Player Matchup

Xbalanque
Xbalanque
AceChase55
Xbalanque
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 79L
1,540 Elo+
Solo
Yemoja
Yemoja
DaSl1ckRick
Yemoja
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 131L
1,450 Elo+
Party 1
Tyr
Tyr
Feudaltunaa
Tyr
Level 162
God Stats
9W - 8L
1,526 SR
Queue Stats
306W - 321L
1,669 Elo+
Solo
Janus
Janus
Halokinq
Janus
Level 124
God Stats
4W - 5L
1,257 SR
Queue Stats
349W - 358L
1,490 Elo+
Solo
Discordia
Discordia
Mango HabaneDro
Discordia
Level 142
God Stats
2W - 2L
1,453 SR
Queue Stats
163W - 152L
1,477 Elo+
Party 1
Team Averages
Level 134
1,447 SR
1,525 Elo+

VS

Team Averages
Level 127
1,563 SR
1,459 Elo+
Nu Wa
Nu Wa
AJHTheLegend
Nu Wa
Level 169
God Stats
5W - 6L
1,278 SR
Queue Stats
395W - 385L
1,572 Elo+
Solo
Nox
Nox
Cheekclaper1818
Nox
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 216L
1,547 Elo+
Solo
Yu Huang
Yu Huang
Kymmu
Yu Huang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,138 Elo+
Solo
Hel
Hel
Scooftastic
Hel
Level 120
God Stats
2W - 2L
1,857 SR
Queue Stats
246W - 244L
1,502 Elo+
Solo
Charon
Charon
izzylaw12
Charon
Level 158
God Stats
6W - 7L
1,678 SR
Queue Stats
392W - 399L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AceChase55
Xbalanque
13
2 / 4 / 3
7,463
829
5,386
8,716
3,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
13
1 / 0 / 4
8,005
889
1,677
3,989
2,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
1 / 2 / 4
7,266
807
4,907
9,356
9,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Halokinq
Janus
13
1 / 1 / 3
7,272
808
4,186
6,203
2,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Discordia
Mango HabaneDro
Discordia
15
3 / 1 / 3
8,449
939
8,332
5,933
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
7,270
808
7,722
4,615
2,053
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 3
6,726
747
3,013
6,462
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Kymmu
Yu Huang
12
0 / 3 / 4
6,320
702
4,975
6,448
2,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
2,216
246
0
0
0
Charon
izzylaw12
Charon
16
2 / 1 / 4
7,964
885
6,789
8,907
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
8
Kills
7
8
Deaths
8
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
Xbalanque
AceChase55
Xbalanque
2
4
3
0.88
L
1
3
3
0.83
W
Yemoja
1
0
4
3
W
1
2
4
1.5
W
Janus
Halokinq
Janus
1
1
3
2.5
L
Yu Huang
Kymmu
Yu Huang
0
3
4
0.67
W
Discordia
Mango HabaneDro
Discordia
3
1
3
4.5
L
0
0
0
0
L
Charon
izzylaw12
Charon
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,488
Damage
22,499
34,197
Taken
26,432
21,283
Mitigated
16,556
14,544
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,722
3,573
18
1,478
4,615
2,053
0
2,608
1,923
15,633
381
W
Xbalanque
AceChase55
Xbalanque
5,386
2,579
153
115
8,716
3,350
1,512
6,139
2,521
0
23,018
L
3,013
0
523
1,320
6,462
3,236
0
3,321
3,141
11,501
0
W
Yemoja
1,677
97
8,579
1,704
3,989
2,928
218
1,794
2,120
7,181
232
W
4,907
0
368
1,306
9,356
9,898
0
5,367
3,936
0
8,301
W
Janus
Halokinq
Janus
4,186
0
230
158
6,203
2,518
0
3,579
2,624
15,901
0
L
Yu Huang
Kymmu
Yu Huang
4,975
347
329
401
6,448
2,993
0
3,205
3,158
9,666
0
W
Discordia
Mango HabaneDro
Discordia
8,332
175
1,175
756
5,933
2,589
203
3,703
2,164
29,551
615
L
0
0
0
0
0
0
0
0
0
0
0
L
Charon
izzylaw12
Charon
6,789
116
672
1,627
8,907
8,274
0
4,998
3,732
21,145
1,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,455
Gold Earned
30,496
132
Minions Killed
71
0
Camps Cleared
0
812,396
Distance Traveled
682,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,270
808
17
2
0
169,556
0
W
Xbalanque
7,463
829
40
4
0
132,490
0
L
Nox
6,726
747
16
2
0
165,008
0
W
Yemoja
8,005
889
11
1
0
154,631
0
W
Tyr
7,266
807
8
1
0
149,967
0
W
Janus
7,272
808
27
3
0
176,561
0
L
Yu Huang
6,320
702
13
1
0
160,103
0
W
Discordia
8,449
939
46
5
0
198,747
0
L
Hel
2,216
246
0
0
0
0
0
L
Charon
7,964
885
25
3
0
187,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role