Player Matchup

Surtr
Surtr
PetoM33
Surtr
Level 140
God Stats
10W - 11L
1,586 SR
Queue Stats
35W - 32L
1,518 Elo+
Solo
Hun Batz
Hun Batz
WormierCornet8
Hun Batz
Level 141
God Stats
4W - 2L
1,592 SR
Queue Stats
106W - 96L
1,511 Elo+
Party 2
Xing Tian
Xing Tian
j1213g
Xing Tian
Level 108
God Stats
8W - 9L
1,518 SR
Queue Stats
34W - 44L
1,417 Elo+
Solo
Apollo
Apollo
marwanpolo
Apollo
Level 62
God Stats
95W - 94L
1,491 SR
Queue Stats
192W - 192L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
wormiercornet13
Nu Wa
Level 43
God Stats
3W - 1L
1,727 SR
Queue Stats
137W - 141L
1,447 Elo+
Party 2
Team Averages
Level 99
1,583 SR
1,472 Elo+

VS

Team Averages
Level 108
1,511 SR
1,499 Elo+
Xbalanque
Xbalanque
Gunship VII
Xbalanque
Level 126
God Stats
19W - 13L
1,631 SR
Queue Stats
43W - 45L
1,501 Elo+
Solo
Bacchus
Bacchus
SaGaLordzt
Bacchus
Level 125
God Stats
11W - 8L
1,538 SR
Queue Stats
233W - 222L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spectre_Ze_Titan
Tsukuyomi
Level 65
God Stats
2W - 3L
1,520 SR
Queue Stats
53W - 67L
1,453 Elo+
Solo
Janus
Janus
SumptuousStump
Janus
Level 122
God Stats
6W - 8L
1,364 SR
Queue Stats
87W - 75L
1,564 Elo+
Solo
Yemoja
Yemoja
tsmregold
Yemoja
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
118W - 96L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
PetoM33
Surtr
15
2 / 0 / 0
8,939
894
5,357
9,863
7,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
16
3 / 3 / 5
9,672
967
18,295
14,953
8,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
j1213g
Xing Tian
10
0 / 0 / 0
7,422
742
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
marwanpolo
Apollo
13
2 / 4 / 0
8,571
857
5,472
13,812
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 7 / 5
9,540
954
13,954
12,146
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gunship VII
Xbalanque
15
2 / 2 / 7
9,676
968
13,875
11,737
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Bacchus
SaGaLordzt
Bacchus
16
6 / 2 / 4
10,003
1,000
8,550
12,213
12,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
14
1 / 3 / 4
8,980
898
10,248
13,018
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
4 / 2 / 3
10,354
1,035
7,104
6,963
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
tsmregold
Yemoja
15
1 / 1 / 4
9,227
923
3,911
13,013
12,547
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
10
Kills
14
14
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Gunship VII
Xbalanque
2
2
7
2.75
L
Surtr
PetoM33
Surtr
2
0
0
2
W
Bacchus
SaGaLordzt
Bacchus
6
2
4
4
W
Tsukuyomi
1
3
4
1
W
4
2
3
2.75
L
Hun Batz
3
3
5
1.83
L
Xing Tian
j1213g
Xing Tian
0
0
0
0
L
Apollo
marwanpolo
Apollo
2
4
0
0.5
W
Yemoja
tsmregold
Yemoja
1
1
4
3
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,078
Damage
43,688
50,774
Taken
56,944
26,155
Mitigated
37,527
3,330
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Gunship VII
Xbalanque
13,875
6,904
272
738
11,737
4,615
2,316
4,718
7,019
0
38,504
L
Surtr
PetoM33
Surtr
5,357
1,347
118
791
9,863
7,792
6
4,135
5,604
389
17,133
W
Bacchus
SaGaLordzt
Bacchus
8,550
466
0
708
12,213
12,597
101
3,932
8,281
24,082
0
W
Tsukuyomi
10,248
2,944
0
4,041
13,018
5,236
0
2,053
10,965
0
31,933
W
7,104
207
0
500
6,963
2,532
1,436
1,636
5,327
34,476
437
L
Hun Batz
18,295
4,325
0
1,276
14,953
8,244
1,031
5,000
9,693
0
41,350
L
Xing Tian
j1213g
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
marwanpolo
Apollo
5,472
2,562
0
919
13,812
5,667
332
4,200
9,556
0
16,456
W
Yemoja
tsmregold
Yemoja
3,911
785
1,496
533
13,013
12,547
562
1,826
11,187
19,772
4,600
L
13,954
4,165
0
226
12,146
4,452
494
4,637
7,367
32,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
48,240
151
Minions Killed
252
0
Camps Cleared
0
815,788
Distance Traveled
1,055,738
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,676
968
61
6
0
212,651
1
L
Surtr
8,939
894
23
2
0
213,912
0
W
Bacchus
10,003
1,000
26
3
0
218,401
0
W
Tsukuyomi
8,980
898
48
5
0
223,354
0
W
Janus
10,354
1,035
75
8
0
205,111
0
L
Hun Batz
9,672
967
60
6
0
219,840
0
L
Xing Tian
7,422
742
0
0
0
3,523
0
L
Apollo
8,571
857
31
3
0
196,956
0
W
Yemoja
9,227
923
42
4
0
196,221
5
L
Nu Wa
9,540
954
37
4
0
181,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role