Player Matchup

Bacchus
Bacchus
D4lv
Bacchus
Level 105
God Stats
2W - 1L
1,683 SR
Queue Stats
32W - 40L
1,401 Elo+
Party 1
Discordia
Discordia
Nametic
Discordia
Level 33
God Stats
3W - 6L
1,576 SR
Queue Stats
31W - 35L
1,412 Elo+
Party 1
Loki
Loki
SheogEXE
Loki
Level 129
God Stats
12W - 12L
1,564 SR
Queue Stats
253W - 252L
1,486 Elo+
Solo
Team Averages
Level 89
1,608 SR
1,433 Elo+

VS

Team Averages
Level 125
1,520 SR
1,458 Elo+
Anhur
Anhur
Phantoe
Anhur
Level 124
God Stats
5W - 7L
1,381 SR
Queue Stats
46W - 45L
1,443 Elo+
Party 2
Serqet
Serqet
Selgy73
Serqet
Level 123
God Stats
14W - 15L
1,643 SR
Queue Stats
205W - 207L
1,462 Elo+
Solo
Eset
Eset
kikcu
Eset
Level 128
God Stats
1W - 3L
1,536 SR
Queue Stats
63W - 58L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D4lv
Bacchus
12
0 / 0 / 6
6,716
672
3,235
5,365
4,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Nametic
Discordia
12
2 / 0 / 4
7,086
709
8,972
4,055
1,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
5 / 0 / 1
8,115
812
4,414
4,334
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Phantoe
Anhur
10
0 / 2 / 0
6,128
613
3,053
6,989
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Selgy73
Serqet
11
0 / 2 / 0
6,080
608
2,880
7,942
6,493
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Eset
kikcu
Eset
10
0 / 3 / 0
6,179
618
3,345
5,531
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
D4lv
Bacchus
0
0
6
3
W
Discordia
Nametic
Discordia
2
0
4
4
L
Anhur
Phantoe
Anhur
0
2
0
0
L
Serqet
Selgy73
Serqet
0
2
0
0
W
Loki
5
0
1
5.5
L
Eset
kikcu
Eset
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
9,278
13,754
Taken
20,462
7,525
Mitigated
11,177
1,069
Healing
3,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
D4lv
Bacchus
3,235
492
0
569
5,365
4,808
0
1,124
3,985
8,979
953
W
Discordia
Nametic
Discordia
8,972
482
0
0
4,055
1,273
0
720
2,956
23,561
1,311
L
Anhur
Phantoe
Anhur
3,053
1,603
95
978
6,989
2,506
0
3,719
3,270
0
20,616
L
Serqet
Selgy73
Serqet
2,880
852
0
981
7,942
6,493
0
4,582
3,348
0
10,213
W
Loki
4,414
631
0
500
4,334
1,444
0
881
3,285
0
44,969
L
Eset
kikcu
Eset
3,345
188
471
533
5,531
2,178
0
3,222
2,309
18,965
829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,917
Gold Earned
18,387
131
Minions Killed
105
0
Camps Cleared
0
585,410
Distance Traveled
523,352
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,716
672
12
1
0
188,511
2
W
Discordia
7,086
709
45
5
0
181,762
1
L
Anhur
6,128
613
45
5
0
167,753
3
L
Serqet
6,080
608
9
1
0
189,772
4
W
Loki
8,115
812
74
7
0
215,137
0
L
Eset
6,179
618
51
5
0
165,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role