Player Matchup

Amaterasu
Amaterasu
Blackmist523
Amaterasu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,199 Elo+
Party 1
Chronos
Chronos
QuietFoal908997
Chronos
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,199 Elo+
Party 1
Ix Chel
Ix Chel
RoaringFetus
Ix Chel
Level 129
God Stats
2W - 1L
1,747 SR
Queue Stats
221W - 212L
1,523 Elo+
Solo
Sobek
Sobek
StrayGoldnJakal
Sobek
Level 152
God Stats
4W - 2L
1,484 SR
Queue Stats
117W - 90L
1,537 Elo+
Solo
Hun Batz
Hun Batz
darksiners
Hun Batz
Level 108
God Stats
6W - 6L
1,500 SR
Queue Stats
222W - 192L
1,785 Elo+
Solo
Team Averages
Level 126
1,546 SR
1,448 Elo+

VS

Team Averages
Level 138
1,654 SR
1,487 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
iPumpFaked
Vamana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,504 Elo+
Party 2
Scylla
Scylla
tommysmokes
Scylla
Level 159
God Stats
2W - 1L
1,840 SR
Queue Stats
125W - 116L
1,443 Elo+
Solo
Odin
Odin
wowzamm
Odin
Level 122
God Stats
1W - 1L
1,931 SR
Queue Stats
50W - 58L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blackmist523
Amaterasu
11
3 / 0 / 7
5,988
1,198
2,955
5,807
4,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
1 / 1 / 5
5,750
1,150
3,589
4,153
1,679
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ix Chel
RoaringFetus
Ix Chel
9
1 / 1 / 6
5,778
1,156
2,326
4,482
1,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 2 / 7
5,812
1,162
3,599
8,185
7,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
darksiners
Hun Batz
11
4 / 1 / 7
6,478
1,296
6,563
6,214
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 2 / 1
6,031
1,206
5,742
7,633
5,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
 
Nu Wa
11
2 / 1 / 2
5,388
1,078
7,503
2,139
966
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vamana
iPumpFaked
Vamana
10
0 / 4 / 5
5,435
1,087
4,411
7,989
5,237
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
1
0 / 0 / 0
1,332
266
0
0
0
Odin
wowzamm
Odin
10
1 / 4 / 2
5,341
1,068
4,523
7,493
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
11
Kills
5
5
Deaths
11
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
1
1.25
L
Nu Wa
 
Nu Wa
2
1
2
3
W
Amaterasu
Blackmist523
Amaterasu
3
0
7
6.5
W
1
1
5
3.5
W
Ix Chel
RoaringFetus
Ix Chel
1
1
6
4
W
2
2
7
2.75
W
Hun Batz
darksiners
Hun Batz
4
1
7
7.5
L
Vamana
iPumpFaked
Vamana
0
4
5
0.63
L
Scylla
0
0
0
0
L
Odin
wowzamm
Odin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,032
Damage
22,179
28,841
Taken
25,254
18,705
Mitigated
15,953
12,815
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,742
485
1,290
2,148
7,633
5,632
0
3,086
4,547
7,727
0
L
Nu Wa
 
Nu Wa
7,503
2,544
227
22
2,139
966
0
1,515
624
14,967
0
W
Amaterasu
Blackmist523
Amaterasu
2,955
763
1,184
2,270
5,807
4,107
101
2,961
2,810
0
7,040
W
3,589
836
431
878
4,153
1,679
0
2,153
1,917
14,279
1,759
W
Ix Chel
RoaringFetus
Ix Chel
2,326
614
3,089
1,304
4,482
1,871
0
2,095
2,301
7,518
0
W
3,599
291
366
1,835
8,185
7,827
0
2,740
5,445
6,671
0
W
Hun Batz
darksiners
Hun Batz
6,563
1,431
837
621
6,214
3,221
323
3,296
2,876
0
18,856
L
Vamana
iPumpFaked
Vamana
4,411
1,963
215
1,470
7,989
5,237
0
2,017
5,972
0
9,760
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Odin
wowzamm
Odin
4,523
304
88
201
7,493
4,118
0
2,358
5,135
0
10,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
23,527
81
Minions Killed
39
0
Camps Cleared
0
529,462
Distance Traveled
449,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,031
1,206
4
1
0
118,615
0
L
Nu Wa
5,388
1,078
18
4
0
109,867
0
W
Amaterasu
5,988
1,198
8
2
0
126,708
0
W
Chronos
5,750
1,150
30
6
0
96,800
0
W
Ix Chel
5,778
1,156
12
2
0
78,281
0
W
Sobek
5,812
1,162
8
2
0
111,488
0
W
Hun Batz
6,478
1,296
23
5
0
116,185
0
L
Vamana
5,435
1,087
6
1
0
102,081
0
L
Scylla
1,332
266
0
0
0
0
0
L
Odin
5,341
1,068
11
2
0
119,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role