Player Matchup

Sobek
Sobek
Archii420
Sobek
Level 26
God Stats
6W - 3L
1,651 SR
Queue Stats
55W - 59L
1,424 Elo+
Party 2
Persephone
Persephone
TheLednak
Persephone
Level 102
God Stats
1W - 1L
1,578 SR
Queue Stats
61W - 50L
1,506 Elo+
Solo
Medusa
Medusa
jungeee
Medusa
Level 128
God Stats
4W - 3L
1,572 SR
Queue Stats
40W - 43L
1,424 Elo+
Party 2
Team Averages
Level 85
1,600 SR
1,451 Elo+

VS

Team Averages
Level 101
1,369 SR
1,391 Elo+
Anubis
Anubis
CocaHolla
Anubis
Level 16
God Stats
1W - 3L
1,216 SR
Queue Stats
11W - 21L
1,287 Elo+
Party 1
Ullr
Ullr
EP1C K1LL4
Ullr
Level 159
God Stats
34W - 46L
1,392 SR
Queue Stats
332W - 328L
1,490 Elo+
Solo
Odin
Odin
YariNDinK
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Archii420
Sobek
14
0 / 1 / 11
8,798
677
4,354
13,549
15,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
TheLednak
Persephone
15
5 / 1 / 4
10,250
788
9,537
6,632
2,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
jungeee
Medusa
16
8 / 0 / 3
10,556
812
12,613
8,771
3,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CocaHolla
Anubis
12
0 / 8 / 1
7,546
580
3,741
11,134
5,399
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 3 / 0
8,502
654
4,628
10,056
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
12
1 / 2 / 0
7,635
587
4,389
9,039
6,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
2
2
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
Archii420
Sobek
0
1
11
5.5
L
Anubis
CocaHolla
Anubis
0
8
1
0.06
L
1
3
0
0.33
W
Persephone
TheLednak
Persephone
5
1
4
7
L
Odin
1
2
0
0.5
W
Medusa
jungeee
Medusa
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,504
Damage
12,758
28,952
Taken
30,229
21,095
Mitigated
16,221
9,369
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Archii420
Sobek
4,354
402
0
4,021
13,549
15,032
0
1,583
11,966
12,777
0
L
Anubis
CocaHolla
Anubis
3,741
222
0
939
11,134
5,399
0
5,032
6,057
13,848
0
L
4,628
1,496
0
1,070
10,056
4,387
762
4,636
5,406
0
32,782
W
Persephone
TheLednak
Persephone
9,537
460
0
1,286
6,632
2,434
901
1,444
5,177
47,339
0
L
Odin
4,389
1,295
0
970
9,039
6,435
117
4,227
4,789
0
19,368
W
Medusa
jungeee
Medusa
12,613
4,704
0
4,062
8,771
3,629
1,151
816
7,955
0
58,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
23,683
180
Minions Killed
113
0
Camps Cleared
0
737,038
Distance Traveled
637,950
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,798
677
12
1
0
262,436
0
L
Anubis
7,546
580
22
2
0
180,128
0
L
Ullr
8,502
654
53
4
0
215,192
0
W
Persephone
10,250
788
79
6
0
229,554
0
L
Odin
7,635
587
38
3
0
242,630
0
W
Medusa
10,556
812
89
7
0
245,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role