Player Matchup

Sobek
Sobek
Silver II
Ez LuNaTiK
Sobek
Silver II
Level 107
God Stats
23W - 26L
1,457 SR
Queue Stats
75W - 116L
1,206 MMR
Party 2
Aphrodite
Aphrodite
Silver V
GarvyESP
Aphrodite
Silver V
Level 88
God Stats
17W - 32L
1,340 SR
Queue Stats
22W - 43L
811 MMR
Solo
Thor
Thor
Silver II
XgT joint
Thor
Silver II
Level 47
God Stats
3W - 7L
1,416 SR
Queue Stats
50W - 94L
1,101 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,404 SR
1,039 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,361 SR
1,106 MMR
Baron Samedi
Baron Samedi
Silver III
Akuma Asu
Baron Samedi
Silver III
Level 118
God Stats
1W - 1L
1,298 SR
Queue Stats
26W - 35L
1,136 MMR
Party 1
Vamana
Vamana
Gold IV
GutsShinei
Vamana
Gold IV
Level 97
God Stats
2W - 4L
1,329 SR
Queue Stats
44W - 51L
1,407 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
camarada_1620
Danzaburou
Silver IV
Level 105
God Stats
45W - 51L
1,456 SR
Queue Stats
297W - 369L
775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
3 / 3 / 7
9,893
660
12,916
25,042
34,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
GarvyESP
Aphrodite
14
4 / 4 / 5
10,183
679
8,052
14,742
10,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
3 / 3 / 7
10,141
676
11,920
15,772
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bans
KuzenboXbalanqueAchillesNe ZhaMulan

VS

Bans
UllrHou YiPoseidonMedusaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akuma Asu
Baron Samedi
16
4 / 3 / 5
11,404
760
16,709
9,415
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
GutsShinei
Vamana
15
2 / 3 / 5
10,588
706
14,876
16,603
15,424
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
camarada_1620
Danzaburou
15
4 / 4 / 6
11,242
749
13,999
16,382
7,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
10
Kills
10
10
Deaths
10
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akuma Asu
Baron Samedi
4
3
5
2.17
L
Sobek
3
3
7
2.17
L
Aphrodite
GarvyESP
Aphrodite
4
4
5
1.63
W
Vamana
GutsShinei
Vamana
2
3
5
1.5
L
Thor
3
3
7
2.17
W
Danzaburou
camarada_1620
Danzaburou
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,888
Damage
45,584
55,556
Taken
42,400
56,070
Mitigated
29,230
23,392
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akuma Asu
Baron Samedi
16,709
1,794
2,377
1,583
9,415
6,238
643
4,558
4,062
43,775
1,231
L
Sobek
12,916
555
239
6,594
25,042
34,992
0
6,962
17,452
26,588
1,395
L
Aphrodite
GarvyESP
Aphrodite
8,052
548
6,240
7,114
14,742
10,146
0
4,526
10,199
38,253
0
W
Vamana
GutsShinei
Vamana
14,876
5,719
0
580
16,603
15,424
196
6,327
9,254
0
45,952
L
Thor
11,920
1,523
0
3,205
15,772
10,932
0
4,994
10,636
0
35,514
W
Danzaburou
camarada_1620
Danzaburou
13,999
4,202
0
5,352
16,382
7,568
1,442
8,151
7,040
0
46,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
33,234
154
Minions Killed
183
0
Camps Cleared
0
800,465
Distance Traveled
839,965
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,404
760
66
4
0
259,951
0
L
Sobek
9,893
660
42
3
0
286,814
0
L
Aphrodite
10,183
679
64
4
0
236,707
3
W
Vamana
10,588
706
46
3
0
291,082
0
L
Thor
10,141
676
48
3
0
276,944
0
W
Danzaburou
11,242
749
71
5
0
288,932
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role