Player Matchup

Izanami
Izanami
EfrainD
Izanami
Level 154
God Stats
18W - 16L
1,793 SR
Queue Stats
151W - 161L
1,528 Elo+
Party 1
Vulcan
Vulcan
OLDUNCL3AVi
Vulcan
Level 119
God Stats
2W - 3L
1,735 SR
Queue Stats
96W - 94L
1,506 Elo+
Party 2
Lancelot
Lancelot
TheyCallMeGrass
Lancelot
Level 82
God Stats
3W - 2L
1,263 SR
Queue Stats
26W - 23L
1,495 Elo+
Party 2
Horus
Horus
danypipo
Horus
Level 108
God Stats
5W - 1L
1,785 SR
Queue Stats
106W - 118L
1,526 Elo+
Party 1
Shiva
Shiva
xKingBobby
Shiva
Level 72
God Stats
17W - 8L
1,607 SR
Queue Stats
330W - 280L
1,589 Elo+
Solo
Team Averages
Level 107
1,637 SR
1,529 Elo+

VS

Team Averages
Level 119
1,493 SR
1,497 Elo+
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
GodsentRose-
Sol
Level 128
God Stats
1W - 6L
1,252 SR
Queue Stats
87W - 123L
1,464 Elo+
Party 3
Ares
Ares
Oddball44
Ares
Level 121
God Stats
10W - 16L
1,550 SR
Queue Stats
247W - 221L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
TurdFurgeson69
Cu Chulainn
Level 115
God Stats
1W - 4L
1,725 SR
Queue Stats
124W - 113L
1,576 Elo+
Solo
Thanatos
Thanatos
Winxesh
Thanatos
Level 107
God Stats
2W - 5L
1,440 SR
Queue Stats
75W - 115L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EfrainD
Izanami
10
0 / 4 / 1
5,703
570
5,414
8,587
3,222
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
10
0 / 1 / 1
5,782
578
2,892
4,662
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
9
1 / 3 / 1
4,995
500
3,124
8,289
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
danypipo
Horus
8
2 / 2 / 1
5,562
556
4,118
11,671
8,827
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
12
3 / 2 / 0
7,127
713
4,932
11,824
6,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 0
6,064
606
3,672
3,172
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 3
6,312
631
7,841
6,856
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
9
4 / 2 / 2
5,957
596
5,938
9,263
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
TurdFurgeson69
Cu Chulainn
10
2 / 3 / 0
5,828
583
6,374
11,687
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Thanatos
Winxesh
Thanatos
9
1 / 1 / 2
4,915
492
3,688
9,224
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
12
12
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
0
0
2
W
Izanami
EfrainD
Izanami
0
4
1
0.13
L
3
0
3
4.5
W
Vulcan
0
1
1
0.5
L
Ares
4
2
2
2.5
W
Lancelot
1
3
1
0.5
L
Cu Chulainn
TurdFurgeson69
Cu Chulainn
2
3
0
0.67
L
Thanatos
Winxesh
Thanatos
1
1
2
2
W
Horus
danypipo
Horus
2
2
1
1.25
W
Shiva
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
27,513
45,033
Taken
40,202
23,701
Mitigated
22,892
12,712
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,672
226
0
1,221
3,172
1,728
0
1,145
1,905
40,113
338
W
Izanami
EfrainD
Izanami
5,414
4,114
0
2,279
8,587
3,222
0
5,715
2,872
0
51,950
L
7,841
3,902
0
5,446
6,856
1,926
0
0
6,856
51,580
3,506
W
Vulcan
2,892
251
0
1,250
4,662
1,546
0
2,332
2,330
46,539
0
L
Ares
5,938
640
0
3,766
9,263
6,445
0
1,058
8,172
23,072
0
W
Lancelot
3,124
965
0
2,710
8,289
3,203
0
2,615
5,629
0
24,320
L
Cu Chulainn
TurdFurgeson69
Cu Chulainn
6,374
1,007
0
1,818
11,687
9,674
0
0
11,687
0
38,750
L
Thanatos
Winxesh
Thanatos
3,688
706
0
7,927
9,224
3,119
0
1,142
7,952
0
25,862
W
Horus
danypipo
Horus
4,118
2,424
1,212
3,463
11,671
8,827
0
6,642
5,029
0
9,055
W
Shiva
4,932
1,106
28
1,770
11,824
6,903
0
0
11,186
0
60,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,169
Gold Earned
29,076
332
Minions Killed
279
0
Camps Cleared
0
1,049,049
Distance Traveled
984,844
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,064
606
82
8
0
212,073
0
W
Izanami
5,703
570
91
9
0
194,435
1
L
Sol
6,312
631
93
9
0
171,911
0
W
Vulcan
5,782
578
81
8
0
203,335
2
L
Ares
5,957
596
13
1
0
201,849
5
W
Lancelot
4,995
500
41
4
0
231,151
0
L
Cu Chulainn
5,828
583
50
5
0
176,722
0
L
Thanatos
4,915
492
41
4
0
222,289
0
W
Horus
5,562
556
13
1
0
221,141
2
W
Shiva
7,127
713
106
11
0
198,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role