Player Matchup

Ares
Ares
DrCashew
Ares
Level 68
God Stats
7W - 7L
1,475 SR
Queue Stats
313W - 288L
1,565 Elo+
Party 1
Mulan
Mulan
KeseWho
Mulan
Level 103
God Stats
0W - 6L
1,239 SR
Queue Stats
29W - 45L
1,364 Elo+
Party 3
Heimdallr
Heimdallr
Trouper
Heimdallr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 106L
1,556 Elo+
Party 1
Da Ji
Da Ji
estradollol
Da Ji
Level 12
God Stats
3W - 3L
1,716 SR
Queue Stats
12W - 8L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
etaceh
Nu Wa
Level 24
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 5L
1,156 Elo+
Party 3
Team Averages
Level 53
1,452 SR
1,444 Elo+

VS

Team Averages
Level 88
1,622 SR
1,590 Elo+
Cthulhu
Cthulhu
KipoBot
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,619 Elo+
Party 2
Serqet
Serqet
MechSheppard
Serqet
Level 121
God Stats
15W - 16L
1,454 SR
Queue Stats
96W - 92L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
Nicobelic666
Gilgamesh
Level 109
God Stats
8W - 6L
1,770 SR
Queue Stats
227W - 204L
1,584 Elo+
Solo
Skadi
Skadi
PutyCatdeNinja
Skadi
Level 108
God Stats
16W - 8L
1,884 SR
Queue Stats
219W - 194L
1,540 Elo+
Solo
Discordia
Discordia
tehClown
Discordia
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 3 / 3
5,641
434
5,706
13,053
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
KeseWho
Mulan
12
1 / 3 / 0
6,892
530
8,847
12,550
11,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Trouper
Heimdallr
10
2 / 5 / 2
6,165
474
6,751
9,781
4,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 1
6,189
476
3,409
12,525
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
etaceh
Nu Wa
13
2 / 2 / 2
7,166
551
8,602
8,324
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KipoBot
Cthulhu
12
1 / 2 / 7
7,143
549
9,780
12,410
10,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
13
5 / 0 / 4
7,535
580
4,722
12,993
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Nicobelic666
Gilgamesh
14
4 / 1 / 1
9,064
697
11,678
14,752
12,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 4
6,976
537
8,190
7,052
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
tehClown
Discordia
13
3 / 2 / 0
7,621
586
6,072
6,277
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
16
16
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
3
0.5
L
Mulan
KeseWho
Mulan
1
3
0
0.33
W
Cthulhu
KipoBot
Cthulhu
1
2
7
2.25
W
Serqet
5
0
4
7
W
Gilgamesh
Nicobelic666
Gilgamesh
4
1
1
4.5
W
3
1
4
5
L
Heimdallr
Trouper
Heimdallr
2
5
2
0.6
L
1
3
1
0.5
L
Nu Wa
etaceh
Nu Wa
2
2
2
1.5
W
Discordia
tehClown
Discordia
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
40,442
56,233
Taken
53,484
35,319
Mitigated
32,596
11,921
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,706
817
0
1,860
13,053
11,526
0
4,745
8,266
14,508
678
L
Mulan
KeseWho
Mulan
8,847
1,597
0
2,515
12,550
11,172
0
0
12,550
0
52,186
W
Cthulhu
KipoBot
Cthulhu
9,780
1,444
117
1,463
12,410
10,943
0
3,997
8,413
26,179
396
W
Serqet
4,722
361
0
5,931
12,993
4,995
0
2,473
10,520
0
58,070
W
Gilgamesh
Nicobelic666
Gilgamesh
11,678
5,452
0
3,807
14,752
12,536
368
515
14,237
0
73,259
W
8,190
3,498
0
1,138
7,052
2,480
282
2,440
4,612
0
53,877
L
Heimdallr
Trouper
Heimdallr
6,751
3,698
0
1,916
9,781
4,596
0
5,219
4,562
0
38,464
L
3,409
574
0
4,555
12,525
5,148
0
1,273
10,988
0
45,315
L
Nu Wa
etaceh
Nu Wa
8,602
3,729
0
1,075
8,324
2,877
0
4,061
3,935
50,161
708
W
Discordia
tehClown
Discordia
6,072
609
0
756
6,277
1,642
0
4,390
1,887
53,608
623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
38,339
328
Minions Killed
422
0
Camps Cleared
0
1,220,864
Distance Traveled
1,361,491
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,641
434
19
1
0
258,156
1
L
Mulan
6,892
530
89
7
0
225,884
6
W
Cthulhu
7,143
549
25
2
0
278,819
2
W
Serqet
7,535
580
87
7
0
335,663
0
W
Gilgamesh
9,064
697
123
9
0
247,855
0
W
Skadi
6,976
537
94
7
0
248,719
2
L
Heimdallr
6,165
474
62
5
0
216,200
0
L
Da Ji
6,189
476
77
6
0
265,336
1
L
Nu Wa
7,166
551
81
6
0
255,288
0
W
Discordia
7,621
586
93
7
0
250,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role