Player Matchup

Thanatos
Thanatos
Silver II
BlueTRiKkzz
Thanatos
Silver II
Level 108
God Stats
2W - 6L
1,365 SR
Queue Stats
108W - 119L
1,147 MMR
Solo
Rama
Rama
Gold V
DefiantDark
Rama
Gold V
Level 157
God Stats
8W - 9L
1,360 SR
Queue Stats
140W - 150L
1,174 MMR
Solo
Agni
Agni
Silver I
JudgeKedd
Agni
Silver I
Level 155
God Stats
6W - 4L
1,428 SR
Queue Stats
129W - 136L
1,259 MMR
Solo
Athena
Athena
Silver I
NsARussia
Athena
Silver I
Level 123
God Stats
9W - 6L
1,575 SR
Queue Stats
110W - 125L
1,139 MMR
Solo
Surtr
Surtr
Silver IV
Wyll-Goumy
Surtr
Silver IV
Level 106
God Stats
5W - 9L
1,679 SR
Queue Stats
47W - 56L
1,217 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,481 SR
1,187 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,555 SR
1,187 MMR
Shiva
Shiva
Silver I
BESMANPLAYS
Shiva
Silver I
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,185 MMR
Solo
Bastet
Bastet
Silver III
CaringMedic
Bastet
Silver III
Level 119
God Stats
1W - 3L
1,601 SR
Queue Stats
43W - 59L
1,091 MMR
Solo
Sylvanus
Sylvanus
Silver I
Greeny205
Sylvanus
Silver I
Level 88
God Stats
52W - 47L
1,496 SR
Queue Stats
90W - 91L
1,269 MMR
Solo
Cernunnos
Cernunnos
Silver I
Syberx
Cernunnos
Silver I
Level 59
God Stats
6W - 5L
1,488 SR
Queue Stats
119W - 127L
1,153 MMR
Solo
Anubis
Anubis
Silver II
renato_silva2
Anubis
Silver II
Level 67
God Stats
6W - 4L
1,688 SR
Queue Stats
220W - 238L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlueTRiKkzz
Thanatos
17
3 / 6 / 4
9,906
472
8,661
19,893
8,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 0
7,106
338
2,439
4,225
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
17
7 / 6 / 6
10,438
497
21,048
12,547
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
NsARussia
Athena
13
1 / 3 / 5
8,812
420
6,809
22,027
21,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
18
6 / 2 / 6
11,967
570
20,517
23,454
18,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ChaacBellonaArachneAo Kuang

VS

Bans
RavanaSusanoVulcanVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
9,606
457
7,985
25,336
27,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bastet
17
5 / 4 / 9
10,207
486
13,363
21,475
9,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Greeny205
Sylvanus
16
2 / 2 / 12
10,773
513
7,960
21,929
19,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
Syberx
Cernunnos
19
8 / 0 / 5
12,283
585
14,128
9,144
4,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 6 / 8
9,468
451
16,182
15,292
8,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
17
Kills
17
18
Deaths
17
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
5
8
0.8
L
Thanatos
BlueTRiKkzz
Thanatos
3
6
4
0.83
W
Bastet
5
4
9
2.38
L
0
1
0
0
W
Sylvanus
Greeny205
Sylvanus
2
2
12
4
L
Agni
7
6
6
1.67
L
Athena
NsARussia
Athena
1
3
5
1.17
W
Cernunnos
Syberx
Cernunnos
8
0
5
10.5
L
Surtr
6
2
6
4.5
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,474
Damage
59,618
82,146
Taken
93,176
54,541
Mitigated
69,730
22,349
Healing
36,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,985
592
1,015
6,306
25,336
27,849
28
5,994
19,171
0
68,374
L
Thanatos
BlueTRiKkzz
Thanatos
8,661
2,673
0
11,202
19,893
8,710
0
4,190
15,703
0
98,542
W
Bastet
13,363
3,274
0
4,239
21,475
9,901
411
6,353
14,480
0
87,822
L
2,439
2,167
0
2,547
4,225
1,173
0
711
3,514
0
27,542
W
Sylvanus
Greeny205
Sylvanus
7,960
1,964
8,215
7,055
21,929
19,534
531
6,584
14,907
33,066
758
L
Agni
21,048
219
0
1,000
12,547
4,221
0
3,719
8,828
69,559
0
L
Athena
NsARussia
Athena
6,809
1,181
0
1,857
22,027
21,941
66
7,287
14,388
31,578
0
W
Cernunnos
Syberx
Cernunnos
14,128
8,087
0
3,983
9,144
4,425
901
3,090
5,936
0
109,623
L
Surtr
20,517
6,759
0
5,743
23,454
18,496
4,048
8,065
14,736
2,884
101,753
W
16,182
207
0
5,922
15,292
8,021
699
5,089
9,583
67,086
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,229
Gold Earned
52,337
506
Minions Killed
510
0
Camps Cleared
0
1,799,539
Distance Traveled
1,934,948
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,606
457
98
5
0
347,625
2
L
Thanatos
9,906
472
124
6
0
408,844
0
W
Bastet
10,207
486
107
5
0
442,950
2
L
Rama
7,106
338
62
3
0
143,159
2
W
Sylvanus
10,773
513
44
2
0
388,938
2
L
Agni
10,438
497
121
6
0
389,607
4
L
Athena
8,812
420
38
2
0
461,899
10
W
Cernunnos
12,283
585
155
7
0
387,070
0
L
Surtr
11,967
570
161
8
0
396,030
0
W
Anubis
9,468
451
106
5
0
368,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role