Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DoubleOhT3V0N
Odin
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
247W - 268L
1,305 Elo+
Solo
Surtr
Surtr
Hexxinq
Surtr
Level 146
God Stats
0W - 1L
1,334 SR
Queue Stats
15W - 16L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
LambChops2944
Kukulkan
Level 29
God Stats
1W - 2L
1,514 SR
Queue Stats
68W - 90L
1,360 Elo+
Solo
Awilix
Awilix
SWAGMASTER4154
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,038 Elo+
Party 1
Team Averages
Level 56
1,470 SR
1,333 Elo+

VS

Team Averages
Level 110
1,448 SR
1,436 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Deafjam09
Shiva
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,315 Elo+
Solo
Xbalanque
Xbalanque
Elmasduro1309
Xbalanque
Level 84
God Stats
11W - 12L
1,414 SR
Queue Stats
1,160W - 1,162L
1,462 Elo+
Solo
Nike
Nike
KingDruid
Nike
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 107L
1,441 Elo+
Solo
Artemis
Artemis
uberleet77
Artemis
Level 130
God Stats
7W - 4L
1,325 SR
Queue Stats
206W - 203L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 3 / 5
6,143
1,024
3,963
6,473
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 5
5,381
897
5,364
6,395
7,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Hexxinq
Surtr
12
4 / 4 / 2
6,618
1,103
8,855
9,287
8,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
LambChops2944
Kukulkan
5
0 / 0 / 0
4,440
740
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 5 / 2
5,794
966
3,181
7,791
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 1 / 7
6,974
1,162
5,209
6,030
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
Deafjam09
Shiva
11
2 / 1 / 10
6,369
1,062
3,939
4,846
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Elmasduro1309
Xbalanque
12
3 / 3 / 8
6,784
1,131
6,694
5,500
2,354
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Nike
12
3 / 1 / 12
7,010
1,168
6,757
8,250
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
uberleet77
Artemis
11
3 / 2 / 7
6,376
1,063
3,170
5,285
2,437
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
8
Kills
15
15
Deaths
8
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
5
1.5
W
Sylvanus
 
Sylvanus
4
1
7
7.5
W
Shiva
Deafjam09
Shiva
2
1
10
7
L
0
3
5
0.83
W
Xbalanque
Elmasduro1309
Xbalanque
3
3
8
2.33
L
Surtr
Hexxinq
Surtr
4
4
2
1.25
W
Nike
3
1
12
9
L
Kukulkan
LambChops2944
Kukulkan
0
0
0
0
L
2
5
2
0.6
W
Artemis
uberleet77
Artemis
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
25,769
29,946
Taken
29,911
26,457
Mitigated
22,741
3,070
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,963
1,342
511
613
6,473
6,143
0
1,280
5,069
6,329
1,204
W
Sylvanus
 
Sylvanus
5,209
1,731
2,983
2,378
6,030
6,186
116
1,542
4,488
9,914
198
W
Shiva
Deafjam09
Shiva
3,939
1,308
1,401
1,263
4,846
4,749
130
1,748
3,098
0
8,312
L
5,364
865
0
502
6,395
7,419
0
1,113
5,061
4,860
5,394
W
Xbalanque
Elmasduro1309
Xbalanque
6,694
2,494
423
853
5,500
2,354
204
763
4,737
0
17,832
L
Surtr
Hexxinq
Surtr
8,855
2,721
161
764
9,287
8,882
0
2,716
6,450
396
13,975
W
Nike
6,757
734
232
1,525
8,250
7,015
175
2,244
6,006
2,483
14,294
L
Kukulkan
LambChops2944
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
3,181
1,010
292
227
7,791
4,013
0
1,309
6,355
0
8,698
W
Artemis
uberleet77
Artemis
3,170
1,826
634
953
5,285
2,437
684
709
4,576
0
8,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
33,513
44
Minions Killed
96
0
Camps Cleared
0
384,251
Distance Traveled
482,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,143
1,024
12
2
0
82,689
0
W
Sylvanus
6,974
1,162
6
1
0
93,564
0
W
Shiva
6,369
1,062
12
2
0
98,104
0
L
Odin
5,381
897
10
2
0
99,416
0
W
Xbalanque
6,784
1,131
34
6
0
104,551
0
L
Surtr
6,618
1,103
10
2
0
104,065
0
W
Nike
7,010
1,168
25
4
0
108,262
0
L
Kukulkan
4,440
740
0
0
0
1,276
0
L
Awilix
5,794
966
12
2
0
96,805
0
W
Artemis
6,376
1,063
19
3
0
77,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role