Player Matchup

Charon
Charon
Ambigoni
Charon
Level 38
God Stats
10W - 11L
1,356 SR
Queue Stats
60W - 69L
1,319 Elo+
Party 3
Skadi
Skadi
NightYUUl
Skadi
Level 54
God Stats
11W - 6L
1,537 SR
Queue Stats
81W - 71L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
iCaymenSider101
Nu Wa
Level 65
God Stats
60W - 41L
1,573 SR
Queue Stats
310W - 333L
1,512 Elo+
Solo
Hercules
Hercules
jking058
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 126L
1,398 Elo+
Party 1
Baba Yaga
Baba Yaga
vitamoon
Baba Yaga
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,319 Elo+
Party 3
Team Averages
Level 49
1,493 SR
1,401 Elo+

VS

Team Averages
Level 70
1,557 SR
1,436 Elo+
Cerberus
Cerberus
Doby12345
Cerberus
Level 38
God Stats
2W - 1L
1,523 SR
Queue Stats
31W - 26L
1,421 Elo+
Party 2
Chang'e
Chang'e
J elyn3655
Chang'e
Level 105
God Stats
25W - 26L
1,569 SR
Queue Stats
182W - 186L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
NDfan36
Sun Wukong
Level 103
God Stats
17W - 8L
1,648 SR
Queue Stats
60W - 65L
1,432 Elo+
Party 2
Neith
Neith
canaben710
Neith
Level 31
God Stats
22W - 23L
1,480 SR
Queue Stats
59W - 62L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
unicornicopia7
Cthulhu
Level 72
God Stats
31W - 24L
1,566 SR
Queue Stats
37W - 42L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ambigoni
Charon
16
0 / 1 / 0
11,355
1,032
10,629
15,992
18,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
NightYUUl
Skadi
15
0 / 0 / 0
9,054
823
696
678
199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
0 / 1 / 0
10,120
920
14,855
4,426
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
jking058
Hercules
15
1 / 3 / 0
9,981
907
9,518
14,576
7,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
vitamoon
Baba Yaga
15
0 / 0 / 0
9,921
902
7,450
5,475
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

241

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doby12345
Cerberus
16
2 / 1 / 1
10,562
960
10,530
12,717
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
J elyn3655
Chang'e
16
3 / 0 / 2
11,232
1,021
9,589
10,191
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
NDfan36
Sun Wukong
16
0 / 0 / 4
10,088
917
6,035
8,350
5,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
15
0 / 0 / 2
9,503
864
3,290
2,503
1,185
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 0 / 4
10,067
915
8,024
12,939
13,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
5
5
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
Ambigoni
Charon
0
1
0
0
W
Cerberus
Doby12345
Cerberus
2
1
1
2.5
W
Chang'e
J elyn3655
Chang'e
3
0
2
4
W
Sun Wukong
NDfan36
Sun Wukong
0
0
4
2
L
Skadi
NightYUUl
Skadi
0
0
0
0
W
Neith
0
0
2
1
L
0
1
0
0
L
Hercules
jking058
Hercules
1
3
0
0.33
W
0
0
4
2
L
Baba Yaga
vitamoon
Baba Yaga
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,148
Damage
37,468
41,147
Taken
46,700
31,982
Mitigated
32,515
4,015
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Ambigoni
Charon
10,629
1,982
0
1,042
15,992
18,945
0
9,392
6,600
19,753
1,328
W
Cerberus
Doby12345
Cerberus
10,530
463
0
1,529
12,717
6,210
0
7,149
5,245
36,450
0
W
Chang'e
J elyn3655
Chang'e
9,589
380
6,562
6,166
10,191
5,962
0
6,036
3,819
48,437
1,706
W
Sun Wukong
NDfan36
Sun Wukong
6,035
395
568
241
8,350
5,643
0
5,258
2,813
0
20,607
L
Skadi
NightYUUl
Skadi
696
27
0
11
678
199
0
0
678
0
6,701
W
Neith
3,290
1,069
0
387
2,503
1,185
0
2,175
161
0
17,012
L
14,855
4,955
0
0
4,426
2,280
0
3,587
839
45,474
1,137
L
Hercules
jking058
Hercules
9,518
2,789
0
2,226
14,576
7,367
0
10,903
3,673
44
18,581
W
8,024
181
1,283
2,109
12,939
13,515
0
9,488
3,080
30,247
0
L
Baba Yaga
vitamoon
Baba Yaga
7,450
42
0
736
5,475
3,191
0
4,155
1,320
29,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,431
Gold Earned
51,452
194
Minions Killed
273
7
Camps Cleared
7
823,571
Distance Traveled
1,094,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
11,355
1,032
28
3
1
210,649
0
W
Cerberus
10,562
960
69
6
2
220,351
0
W
Chang'e
11,232
1,021
94
9
3
237,567
0
W
Sun Wukong
10,088
917
36
3
0
223,258
0
L
Skadi
9,054
823
12
1
1
29,782
0
W
Neith
9,503
864
37
3
1
199,959
0
L
Nu Wa
10,120
920
79
7
1
179,232
0
L
Hercules
9,981
907
17
2
3
202,928
0
W
Cthulhu
10,067
915
37
3
1
213,056
0
L
Baba Yaga
9,921
902
58
5
1
200,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role