Player Matchup

Cabrakan
Cabrakan
JabbaDaBlood
Cabrakan
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 1L
1,773 Elo+
Party 2
Ne Zha
Ne Zha
Jerrezy
Ne Zha
Level 50
God Stats
6W - 0L
1,780 SR
Queue Stats
18W - 12L
1,602 Elo+
Party 2
Vulcan
Vulcan
newtopcsmurf
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,773 Elo+
Party 2
Team Averages
Level 31
1,521 SR
1,716 Elo+

VS

Team Averages
Level 93
1,500 SR
1,500 Elo+
Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Pflaumenaugust
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JabbaDaBlood
Cabrakan
11
0 / 2 / 13
6,960
696
3,441
8,822
9,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Jerrezy
Ne Zha
14
6 / 0 / 11
8,845
885
6,161
5,366
3,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
15
12 / 0 / 6
9,438
944
17,316
7,428
3,522
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 5 / 0
6,647
665
4,025
6,719
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
 
Cthulhu
10
1 / 6 / 1
6,303
630
5,726
13,195
9,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 1
5,898
590
2,275
10,533
2,853
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
18
Kills
2
2
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
0
0.2
L
Cthulhu
 
Cthulhu
1
6
1
0.25
W
Cabrakan
JabbaDaBlood
Cabrakan
0
2
13
3.25
W
Ne Zha
Jerrezy
Ne Zha
6
0
11
11.5
L
0
7
1
0.07
W
Vulcan
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,918
Damage
12,026
21,616
Taken
30,447
16,894
Mitigated
14,111
2,754
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,025
310
156
434
6,719
2,016
0
3,772
2,661
24,345
0
L
Cthulhu
 
Cthulhu
5,726
285
344
1,410
13,195
9,242
0
8,285
4,546
22,525
0
W
Cabrakan
JabbaDaBlood
Cabrakan
3,441
919
0
960
8,822
9,796
334
3,090
5,732
8,892
1,158
W
Ne Zha
Jerrezy
Ne Zha
6,161
1,955
0
1,169
5,366
3,576
1,099
2,086
3,280
0
21,966
L
2,275
1,256
119
744
10,533
2,853
16
7,388
2,677
0
10,810
W
Vulcan
17,316
1,139
0
625
7,428
3,522
447
4,629
2,799
55,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,243
Gold Earned
18,848
144
Minions Killed
104
0
Camps Cleared
0
579,863
Distance Traveled
422,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,647
665
54
5
0
137,786
0
L
Cthulhu
6,303
630
27
3
0
144,121
0
W
Cabrakan
6,960
696
15
2
0
169,108
0
W
Ne Zha
8,845
885
37
4
0
206,595
0
L
Ishtar
5,898
590
23
2
0
140,832
0
W
Vulcan
9,438
944
92
9
0
204,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role