Player Matchup

Pele
Pele
Platinum V
ChaoticGamer988
Pele
Platinum V
Level 137
God Stats
2W - 0L
1,699 SR
Queue Stats
345W - 364L
1,773 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
S2 Smokin
Ah Muzen Cab
Gold II
Level 129
God Stats
33W - 23L
1,623 SR
Queue Stats
78W - 78L
1,682 MMR
Solo
Bacchus
Bacchus
Platinum III
xX Cegerto Xx
Bacchus
Platinum III
Level 149
God Stats
1W - 2L
1,264 SR
Queue Stats
197W - 170L
1,769 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,529 SR
1,741 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,669 SR
1,729 MMR
Scylla
Scylla
Diamond V
JackOlantern777
Scylla
Diamond V
Level 106
God Stats
40W - 45L
1,506 SR
Queue Stats
1,313W - 1,395L
1,790 MMR
Solo
Hou Yi
Hou Yi
Gold I
LeonFlex
Hou Yi
Gold I
Level 65
God Stats
20W - 20L
1,690 SR
Queue Stats
167W - 190L
1,798 MMR
Solo
Ares
Ares
Gold V
killpotential
Ares
Gold V
Level 169
God Stats
1W - 1L
1,810 SR
Queue Stats
21W - 21L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
11,012
612
10,956
18,496
8,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
S2 Smokin
Ah Muzen Cab
20
3 / 1 / 1
13,494
750
21,319
16,433
9,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
17
1 / 3 / 4
11,328
629
12,048
21,119
31,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothKuzenboNe ZhaAchillesBastet

VS

Bans
CthulhuAthenaMorgan Le FayOdinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 5
12,538
697
15,309
14,322
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
LeonFlex
Hou Yi
18
5 / 1 / 4
12,577
699
14,233
17,678
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 2 / 9
10,911
606
16,017
17,327
19,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
10
10
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
6
0
0.17
L
5
2
5
3.75
L
Hou Yi
LeonFlex
Hou Yi
5
1
4
7
W
Ah Muzen Cab
S2 Smokin
Ah Muzen Cab
3
1
1
3.5
L
0
2
9
2.25
W
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,323
Damage
45,559
56,048
Taken
49,327
49,688
Mitigated
32,401
11,306
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,956
2,949
0
3,575
18,496
8,443
0
9,737
8,681
0
39,135
L
15,309
1,781
0
2,932
14,322
5,300
104
2,847
10,460
74,628
1,008
L
Hou Yi
LeonFlex
Hou Yi
14,233
7,677
0
4,280
17,678
7,241
838
3,584
12,335
0
63,894
W
Ah Muzen Cab
S2 Smokin
Ah Muzen Cab
21,319
4,600
0
4,544
16,433
9,455
2,094
9,343
7,058
0
86,637
L
16,017
760
0
2,445
17,327
19,860
0
2,359
13,585
24,040
746
W
Bacchus
12,048
748
0
3,187
21,119
31,790
451
11,396
9,568
20,367
4,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
36,026
206
Minions Killed
265
0
Camps Cleared
0
1,043,958
Distance Traveled
951,711
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,012
612
53
3
0
321,551
3
L
Scylla
12,538
697
143
8
0
322,488
0
L
Hou Yi
12,577
699
98
5
0
297,467
0
W
Ah Muzen Cab
13,494
750
131
7
0
373,716
0
L
Ares
10,911
606
24
1
0
331,756
0
W
Bacchus
11,328
629
22
1
0
348,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role