Player Matchup

Neith
Neith
Gold V
Chuchox-Xx
Neith
Gold V
Level 156
God Stats
9W - 17L
1,431 SR
Queue Stats
500W - 528L
1,200 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
Lutch52
Nu Wa
Bronze I
Level 142
God Stats
111W - 147L
1,435 SR
Queue Stats
129W - 198L
565 MMR
Solo
Odin
Odin
Silver IV
camarada_1620
Odin
Silver IV
Level 105
God Stats
188W - 189L
1,576 SR
Queue Stats
640W - 744L
818 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,481 SR
861 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,562 SR
966 MMR
Persephone
Persephone
Silver I
djtermin8tor
Persephone
Silver I
Level 148
God Stats
12W - 8L
1,709 SR
Queue Stats
196W - 206L
1,037 MMR
Solo
Guan Yu
Guan Yu
Silver III
goonoverdrive
Guan Yu
Silver III
Level 101
God Stats
18W - 22L
1,476 SR
Queue Stats
48W - 69L
967 MMR
Solo
Hades
Hades
Silver II
xXCozmoXx
Hades
Silver II
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
365W - 443L
895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 5 / 1
8,649
577
11,727
17,911
7,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Lutch52
Nu Wa
13
0 / 4 / 1
8,668
578
10,105
9,456
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 0
8,844
590
10,731
16,403
19,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GilgameshShivaAphroditeBake KujiraBacchus

VS

Bans
AchillesSkadiHeraMedusaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
djtermin8tor
Persephone
16
3 / 0 / 7
11,247
750
14,005
10,404
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
16
3 / 1 / 8
10,490
699
9,319
19,485
19,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
xXCozmoXx
Hades
18
7 / 0 / 6
11,475
765
15,366
15,716
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
1
0.1
L
Nu Wa
Lutch52
Nu Wa
0
4
1
0.13
L
1
4
0
0.25
W
Persephone
djtermin8tor
Persephone
3
0
7
6.5
W
Guan Yu
3
1
8
7
W
Hades
xXCozmoXx
Hades
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,563
Damage
38,690
43,770
Taken
45,605
29,904
Mitigated
32,258
7,212
Healing
23,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,727
2,647
0
4,422
17,911
7,168
202
12,097
5,079
0
37,493
L
Nu Wa
Lutch52
Nu Wa
10,105
2,425
0
90
9,456
3,564
16
7,047
2,152
40,601
0
L
10,731
1,236
0
2,700
16,403
19,172
112
9,415
6,120
0
28,120
W
Persephone
djtermin8tor
Persephone
14,005
589
0
2,929
10,404
4,078
870
2,741
7,344
56,477
0
W
Guan Yu
9,319
1,408
2,480
8,254
19,485
19,886
455
4,138
14,696
0
37,021
W
Hades
xXCozmoXx
Hades
15,366
1,780
2,831
7,333
15,716
8,294
352
3,459
11,949
62,054
2,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
33,212
135
Minions Killed
211
0
Camps Cleared
0
733,498
Distance Traveled
834,659
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,649
577
55
4
0
241,244
0
L
Nu Wa
8,668
578
46
3
0
208,789
0
L
Odin
8,844
590
34
2
0
283,465
5
W
Persephone
11,247
750
70
5
0
250,981
0
W
Guan Yu
10,490
699
42
3
0
312,364
0
W
Hades
11,475
765
99
7
0
271,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role