Player Matchup

Sol
Sol
No Diddy9973
Sol
Level 63
God Stats
28W - 19L
1,578 SR
Queue Stats
164W - 177L
1,421 Elo+
Party 2
Neith
Neith
XOldNWrinklyX
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,210 Elo+
Party 2
Erlang Shen
Erlang Shen
xraeh
Erlang Shen
Level 66
God Stats
10W - 5L
1,579 SR
Queue Stats
29W - 28L
1,389 Elo+
Party 2
Team Averages
Level 45
1,552 SR
1,340 Elo+

VS

Team Averages
Level 45
1,449 SR
1,380 Elo+
Loki
Loki
BurntToast7825
Loki
Level 42
God Stats
9W - 17L
1,390 SR
Queue Stats
226W - 240L
1,377 Elo+
Party 1
Cerberus
Cerberus
DrPmk
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 71L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
YanisZenin
Nu Wa
Level 68
God Stats
70W - 58L
1,458 SR
Queue Stats
152W - 130L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 5
10,654
710
15,135
9,653
3,325
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 0 / 6
9,909
661
7,342
6,106
2,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
xraeh
Erlang Shen
16
3 / 2 / 5
9,963
664
8,760
15,843
14,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,720
581
4,730
11,670
4,859
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DrPmk
Cerberus
15
1 / 2 / 1
9,711
647
8,538
21,740
23,050
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
13
1 / 0 / 1
9,452
630
10,390
4,265
1,820
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
2
2
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Cerberus
DrPmk
Cerberus
1
2
1
0.75
W
3
0
5
5.5
W
2
0
6
5
L
Nu Wa
1
0
1
1.5
W
Erlang Shen
xraeh
Erlang Shen
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
23,658
31,602
Taken
37,675
19,538
Mitigated
29,729
11,728
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,730
1,154
0
365
11,670
4,859
0
3,733
7,931
0
29,025
L
Cerberus
DrPmk
Cerberus
8,538
1,000
0
4,601
21,740
23,050
264
9,663
12,073
27,479
2,150
W
15,135
5,772
0
6,433
9,653
3,325
2,218
5,946
3,707
86,277
0
W
7,342
2,124
0
2,349
6,106
2,181
520
3,492
2,614
0
38,584
L
Nu Wa
10,390
5,138
73
304
4,265
1,820
62
1,880
2,385
36,335
264
W
Erlang Shen
xraeh
Erlang Shen
8,760
4,870
0
2,946
15,843
14,032
0
9,004
6,839
0
31,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
27,883
223
Minions Killed
161
0
Camps Cleared
0
833,617
Distance Traveled
728,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,720
581
43
3
0
274,486
0
L
Cerberus
9,711
647
62
4
0
276,960
0
W
Sol
10,654
710
139
9
0
258,310
0
W
Neith
9,909
661
59
4
0
281,013
0
L
Nu Wa
9,452
630
56
4
0
177,330
0
W
Erlang Shen
9,963
664
25
2
0
294,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role