Player Matchup

Agni
Agni
 
Agni
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Lookash932542
Aphrodite
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 74L
1,406 Elo+
Party 1
Scylla
Scylla
Mishui
Scylla
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,414 Elo+
Party 3
Jormungandr
Jormungandr
PapaJoint
Jormungandr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ViruGoku
Ah Muzen Cab
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
216W - 220L
1,498 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,450 Elo+

VS

Team Averages
Level 127
1,435 SR
1,489 Elo+
Thor
Thor
Dadler23
Thor
Level 126
God Stats
2W - 2L
1,439 SR
Queue Stats
253W - 242L
1,422 Elo+
Solo
Danzaburou
Danzaburou
MagnusKIU
Danzaburou
Level 126
God Stats
3W - 7L
1,308 SR
Queue Stats
179W - 182L
1,489 Elo+
Solo
Sobek
Sobek
MeowMeowSlayer
Sobek
Level 123
God Stats
0W - 3L
1,210 SR
Queue Stats
47W - 44L
1,495 Elo+
Party 2
Ao Kuang
Ao Kuang
TRANKS25
Ao Kuang
Level 141
God Stats
10W - 6L
1,740 SR
Queue Stats
466W - 322L
1,562 Elo+
Solo
Hel
Hel
Vampirossa
Hel
Level 120
God Stats
1W - 3L
1,476 SR
Queue Stats
100W - 104L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 4 / 17
10,309
687
22,491
10,324
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Lookash932542
Aphrodite
18
0 / 1 / 24
10,349
690
6,819
14,076
11,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Mishui
Scylla
20
9 / 3 / 18
12,145
810
24,542
11,626
6,015
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
PapaJoint
Jormungandr
18
3 / 3 / 20
10,850
723
12,430
26,052
30,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
ViruGoku
Ah Muzen Cab
19
12 / 4 / 12
12,507
834
26,878
15,781
8,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
4 / 3 / 7
9,797
653
10,386
13,521
6,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MagnusKIU
Danzaburou
17
6 / 9 / 6
10,967
731
21,790
20,967
10,545
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 8 / 11
9,595
640
9,302
28,574
40,665
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
TRANKS25
Ao Kuang
17
3 / 5 / 7
9,655
644
12,780
22,646
25,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 4 / 7
9,498
633
5,963
19,586
11,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
53
27
Kills
15
15
Deaths
29
91
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
4
17
2.88
L
Thor
4
3
7
2.5
W
Aphrodite
Lookash932542
Aphrodite
0
1
24
12
L
Danzaburou
MagnusKIU
Danzaburou
6
9
6
1
L
1
8
11
0.81
W
Scylla
Mishui
Scylla
9
3
18
6
W
Jormungandr
PapaJoint
Jormungandr
3
3
20
4.33
L
Ao Kuang
TRANKS25
Ao Kuang
3
5
7
1.3
L
1
4
7
1.13
W
Ah Muzen Cab
ViruGoku
Ah Muzen Cab
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,160
Damage
60,221
77,859
Taken
105,294
61,812
Mitigated
94,233
35,029
Healing
38,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
22,491
997
915
369
10,324
5,369
544
3,886
6,264
33,951
748
L
Thor
10,386
331
2,037
1,355
13,521
6,713
573
8,812
4,709
0
19,651
W
Aphrodite
Lookash932542
Aphrodite
6,819
437
16,373
10,248
14,076
11,338
274
6,252
7,447
18,310
0
L
Danzaburou
MagnusKIU
Danzaburou
21,790
11,398
0
1,447
20,967
10,545
0
11,720
9,247
0
41,471
L
9,302
520
1,906
3,302
28,574
40,665
228
14,924
13,650
18,158
900
W
Scylla
Mishui
Scylla
24,542
4,334
141
225
11,626
6,015
1,045
3,025
8,362
37,045
1,454
W
Jormungandr
PapaJoint
Jormungandr
12,430
1,281
1,134
3,281
26,052
30,585
248
6,257
19,473
27,434
532
L
Ao Kuang
TRANKS25
Ao Kuang
12,780
2,485
1,256
4,334
22,646
25,188
528
13,585
9,061
16,071
0
L
5,963
738
12,915
10,138
19,586
11,122
258
15,301
4,285
25,858
0
W
Ah Muzen Cab
ViruGoku
Ah Muzen Cab
26,878
11,088
215
2,128
15,781
8,505
2,121
6,558
8,906
0
47,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,160
Gold Earned
49,512
173
Minions Killed
148
0
Camps Cleared
0
1,371,749
Distance Traveled
1,237,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,309
687
34
2
0
260,518
0
L
Thor
9,797
653
19
1
0
265,017
0
W
Aphrodite
10,349
690
27
2
0
309,358
0
L
Danzaburou
10,967
731
56
4
0
238,135
0
L
Sobek
9,595
640
22
1
0
229,564
0
W
Scylla
12,145
810
37
2
0
230,359
0
W
Jormungandr
10,850
723
28
2
0
306,488
0
L
Ao Kuang
9,655
644
7
0
0
253,210
0
L
Hel
9,498
633
44
3
0
252,042
0
W
Ah Muzen Cab
12,507
834
47
3
0
265,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role