Player Matchup

Sylvanus
Sylvanus
Silver IV
Fy Onimike
Sylvanus
Silver IV
Level 148
God Stats
17W - 9L
1,692 SR
Queue Stats
73W - 81L
948 MMR
Solo
Ra
Ra
Silver IV
RmYsirjaillll
Ra
Silver IV
Level 65
God Stats
2W - 6L
1,456 SR
Queue Stats
70W - 87L
833 MMR
Solo
Nike
Nike
Silver IV
SHADY-SL1M97
Nike
Silver IV
Level 109
God Stats
2W - 3L
1,343 SR
Queue Stats
119W - 135L
816 MMR
Solo
Apollo
Apollo
Silver IV
bjÖrnnn
Apollo
Silver IV
Level 88
God Stats
11W - 13L
1,535 SR
Queue Stats
78W - 86L
827 MMR
Solo
Bakasura
Bakasura
Silver III
xMitchhhhh
Bakasura
Silver III
Level 109
God Stats
1W - 1L
1,700 SR
Queue Stats
56W - 77L
970 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,545 SR
879 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,483 SR
879 MMR
Surtr
Surtr
Silver III
JM 162537
Surtr
Silver III
Level 129
God Stats
11W - 12L
1,235 SR
Queue Stats
164W - 174L
927 MMR
Solo
Set
Set
Silver III
Needsmoarkill
Set
Silver III
Level 158
God Stats
13W - 8L
1,500 SR
Queue Stats
144W - 171L
912 MMR
Solo
Zeus
Zeus
Silver III
Robb67300
Zeus
Silver III
Level 155
God Stats
18W - 16L
1,653 SR
Queue Stats
431W - 448L
895 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Theflop1097
Kuzenbo
Silver IV
Level 97
God Stats
82W - 77L
1,487 SR
Queue Stats
271W - 308L
799 MMR
Solo
Neith
Neith
Silver III
legend-of-tobii
Neith
Silver III
Level 156
God Stats
8W - 5L
1,540 SR
Queue Stats
170W - 187L
860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fy Onimike
Sylvanus
9
0 / 1 / 0
5,210
579
2,429
6,231
3,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 0
5,952
661
2,643
4,386
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 2 / 0
3,692
410
912
2,781
1,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
bjÖrnnn
Apollo
9
0 / 0 / 0
4,644
516
3,077
5,555
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
xMitchhhhh
Bakasura
9
1 / 0 / 1
4,612
512
1,736
6,631
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangNutThanatosArachne

VS

Bans
SobekSun WukongSkadiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JM 162537
Surtr
11
2 / 0 / 0
6,670
741
2,325
4,662
2,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,822
536
1,288
6,636
3,116
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
10
0 / 1 / 0
5,875
653
3,244
3,550
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Theflop1097
Kuzenbo
8
1 / 0 / 0
5,127
570
2,131
4,363
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 1
4,705
523
4,010
4,446
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Fy Onimike
Sylvanus
0
1
0
0
W
Surtr
JM 162537
Surtr
2
0
0
2
W
0
1
0
0
L
1
0
0
1
W
Zeus
0
1
0
0
L
0
2
0
0
W
Kuzenbo
Theflop1097
Kuzenbo
1
0
0
1
L
Apollo
bjÖrnnn
Apollo
0
0
0
0
W
0
0
1
0.5
L
Bakasura
xMitchhhhh
Bakasura
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,797
Damage
12,998
25,584
Taken
23,657
10,414
Mitigated
12,259
10,520
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Fy Onimike
Sylvanus
2,429
874
1,817
1,799
6,231
3,081
0
496
5,735
14,298
4,997
W
Surtr
JM 162537
Surtr
2,325
670
0
1,600
4,662
2,985
824
0
4,528
475
47,163
W
1,288
360
0
776
6,636
3,116
68
1,149
5,287
0
28,984
L
2,643
530
456
1,728
4,386
1,828
0
1,441
2,945
48,259
0
W
Zeus
3,244
207
0
697
3,550
1,140
0
1,431
2,002
42,024
1,013
L
912
245
0
644
2,781
1,008
0
50
2,559
0
6,535
W
Kuzenbo
Theflop1097
Kuzenbo
2,131
967
224
1,456
4,363
3,503
0
499
3,864
10,942
0
L
Apollo
bjÖrnnn
Apollo
3,077
1,758
0
826
5,555
2,091
0
1,635
3,920
0
37,181
W
4,010
1,347
0
1,004
4,446
1,515
0
1,548
2,898
0
34,909
L
Bakasura
xMitchhhhh
Bakasura
1,736
1,130
0
3,250
6,631
2,406
0
1,638
4,916
0
15,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,110
Gold Earned
27,199
264
Minions Killed
289
0
Camps Cleared
0
804,779
Distance Traveled
853,581
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,210
579
18
2
0
189,935
0
W
Surtr
6,670
741
87
10
0
178,636
0
W
Set
4,822
536
49
5
0
179,867
0
L
Ra
5,952
661
114
13
0
212,073
0
W
Zeus
5,875
653
79
9
0
141,876
0
L
Nike
3,692
410
15
2
0
35,391
0
W
Kuzenbo
5,127
570
14
2
0
179,023
4
L
Apollo
4,644
516
76
8
0
165,146
4
W
Neith
4,705
523
60
7
0
174,179
0
L
Bakasura
4,612
512
41
5
0
202,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role