Player Matchup

Geb
Geb
Silver II
BigMo13
Geb
Silver II
Level 68
God Stats
15W - 18L
1,550 SR
Queue Stats
24W - 37L
1,176 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
ElCristhoOMG
Baba Yaga
Silver I
Level 123
God Stats
1W - 0L
1,750 SR
Queue Stats
58W - 66L
1,200 MMR
Solo
Achilles
Achilles
Silver III
John9153739
Achilles
Silver III
Level 84
God Stats
7W - 9L
1,896 SR
Queue Stats
34W - 56L
1,238 MMR
Solo
Olorun
Olorun
Silver I
RICHTER8909
Olorun
Silver I
Level 153
God Stats
15W - 10L
1,614 SR
Queue Stats
101W - 115L
1,138 MMR
Solo
Pele
Pele
Silver II
RandomBlack8
Pele
Silver II
Level 118
God Stats
14W - 4L
1,455 SR
Queue Stats
79W - 76L
1,202 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,653 SR
1,191 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,635 SR
1,191 MMR
Terra
Terra
Silver II
EdDragonOfChaos
Terra
Silver II
Level 155
God Stats
0W - 2L
1,573 SR
Queue Stats
60W - 76L
1,121 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
ItzOscar7469
Sun Wukong
Gold V
Level 129
God Stats
6W - 9L
1,557 SR
Queue Stats
79W - 90L
1,187 MMR
Party 2
Poseidon
Poseidon
Gold V
Marco14MXproalv
Poseidon
Gold V
Level 144
God Stats
0W - 1L
1,872 SR
Queue Stats
68W - 70L
1,291 MMR
Party 2
Loki
Loki
Silver I
PlayfulDinosaur
Loki
Silver I
Level 148
God Stats
5W - 3L
1,708 SR
Queue Stats
122W - 125L
1,207 MMR
Solo
Neith
Neith
Silver II
morfeu102
Neith
Silver II
Level 158
God Stats
15W - 20L
1,467 SR
Queue Stats
75W - 93L
1,150 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
6
0 / 0 / 0
3,516
703
1,210
3,182
1,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
ElCristhoOMG
Baba Yaga
7
0 / 0 / 2
3,903
781
509
1,055
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
John9153739
Achilles
6
0 / 0 / 0
3,522
704
2,090
3,340
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
6
0 / 0 / 0
3,300
660
1,706
1,559
484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
2 / 0 / 0
3,839
768
573
3,821
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnhurAo KuangCliodhnaVamana

VS

Bans
BellonaSurtrAgniAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,167
633
859
3,876
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
ItzOscar7469
Sun Wukong
5
0 / 0 / 0
3,041
608
1,423
3,412
1,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
6
0 / 2 / 0
3,284
657
872
2,657
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,406
481
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
morfeu102
Neith
5
0 / 0 / 0
2,867
573
1,385
2,817
909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
0
0
0
0
L
0
0
0
0
W
Baba Yaga
ElCristhoOMG
Baba Yaga
0
0
2
1
L
Sun Wukong
ItzOscar7469
Sun Wukong
0
0
0
0
W
Achilles
John9153739
Achilles
0
0
0
0
L
Poseidon
0
2
0
0
L
0
0
0
0
W
Olorun
0
0
0
0
W
2
0
0
2
L
Neith
morfeu102
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,088
Damage
4,539
12,957
Taken
12,762
5,680
Mitigated
6,014
5,089
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
1,210
94
0
1,448
3,182
1,786
0
610
2,572
9,009
0
L
859
242
180
1,784
3,876
2,609
0
1,203
2,673
9,868
0
W
Baba Yaga
ElCristhoOMG
Baba Yaga
509
42
0
453
1,055
329
0
430
625
15,852
464
L
Sun Wukong
ItzOscar7469
Sun Wukong
1,423
344
0
1,363
3,412
1,858
0
0
3,412
0
12,712
W
Achilles
John9153739
Achilles
2,090
338
0
1,214
3,340
1,764
0
119
3,079
0
20,069
L
Poseidon
872
205
0
724
2,657
638
0
427
2,148
14,652
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
1,706
966
60
1,030
1,559
484
0
249
1,310
23,077
5,742
W
573
174
0
884
3,821
1,317
0
323
3,498
0
22,166
L
Neith
morfeu102
Neith
1,385
552
0
1,118
2,817
909
0
1,497
1,320
0
15,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,080
Gold Earned
14,765
178
Minions Killed
98
0
Camps Cleared
0
521,902
Distance Traveled
386,823
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,516
703
8
2
0
101,708
2
L
Terra
3,167
633
24
5
0
99,741
0
W
Baba Yaga
3,903
781
44
9
0
98,635
0
L
Sun Wukong
3,041
608
26
5
0
91,608
0
W
Achilles
3,522
704
36
7
0
114,283
0
L
Poseidon
3,284
657
31
6
0
95,352
0
L
Loki
2,406
481
0
0
0
1,170
0
W
Olorun
3,300
660
49
10
0
97,527
0
W
Pele
3,839
768
41
8
0
109,749
0
L
Neith
2,867
573
17
3
0
98,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role