Player Matchup

Sobek
Sobek
 
Sobek
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Aeranima
Discordia
Level 150
God Stats
5W - 3L
1,578 SR
Queue Stats
400W - 383L
1,531 Elo+
Solo
Tiamat
Tiamat
Kamizolo
Tiamat
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 68L
1,532 Elo+
Solo
Bastet
Bastet
Rorkang
Bastet
Level 129
God Stats
1W - 2L
1,752 SR
Queue Stats
67W - 68L
1,479 Elo+
Solo
Team Averages
Level 123
1,566 SR
1,508 Elo+

VS

Team Averages
Level 125
1,512 SR
1,546 Elo+
Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ColdFlamezz
Hou Yi
Level 149
God Stats
2W - 1L
1,489 SR
Queue Stats
61W - 36L
1,656 Elo+
Solo
Ymir
Ymir
Schluggo
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
SnìpeZ
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,544 Elo+
Party 2
Jormungandr
Jormungandr
leauparkenzo
Jormungandr
Level 153
God Stats
6W - 1L
1,570 SR
Queue Stats
286W - 311L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 5 / 5
7,852
785
3,511
16,664
15,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shiva
 
Shiva
14
1 / 4 / 6
7,503
750
7,043
11,587
9,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Aeranima
Discordia
13
2 / 4 / 4
7,453
745
13,132
8,222
3,644
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
Kamizolo
Tiamat
14
1 / 3 / 6
7,557
756
8,515
9,585
7,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Rorkang
Bastet
13
6 / 4 / 3
8,214
821
8,973
9,981
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 2 / 15
7,370
737
5,571
8,567
3,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
17
14 / 3 / 6
10,315
1,032
17,644
10,662
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
14
2 / 3 / 13
8,107
811
4,242
10,654
8,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
SnìpeZ
Kukulkan
15
2 / 1 / 9
8,755
876
8,542
5,201
2,275
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Jormungandr
leauparkenzo
Jormungandr
14
2 / 2 / 15
8,227
823
11,570
12,196
13,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
11
Kills
20
20
Deaths
11
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
5
0.7
L
Shiva
 
Shiva
1
4
6
1
W
Apollo
 
Apollo
0
2
15
3.75
L
Discordia
Aeranima
Discordia
2
4
4
1
W
Hou Yi
14
3
6
5.67
L
Tiamat
Kamizolo
Tiamat
1
3
6
1.33
L
Bastet
Rorkang
Bastet
6
4
3
1.88
W
Ymir
2
3
13
2.83
W
Kukulkan
SnìpeZ
Kukulkan
2
1
9
6.5
W
Jormungandr
leauparkenzo
Jormungandr
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,174
Damage
47,569
56,039
Taken
47,280
40,996
Mitigated
32,139
15,812
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,511
170
1,075
4,561
16,664
15,624
0
6,423
9,648
9,634
240
L
Shiva
 
Shiva
7,043
509
920
1,773
11,587
9,779
0
4,350
6,769
0
13,884
W
Apollo
 
Apollo
5,571
1,993
492
2,236
8,567
3,525
806
4,480
3,963
0
7,891
L
Discordia
Aeranima
Discordia
13,132
370
1,033
752
8,222
3,644
0
3,130
4,862
19,635
0
W
Hou Yi
17,644
9,933
632
1,973
10,662
4,887
798
5,117
5,418
0
24,760
L
Tiamat
Kamizolo
Tiamat
8,515
494
592
3,049
9,585
7,235
0
4,085
5,361
26,931
0
L
Bastet
Rorkang
Bastet
8,973
1,302
349
1,708
9,981
4,714
0
3,226
6,529
0
11,059
W
Ymir
4,242
439
549
2,577
10,654
8,036
318
6,779
3,759
8,880
0
W
Kukulkan
SnìpeZ
Kukulkan
8,542
651
1,857
2,020
5,201
2,275
556
2,091
3,065
31,888
0
W
Jormungandr
leauparkenzo
Jormungandr
11,570
1,195
3,231
3,195
12,196
13,416
0
6,561
5,537
20,996
1,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,579
Gold Earned
42,774
86
Minions Killed
140
0
Camps Cleared
0
942,038
Distance Traveled
1,027,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,852
785
9
1
0
170,306
0
L
Shiva
7,503
750
13
1
0
199,216
0
W
Apollo
7,370
737
19
2
0
213,472
0
L
Discordia
7,453
745
20
2
0
198,082
0
W
Hou Yi
10,315
1,032
28
3
0
184,608
0
L
Tiamat
7,557
756
39
4
0
180,165
0
L
Bastet
8,214
821
5
1
0
194,269
0
W
Ymir
8,107
811
14
1
0
192,844
0
W
Kukulkan
8,755
876
57
6
0
223,010
0
W
Jormungandr
8,227
823
22
2
0
213,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role