Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
El_BedRoomBully2
Thor
Level 83
God Stats
83W - 67L
1,533 SR
Queue Stats
125W - 120L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
FarmHeroGirl
Sun Wukong
Level 107
God Stats
10W - 12L
1,448 SR
Queue Stats
141W - 120L
1,507 Elo+
Solo
Janus
Janus
Salt Lord2146
Janus
Level 159
God Stats
21W - 12L
1,672 SR
Queue Stats
325W - 297L
1,481 Elo+
Solo
Nut
Nut
slywolFsl
Nut
Level 62
God Stats
4W - 4L
1,603 SR
Queue Stats
33W - 33L
1,499 Elo+
Solo
Team Averages
Level 96
1,551 SR
1,500 Elo+

VS

Team Averages
Level 67
1,482 SR
1,374 Elo+
Sylvanus
Sylvanus
CMAENNCHEN
Sylvanus
Level 35
God Stats
3W - 7L
1,533 SR
Queue Stats
174W - 196L
1,304 Elo+
Party 1
Thor
Thor
DookieDuckGo
Thor
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 113L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Floresty
Baba Yaga
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 187L
1,127 Elo+
Party 1
Heimdallr
Heimdallr
La peste Pepsi
Heimdallr
Level 125
God Stats
4W - 8L
1,416 SR
Queue Stats
239W - 188L
1,507 Elo+
Solo
Osiris
Osiris
VzZLeo-
Osiris
Level 118
God Stats
13W - 9L
1,461 SR
Queue Stats
365W - 345L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 2
5,275
528
7,173
6,242
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
3 / 1 / 3
5,325
533
4,179
5,732
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
FarmHeroGirl
Sun Wukong
10
1 / 0 / 1
5,525
553
3,688
7,902
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
4 / 0 / 3
6,673
667
4,083
3,210
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 3
5,615
562
8,171
7,329
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CMAENNCHEN
Sylvanus
8
0 / 2 / 2
5,151
515
2,880
12,205
6,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 3 / 0
5,180
518
2,466
9,432
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Floresty
Baba Yaga
9
0 / 2 / 0
4,734
473
518
3,367
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
La peste Pepsi
Heimdallr
10
2 / 2 / 1
5,496
550
4,419
8,382
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Osiris
VzZLeo-
Osiris
11
1 / 1 / 0
6,125
613
5,615
10,625
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
5
5
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
2
2
L
Sylvanus
CMAENNCHEN
Sylvanus
0
2
2
0.5
L
2
3
0
0.67
W
3
1
3
4.5
W
Sun Wukong
FarmHeroGirl
Sun Wukong
1
0
1
1.5
L
Baba Yaga
Floresty
Baba Yaga
0
2
0
0
L
Heimdallr
La peste Pepsi
Heimdallr
2
2
1
1.25
W
4
0
3
5.5
L
Osiris
VzZLeo-
Osiris
1
1
0
1
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
15,898
30,415
Taken
44,011
17,165
Mitigated
24,091
5,890
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,173
506
56
1,060
6,242
4,455
0
1,828
4,414
28,528
1,388
L
Sylvanus
CMAENNCHEN
Sylvanus
2,880
1,177
1,973
4,116
12,205
6,907
0
5,053
7,070
11,544
0
L
2,466
736
0
548
9,432
3,790
0
1,163
8,067
0
29,927
W
4,179
1,577
0
1,845
5,732
2,160
0
236
5,496
0
15,902
W
Sun Wukong
FarmHeroGirl
Sun Wukong
3,688
762
0
2,668
7,902
6,934
0
0
7,902
0
35,656
L
Baba Yaga
Floresty
Baba Yaga
518
86
0
893
3,367
1,026
0
757
2,528
25,414
0
L
Heimdallr
La peste Pepsi
Heimdallr
4,419
1,889
0
1,823
8,382
3,813
0
2,376
5,996
0
45,134
W
4,083
266
0
261
3,210
1,127
0
344
2,866
43,672
888
L
Osiris
VzZLeo-
Osiris
5,615
2,362
0
4,777
10,625
8,555
0
1,247
8,677
0
48,501
W
8,171
5,955
0
0
7,329
2,489
895
990
6,339
0
34,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
26,686
264
Minions Killed
245
0
Camps Cleared
0
1,022,513
Distance Traveled
886,946
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,275
528
47
5
0
200,973
0
L
Sylvanus
5,151
515
15
2
0
178,645
0
L
Thor
5,180
518
45
5
0
202,498
0
W
Thor
5,325
533
19
2
0
217,941
5
W
Sun Wukong
5,525
553
61
6
0
185,697
0
L
Baba Yaga
4,734
473
42
4
0
154,581
0
L
Heimdallr
5,496
550
68
7
0
171,503
0
W
Janus
6,673
667
86
9
0
236,762
2
L
Osiris
6,125
613
75
8
0
179,719
0
W
Nut
5,615
562
51
5
0
181,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role