Player Matchup

Cernunnos
Cernunnos
DJChay
Cernunnos
Level 127
God Stats
19W - 23L
1,450 SR
Queue Stats
84W - 96L
1,417 Elo+
Solo
Arachne
Arachne
MF1_Vctoorlpz
Arachne
Level 63
God Stats
25W - 17L
1,614 SR
Queue Stats
114W - 110L
1,525 Elo+
Party 2
Osiris
Osiris
anderfire01
Osiris
Level 67
God Stats
7W - 3L
1,823 SR
Queue Stats
84W - 72L
1,543 Elo+
Party 2
Sobek
Sobek
caiseerr11
Sobek
Level 43
God Stats
7W - 8L
1,467 SR
Queue Stats
112W - 101L
1,528 Elo+
Party 2
Nut
Nut
rutenpitt
Nut
Level 182
God Stats
8W - 14L
1,484 SR
Queue Stats
22W - 32L
1,399 Elo+
Solo
Team Averages
Level 96
1,567 SR
1,482 Elo+

VS

Team Averages
Level 113
1,502 SR
1,459 Elo+
Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Cz_gamer_hk
Fafnir
Level 198
God Stats
15W - 14L
1,502 SR
Queue Stats
552W - 574L
1,436 Elo+
Solo
Bastet
Bastet
Lalaullah22
Bastet
Level 78
God Stats
67W - 48L
1,597 SR
Queue Stats
182W - 168L
1,482 Elo+
Party 1
Mulan
Mulan
benjiweeds62910
Mulan
Level 100
God Stats
155W - 150L
1,481 SR
Queue Stats
925W - 943L
1,397 Elo+
Solo
Ra
Ra
liamrhope
Ra
Level 90
God Stats
13W - 11L
1,432 SR
Queue Stats
265W - 272L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DJChay
Cernunnos
6
0 / 3 / 0
3,327
665
569
4,239
1,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
3
0 / 0 / 0
2,670
534
570
1,482
458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Osiris
6
0 / 0 / 0
3,533
707
1,918
3,769
2,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
5
0 / 1 / 0
3,255
651
725
3,522
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 0 / 0
3,103
621
855
1,429
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 0 / 0
3,285
657
2,310
1,050
312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
6
0 / 0 / 1
3,279
656
601
2,946
2,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
6
0 / 0 / 3
3,532
706
1,147
2,181
584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,774
755
2,143
3,741
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
3 / 0 / 0
4,525
905
1,787
1,520
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
0
1
W
Fafnir
0
0
1
0.5
L
Cernunnos
DJChay
Cernunnos
0
3
0
0
W
Bastet
0
0
3
1.5
L
Arachne
0
0
0
0
L
Osiris
0
0
0
0
W
0
0
0
0
L
Sobek
0
1
0
0
W
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,637
Damage
7,988
14,441
Taken
11,438
6,584
Mitigated
6,130
5,528
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,310
1,108
0
230
1,050
312
0
207
843
0
19,972
W
Fafnir
601
142
0
1,294
2,946
2,831
0
451
2,495
6,204
0
L
Cernunnos
DJChay
Cernunnos
569
0
0
584
4,239
1,279
0
1,571
2,452
0
18,342
W
Bastet
1,147
164
0
1,463
2,181
584
0
184
1,997
0
13,162
L
Arachne
570
444
0
567
1,482
458
0
172
1,310
0
4,018
L
Osiris
1,918
701
0
1,608
3,769
2,141
0
0
3,769
0
16,913
W
2,143
461
0
640
3,741
1,844
0
0
3,422
0
19,644
L
Sobek
725
62
0
1,857
3,522
2,307
0
347
3,175
6,489
396
W
1,787
137
96
830
1,520
559
0
0
1,520
23,884
0
L
855
519
0
912
1,429
399
0
82
1,347
0
16,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,888
Gold Earned
18,395
121
Minions Killed
172
0
Camps Cleared
0
478,183
Distance Traveled
523,936
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,285
657
37
7
0
92,790
0
W
Fafnir
3,279
656
13
3
0
102,240
0
L
Cernunnos
3,327
665
32
6
0
97,286
0
W
Bastet
3,532
706
24
5
0
124,716
0
L
Arachne
2,670
534
10
2
0
76,728
0
L
Osiris
3,533
707
35
7
0
101,774
0
W
Mulan
3,774
755
44
9
0
100,018
0
L
Sobek
3,255
651
12
2
0
113,708
1
W
Ra
4,525
905
54
11
0
104,172
0
L
Nut
3,103
621
32
6
0
88,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role