Player Matchup

Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
TailsFarts01
Shiva
Level 135
God Stats
7W - 7L
1,240 SR
Queue Stats
869W - 914L
1,395 Elo+
Solo
Cernunnos
Cernunnos
XxLIK3XxAxBOSS9
Cernunnos
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,264 Elo+
Party 2
Ra
Ra
chidj773
Ra
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
448W - 506L
1,422 Elo+
Solo
Nut
Nut
minimum-brisket2
Nut
Level 88
God Stats
14W - 16L
1,268 SR
Queue Stats
636W - 651L
1,443 Elo+
Solo
Team Averages
Level 98
1,402 SR
1,405 Elo+

VS

Team Averages
Level 119
1,599 SR
1,443 Elo+
Horus
Horus
ADOKIII
Horus
Level 110
God Stats
1W - 1L
1,680 SR
Queue Stats
250W - 259L
1,467 Elo+
Party 1
Merlin
Merlin
Hybridjack
Merlin
Level 108
God Stats
10W - 7L
1,660 SR
Queue Stats
396W - 341L
1,506 Elo+
Solo
Bellona
Bellona
evilkore23
Bellona
Level 106
God Stats
1W - 2L
1,519 SR
Queue Stats
78W - 79L
1,394 Elo+
Solo
Chaac
Chaac
nLukazz
Chaac
Level 187
God Stats
11W - 13L
1,635 SR
Queue Stats
602W - 615L
1,495 Elo+
Party 1
Loki
Loki
xMeztli
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
4 / 3 / 9
9,649
804
12,684
12,833
11,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 4 / 11
8,425
702
12,662
20,016
21,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
XxLIK3XxAxBOSS9
Cernunnos
16
3 / 2 / 8
9,332
778
14,103
10,923
5,311
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 1 / 4
9,277
773
9,974
7,608
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 7
8,288
691
10,163
8,750
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ADOKIII
Horus
14
1 / 3 / 6
8,672
723
3,490
17,998
14,062
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Hybridjack
Merlin
17
4 / 0 / 3
9,178
765
12,760
6,402
3,137
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
evilkore23
Bellona
15
3 / 2 / 5
8,534
711
8,941
14,272
15,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chaac
nLukazz
Chaac
15
2 / 3 / 7
8,717
726
15,619
18,932
22,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
xMeztli
Loki
13
2 / 6 / 8
8,300
692
8,855
15,377
7,180
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
14
Kills
12
12
Deaths
14
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
9
2.83
L
Horus
ADOKIII
Horus
1
3
6
1.33
L
Merlin
Hybridjack
Merlin
4
0
3
5.5
W
1
4
11
1.63
W
Cernunnos
XxLIK3XxAxBOSS9
Cernunnos
3
2
8
3.5
W
4
1
4
6
L
Bellona
evilkore23
Bellona
3
2
5
2.75
W
2
2
7
2.75
L
Chaac
nLukazz
Chaac
2
3
7
1.83
L
Loki
xMeztli
Loki
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,586
Damage
49,665
60,130
Taken
72,981
45,812
Mitigated
62,911
28,194
Healing
37,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,684
1,977
639
2,213
12,833
11,121
0
2,365
10,468
0
19,479
L
Horus
ADOKIII
Horus
3,490
1,414
11,202
8,447
17,998
14,062
33
2,285
15,373
0
7,272
L
Merlin
Hybridjack
Merlin
12,760
1,362
1,170
913
6,402
3,137
302
907
5,231
30,576
1,113
W
12,662
1,622
1,795
5,124
20,016
21,792
0
3,350
16,666
0
19,588
W
Cernunnos
XxLIK3XxAxBOSS9
Cernunnos
14,103
6,137
1,062
2,237
10,923
5,311
1,147
3,901
7,022
0
28,606
W
9,974
354
9,825
4,114
7,608
3,685
51
1,484
6,124
33,172
0
L
Bellona
evilkore23
Bellona
8,941
1,385
1,640
2,516
14,272
15,663
0
2,219
11,746
0
17,345
W
10,163
7,149
86
1,099
8,750
3,903
60
1,229
7,521
0
16,823
L
Chaac
nLukazz
Chaac
15,619
1,602
1,574
6,787
18,932
22,869
0
2,653
15,760
0
30,536
L
Loki
xMeztli
Loki
8,855
1,662
618
2,933
15,377
7,180
0
1,533
13,602
0
20,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,971
Gold Earned
43,401
129
Minions Killed
116
0
Camps Cleared
0
1,110,036
Distance Traveled
1,182,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,649
804
16
1
0
236,454
0
L
Horus
8,672
723
9
1
0
245,391
0
L
Merlin
9,178
765
55
5
0
239,995
0
W
Shiva
8,425
702
18
2
0
211,814
0
W
Cernunnos
9,332
778
44
4
0
226,182
0
W
Ra
9,277
773
40
3
0
233,527
0
L
Bellona
8,534
711
10
1
0
228,945
0
W
Nut
8,288
691
11
1
0
202,059
0
L
Chaac
8,717
726
24
2
0
230,689
0
L
Loki
8,300
692
18
2
0
237,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role