Player Matchup

Ravana
Ravana
EsP BLuE DReAM
Ravana
Level 149
God Stats
3W - 2L
1,848 SR
Queue Stats
418W - 434L
1,539 Elo+
Party 1
Xbalanque
Xbalanque
TheeCamJam
Xbalanque
Level 138
God Stats
6W - 6L
1,791 SR
Queue Stats
317W - 353L
1,501 Elo+
Party 1
Da Ji
Da Ji
Wifi Boii
Da Ji
Level 146
God Stats
1W - 2L
1,715 SR
Queue Stats
440W - 447L
1,513 Elo+
Party 1
Artemis
Artemis
kevykev96
Artemis
Level 207
God Stats
5W - 5L
1,715 SR
Queue Stats
275W - 286L
1,521 Elo+
Solo
Janus
Janus
unknownsinbad
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,290 Elo+
Party 1
Team Averages
Level 154
1,714 SR
1,473 Elo+

VS

Team Averages
Level 132
1,564 SR
1,535 Elo+
Nike
Nike
Bilmuri
Nike
Level 149
God Stats
6W - 4L
1,564 SR
Queue Stats
249W - 225L
1,546 Elo+
Solo
Osiris
Osiris
HardlyDeaf
Osiris
Level 159
God Stats
3W - 2L
1,783 SR
Queue Stats
114W - 99L
1,592 Elo+
Solo
Janus
Janus
KingofTime69
Janus
Level 96
God Stats
4W - 3L
1,712 SR
Queue Stats
141W - 138L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Lost8th
Nu Wa
Level 149
God Stats
4W - 1L
1,262 SR
Queue Stats
196W - 220L
1,575 Elo+
Solo
Cthulhu
Cthulhu
goolge000
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 8
7,469
747
3,417
10,943
12,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
TheeCamJam
Xbalanque
11
0 / 4 / 4
6,787
679
5,573
8,454
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Wifi Boii
Da Ji
10
2 / 5 / 4
6,941
694
2,946
8,093
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
kevykev96
Artemis
15
2 / 1 / 7
8,276
828
10,316
7,466
3,150
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 4
9,571
957
14,851
8,700
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bilmuri
Nike
13
1 / 3 / 10
7,934
793
5,868
10,326
8,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
HardlyDeaf
Osiris
15
6 / 2 / 7
9,344
934
8,604
11,780
13,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 2 / 10
8,989
899
8,541
5,531
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Lost8th
Nu Wa
16
5 / 1 / 9
9,928
993
10,404
4,869
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
goolge000
Cthulhu
14
3 / 4 / 9
8,654
865
8,394
13,824
14,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
11
Kills
17
17
Deaths
12
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nike
Bilmuri
Nike
1
3
10
2
L
0
4
8
1
W
Osiris
HardlyDeaf
Osiris
6
2
7
4.75
W
2
2
10
3.5
W
Nu Wa
Lost8th
Nu Wa
5
1
9
9.5
L
Xbalanque
TheeCamJam
Xbalanque
0
4
4
0.5
L
Da Ji
Wifi Boii
Da Ji
2
5
4
0.8
W
Cthulhu
goolge000
Cthulhu
3
4
9
1.88
L
Artemis
kevykev96
Artemis
2
1
7
5.5
L
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,103
Damage
41,811
43,656
Taken
46,330
26,847
Mitigated
40,694
8,876
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Bilmuri
Nike
5,868
69
2,337
1,086
10,326
8,927
98
3,976
6,350
0
9,167
L
3,417
765
792
2,166
10,943
12,769
367
6,141
3,909
0
10,916
W
Osiris
HardlyDeaf
Osiris
8,604
1,542
458
2,709
11,780
13,793
612
2,753
9,027
0
14,771
W
8,541
86
997
495
5,531
2,103
1,134
2,146
3,385
26,936
0
W
Nu Wa
Lost8th
Nu Wa
10,404
3,044
668
257
4,869
1,829
2,536
1,790
3,079
20,835
727
L
Xbalanque
TheeCamJam
Xbalanque
5,573
1,088
1,240
818
8,454
3,085
0
5,376
2,667
0
17,420
L
Da Ji
Wifi Boii
Da Ji
2,946
543
524
6
8,093
4,049
0
4,659
3,019
0
4,478
W
Cthulhu
goolge000
Cthulhu
8,394
550
936
1,013
13,824
14,042
0
4,186
9,638
14,228
974
L
Artemis
kevykev96
Artemis
10,316
1,551
0
0
7,466
3,150
484
4,183
2,878
0
28,895
L
14,851
792
852
2,478
8,700
3,794
523
4,665
3,657
41,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,044
Gold Earned
44,849
137
Minions Killed
112
0
Camps Cleared
0
835,082
Distance Traveled
915,058
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,934
793
9
1
0
195,085
0
L
Ravana
7,469
747
12
1
0
196,317
0
W
Osiris
9,344
934
11
1
0
183,123
0
W
Janus
8,989
899
52
5
0
196,667
0
W
Nu Wa
9,928
993
23
2
0
177,462
0
L
Xbalanque
6,787
679
21
2
0
166,783
0
L
Da Ji
6,941
694
5
1
0
123,805
1
W
Cthulhu
8,654
865
17
2
0
162,721
0
L
Artemis
8,276
828
36
4
0
167,338
0
L
Janus
9,571
957
63
6
0
180,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role