Player Matchup

Eset
Eset
Argussy
Eset
Level 129
God Stats
1W - 1L
1,312 SR
Queue Stats
20W - 16L
1,549 Elo+
Solo
Medusa
Medusa
Memphis248
Medusa
Level 37
God Stats
15W - 17L
1,668 SR
Queue Stats
63W - 60L
1,527 Elo+
Solo
Amaterasu
Amaterasu
OmniOnion
Amaterasu
Level 147
God Stats
44W - 27L
1,618 SR
Queue Stats
259W - 172L
1,682 Elo+
Solo
Team Averages
Level 104
1,532 SR
1,586 Elo+

VS

Team Averages
Level 114
1,465 SR
1,558 Elo+
Sol
Sol
Hornet162407
Sol
Level 106
God Stats
0W - 2L
1,255 SR
Queue Stats
34W - 31L
1,582 Elo+
Solo
Neith
Neith
jud06e
Neith
Level 116
God Stats
4W - 4L
1,470 SR
Queue Stats
210W - 202L
1,550 Elo+
Solo
Mulan
Mulan
key Twinkie
Mulan
Level 119
God Stats
1W - 1L
1,669 SR
Queue Stats
55W - 54L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Argussy
Eset
15
2 / 5 / 8
9,702
809
11,516
12,608
5,003
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Memphis248
Medusa
15
2 / 1 / 10
9,557
796
8,903
9,463
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Amaterasu
OmniOnion
Amaterasu
16
9 / 0 / 4
10,636
886
16,953
16,360
17,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
8,269
689
9,124
13,310
4,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
jud06e
Neith
15
1 / 2 / 4
9,048
754
8,189
12,263
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 6 / 1
8,838
737
12,427
15,083
15,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
6
6
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
Argussy
Eset
2
5
8
1.2
L
0
5
5
0.5
W
Medusa
Memphis248
Medusa
2
1
10
7
W
Amaterasu
OmniOnion
Amaterasu
9
0
4
11
L
Neith
jud06e
Neith
1
2
4
1.5
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,372
Damage
29,740
38,431
Taken
40,656
26,248
Mitigated
25,051
17,442
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Argussy
Eset
11,516
669
374
4,637
12,608
5,003
333
1,443
10,816
49,911
0
L
9,124
3,931
0
3,256
13,310
4,646
602
4,413
8,286
33,016
0
W
Medusa
Memphis248
Medusa
8,903
3,288
0
4,795
9,463
4,144
1,102
2,479
6,852
0
43,269
W
Amaterasu
OmniOnion
Amaterasu
16,953
6,330
0
7,636
16,360
17,101
1,108
5,259
10,731
723
37,973
L
Neith
jud06e
Neith
8,189
2,215
0
3,231
12,263
4,889
602
3,604
8,235
0
44,704
L
12,427
1,900
0
2,386
15,083
15,516
0
3,688
10,833
0
22,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
26,155
179
Minions Killed
147
0
Camps Cleared
0
747,096
Distance Traveled
668,517
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,702
809
82
7
0
215,540
3
L
Sol
8,269
689
58
5
0
221,341
0
W
Medusa
9,557
796
56
5
0
246,348
1
W
Amaterasu
10,636
886
41
3
0
285,208
0
L
Neith
9,048
754
73
6
0
240,375
8
L
Mulan
8,838
737
16
1
0
206,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role