Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
DragonBBZ
Ah Puch
Level 126
God Stats
8W - 8L
1,675 SR
Queue Stats
238W - 228L
1,569 Elo+
Solo
Chronos
Chronos
Shadowzin-_-lol
Chronos
Level 88
God Stats
66W - 60L
1,560 SR
Queue Stats
391W - 384L
1,554 Elo+
Solo
Team Averages
Level 125
1,547 SR
1,525 Elo+

VS

Team Averages
Level 111
1,546 SR
1,463 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Drususs
Ymir
Level 119
God Stats
322W - 299L
1,542 SR
Queue Stats
362W - 338L
1,535 Elo+
Solo
Amaterasu
Amaterasu
GuanacoRabioso
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,308 Elo+
Party 1
Awilix
Awilix
YisusConPistola
Awilix
Level 126
God Stats
8W - 6L
1,542 SR
Queue Stats
35W - 45L
1,395 Elo+
Party 1
Ix Chel
Ix Chel
fear0909bbx
Ix Chel
Level 123
God Stats
13W - 8L
1,645 SR
Queue Stats
307W - 294L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 1 / 0
5,760
576
2,953
9,702
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
 
Geb
9
0 / 1 / 1
5,322
532
2,249
9,262
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
 
Izanami
10
0 / 1 / 1
5,211
521
5,213
8,049
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
DragonBBZ
Ah Puch
11
4 / 2 / 0
6,461
646
10,098
7,972
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 1 / 0
3,779
378
157
1,200
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 0 / 1
5,735
574
9,887
6,251
2,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Drususs
Ymir
10
0 / 0 / 2
5,712
571
2,723
8,076
4,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
GuanacoRabioso
Amaterasu
10
0 / 3 / 1
5,136
514
1,964
10,768
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
3 / 3 / 0
6,333
633
4,519
9,343
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
fear0909bbx
Ix Chel
12
2 / 0 / 2
6,827
683
3,801
3,276
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
6
6
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
Geb
 
Geb
0
1
1
0.5
L
Izanami
 
Izanami
0
1
1
0.5
W
Charybdis
 
Charybdis
1
0
1
1.5
L
Ah Puch
DragonBBZ
Ah Puch
4
2
0
2
W
Ymir
Drususs
Ymir
0
0
2
1
W
Amaterasu
GuanacoRabioso
Amaterasu
0
3
1
0.17
L
0
1
0
0
W
3
3
0
1
W
Ix Chel
fear0909bbx
Ix Chel
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,670
Damage
22,894
36,185
Taken
37,714
16,673
Mitigated
18,505
13,559
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,953
2,090
0
4,948
9,702
3,968
0
727
8,921
0
46,947
L
Geb
 
Geb
2,249
324
0
2,376
9,262
6,563
0
3,936
5,174
13,596
1,529
L
Izanami
 
Izanami
5,213
4,059
0
2,438
8,049
2,871
0
609
7,440
0
49,195
W
Charybdis
 
Charybdis
9,887
5,981
0
1,843
6,251
2,483
0
556
5,695
0
57,602
L
Ah Puch
DragonBBZ
Ah Puch
10,098
339
0
3,459
7,972
2,938
132
343
7,621
43,161
521
W
Ymir
Drususs
Ymir
2,723
1,112
1,554
2,192
8,076
4,908
0
1,142
6,934
17,785
0
W
Amaterasu
GuanacoRabioso
Amaterasu
1,964
302
0
2,409
10,768
6,226
0
7,900
2,868
0
21,791
L
157
46
0
338
1,200
333
0
512
606
4,819
0
W
4,519
1,514
0
2,926
9,343
3,616
0
2,161
7,182
0
43,582
W
Ix Chel
fear0909bbx
Ix Chel
3,801
869
1,107
860
3,276
1,272
141
611
2,649
49,345
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
29,743
263
Minions Killed
336
0
Camps Cleared
0
862,581
Distance Traveled
1,058,088
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,760
576
80
8
0
246,250
0
L
Geb
5,322
532
23
2
0
210,840
0
L
Izanami
5,211
521
88
9
0
191,304
0
W
Charybdis
5,735
574
101
10
0
197,384
2
L
Ah Puch
6,461
646
59
6
0
176,682
1
W
Ymir
5,712
571
17
2
0
205,476
1
W
Amaterasu
5,136
514
54
5
0
216,117
0
L
Chronos
3,779
378
13
1
0
37,505
0
W
Awilix
6,333
633
72
7
0
241,751
0
W
Ix Chel
6,827
683
92
9
0
197,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role