Player Matchup

Jormungandr
Jormungandr
Chris das Schaf
Jormungandr
Level 211
God Stats
6W - 7L
1,585 SR
Queue Stats
364W - 376L
1,533 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Der Teufel9898
Morgan Le Fay
Level 163
God Stats
6W - 8L
1,394 SR
Queue Stats
198W - 190L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
FCG Savage
Xing Tian
Level 142
God Stats
3W - 4L
1,800 SR
Queue Stats
174W - 180L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
LOSTSHADOW31
Danzaburou
Level 136
God Stats
13W - 12L
1,607 SR
Queue Stats
257W - 236L
1,576 Elo+
Solo
Arachne
Arachne
ZzooX
Arachne
Level 158
God Stats
2W - 7L
1,498 SR
Queue Stats
191W - 175L
1,511 Elo+
Solo
Team Averages
Level 162
1,577 SR
1,535 Elo+

VS

Team Averages
Level 112
1,603 SR
1,574 Elo+
Loki
Loki
 
Loki
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kcïddir
Sylvanus
Level 122
God Stats
1W - 0L
1,773 SR
Queue Stats
110W - 78L
1,641 Elo+
Solo
Chronos
Chronos
Kkris
Chronos
Level 122
God Stats
12W - 5L
1,704 SR
Queue Stats
72W - 66L
1,548 Elo+
Solo
Izanami
Izanami
MyGFinTheKitchen
Izanami
Level 138
God Stats
4W - 4L
1,525 SR
Queue Stats
81W - 67L
1,599 Elo+
Solo
Eset
Eset
iL0w
Eset
Level 133
God Stats
7W - 7L
1,515 SR
Queue Stats
74W - 62L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chris das Schaf
Jormungandr
10
1 / 4 / 0
5,905
591
2,773
6,856
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Der Teufel9898
Morgan Le Fay
8
0 / 4 / 2
4,787
479
3,522
6,426
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
FCG Savage
Xing Tian
7
0 / 0 / 2
4,793
479
2,523
6,933
4,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
LOSTSHADOW31
Danzaburou
8
0 / 2 / 0
4,476
448
780
4,232
1,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
ZzooX
Arachne
9
2 / 2 / 1
5,164
516
1,957
9,493
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 0 / 4
6,861
686
5,692
5,171
1,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
Kcïddir
Sylvanus
10
0 / 0 / 4
5,354
535
3,779
5,985
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Kkris
Chronos
12
5 / 1 / 1
6,560
656
5,481
5,822
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 0 / 1
7,215
722
2,567
2,528
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Eset
iL0w
Eset
11
2 / 2 / 4
5,908
591
4,705
5,115
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
12
12
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
4
5
L
Jormungandr
Chris das Schaf
Jormungandr
1
4
0
0.25
L
Morgan Le Fay
Der Teufel9898
Morgan Le Fay
0
4
2
0.25
L
Xing Tian
FCG Savage
Xing Tian
0
0
2
1
W
Sylvanus
Kcïddir
Sylvanus
0
0
4
2
W
Chronos
Kkris
Chronos
5
1
1
5.5
L
Danzaburou
LOSTSHADOW31
Danzaburou
0
2
0
0
W
2
0
1
2.5
L
Arachne
ZzooX
Arachne
2
2
1
1.25
W
Eset
iL0w
Eset
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,555
Damage
22,224
33,940
Taken
24,621
13,365
Mitigated
10,565
6,622
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,692
1,575
0
1,122
5,171
1,867
0
1,911
3,260
0
51,755
L
Jormungandr
Chris das Schaf
Jormungandr
2,773
1,025
0
420
6,856
3,072
0
826
6,030
32,898
6,767
L
Morgan Le Fay
Der Teufel9898
Morgan Le Fay
3,522
414
0
587
6,426
1,903
0
4,760
1,350
30,064
0
L
Xing Tian
FCG Savage
Xing Tian
2,523
189
0
1,671
6,933
4,183
0
3,835
2,978
12,012
1,506
W
Sylvanus
Kcïddir
Sylvanus
3,779
1,313
300
2,306
5,985
3,492
0
1,697
4,224
20,080
13,641
W
Chronos
Kkris
Chronos
5,481
1,614
0
2,888
5,822
1,974
649
1,107
4,653
53,810
1,082
L
Danzaburou
LOSTSHADOW31
Danzaburou
780
216
0
386
4,232
1,158
0
577
3,655
0
22,863
W
2,567
2,053
0
1,491
2,528
1,069
865
96
2,432
0
64,094
L
Arachne
ZzooX
Arachne
1,957
870
0
3,558
9,493
3,049
0
3,065
6,312
0
30,286
W
Eset
iL0w
Eset
4,705
374
250
1,321
5,115
2,163
0
3,318
1,513
34,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,125
Gold Earned
31,898
243
Minions Killed
438
0
Camps Cleared
0
870,744
Distance Traveled
969,628
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,861
686
93
9
0
222,024
2
L
Jormungandr
5,905
591
71
7
0
156,288
0
L
Morgan Le Fay
4,787
479
67
7
0
182,187
0
L
Xing Tian
4,793
479
23
2
0
181,710
0
W
Sylvanus
5,354
535
43
4
0
180,197
2
W
Chronos
6,560
656
109
11
0
220,634
0
L
Danzaburou
4,476
448
32
3
0
143,189
0
W
Izanami
7,215
722
117
12
0
167,603
0
L
Arachne
5,164
516
50
5
0
207,370
0
W
Eset
5,908
591
76
8
0
179,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role