui
Level 155
God Stats
2W - 1L
1,468 SR
Queue Stats
64W - 75L
1,442 Elo+
Party 1
Vamana
Vamana
andy7272
Vamana
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,368 Elo+
Party 1
Team Averages
Level 110
1,626 SR
1,377 Elo+

VS

Team Averages
Level 97
1,562 SR
1,446 Elo+
Mercury
Mercury
BigDJ15
Mercury
Level 123
God Stats
1W - 2L
1,483 SR
Queue Stats
331W - 332L
1,551 Elo+
Solo
Kali
Kali
NopeFaceKilla
Kali
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 197L
1,328 Elo+
Party 3
Skadi
Skadi
Paradokx
Skadi
Level 89
God Stats
12W - 12L
1,848 SR
Queue Stats
208W - 222L
1,374 Elo+
Party 3
Ao Kuang
Ao Kuang
Plain Milky
Ao Kuang
Level 88
God Stats
2W - 1L
1,833 SR
Queue Stats
137W - 112L
1,529 Elo+
Solo
Izanami
Izanami
villaa99
Izanami
Level 126
God Stats
2W - 5L
1,148 SR
Queue Stats
288W - 296L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
6,136
1,227
5,874
4,373
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chiron
11
3 / 1 / 3
6,484
1,297
4,771
5,865
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 7
5,713
1,143
2,356
5,786
7,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 6
6,709
1,342
1,344
4,418
4,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vamana
andy7272
Vamana
12
3 / 0 / 5
6,837
1,367
5,653
6,329
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigDJ15
Mercury
1
0 / 0 / 0
1,424
285
0
0
0
10
1 / 1 / 1
5,241
1,048
2,345
6,362
2,931
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Paradokx
Skadi
12
0 / 1 / 0
5,454
1,091
6,801
5,319
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Plain Milky
Ao Kuang
10
1 / 3 / 1
5,226
1,045
5,475
5,395
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
villaa99
Izanami
10
1 / 3 / 0
5,246
1,049
3,071
4,966
2,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
8
Kills
3
4
Deaths
8
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Mercury
BigDJ15
Mercury
0
0
0
0
W
Chiron
3
1
3
4.5
L
1
1
1
1.5
L
Skadi
Paradokx
Skadi
0
1
0
0
L
Ao Kuang
Plain Milky
Ao Kuang
1
3
1
0.5
W
0
2
7
1.75
W
1
0
6
4
W
Vamana
andy7272
Vamana
3
0
5
5.5
L
Izanami
villaa99
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,998
Damage
17,692
26,771
Taken
22,042
24,435
Mitigated
9,762
6,856
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,874
3,430
382
978
4,373
2,240
23
1,221
3,152
0
11,866
L
Mercury
BigDJ15
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
4,771
796
589
1,572
5,865
2,663
702
1,515
4,350
0
15,187
L
2,345
884
342
2,633
6,362
2,931
0
710
5,652
0
4,966
L
Skadi
Paradokx
Skadi
6,801
1,196
405
940
5,319
2,085
0
1,298
4,021
0
16,417
L
Ao Kuang
Plain Milky
Ao Kuang
5,475
1,274
419
935
5,395
2,744
0
277
5,118
6,520
155
W
2,356
265
0
785
5,786
7,402
368
715
5,071
1,801
3,585
W
1,344
440
1,160
1,002
4,418
4,865
0
430
3,988
4,811
0
W
Vamana
andy7272
Vamana
5,653
3,464
97
291
6,329
7,265
0
1,455
4,874
0
14,068
L
Izanami
villaa99
Izanami
3,071
2,064
640
313
4,966
2,002
0
370
4,596
0
10,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
22,591
75
Minions Killed
45
0
Camps Cleared
0
605,710
Distance Traveled
424,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,136
1,227
17
3
0
105,046
0
L
Mercury
1,424
285
0
0
0
0
0
W
Chiron
6,484
1,297
25
5
0
114,309
0
L
Kali
5,241
1,048
6
1
0
127,021
0
L
Skadi
5,454
1,091
16
3
0
108,638
0
L
Ao Kuang
5,226
1,045
3
1
0
98,565
0
W
Odin
5,713
1,143
5
1
0
129,447
0
W
Maui
6,709
1,342
12
2
0
121,440
0
W
Vamana
6,837
1,367
16
3
0
135,468
0
L
Izanami
5,246
1,049
20
4
0
90,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role