Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
SQUUAD--KiLL3R
Chiron
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 83L
1,356 Elo+
Solo
Hercules
Hercules
TheKappaNoKap
Hercules
Level 139
God Stats
10W - 11L
1,644 SR
Queue Stats
224W - 220L
1,548 Elo+
Solo
Ra
Ra
sahgey
Ra
Level 97
God Stats
4W - 1L
1,829 SR
Queue Stats
164W - 152L
1,519 Elo+
Solo
Chaac
Chaac
xRamboRage
Chaac
Level 159
God Stats
25W - 14L
1,605 SR
Queue Stats
91W - 82L
1,489 Elo+
Solo
Team Averages
Level 135
1,616 SR
1,482 Elo+

VS

Team Averages
Level 121
1,409 SR
1,486 Elo+
Hou Yi
Hou Yi
ADJX
Hou Yi
Level 154
God Stats
7W - 12L
1,460 SR
Queue Stats
320W - 286L
1,507 Elo+
Solo
Ravana
Ravana
Buzztek
Ravana
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
The Mingla
Kuzenbo
Level 128
God Stats
1W - 5L
1,235 SR
Queue Stats
110W - 84L
1,526 Elo+
Solo
Agni
Agni
matipiris17
Agni
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 20L
1,424 Elo+
Party 1
Ao Kuang
Ao Kuang
pablomamani
Ao Kuang
Level 82
God Stats
2W - 6L
1,348 SR
Queue Stats
15W - 22L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 3 / 2
6,569
657
5,977
7,366
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 0
4,920
492
3,303
4,942
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
TheKappaNoKap
Hercules
13
7 / 0 / 3
7,068
707
4,339
6,624
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
12
4 / 0 / 4
6,931
693
2,843
3,502
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
1 / 0 / 1
6,140
614
3,851
7,831
6,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ADJX
Hou Yi
10
1 / 1 / 0
5,512
551
4,362
5,666
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Buzztek
Ravana
10
2 / 4 / 0
5,727
573
4,637
9,493
6,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
The Mingla
Kuzenbo
8
0 / 1 / 1
5,332
533
3,110
7,828
6,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 0
4,805
481
1,749
5,545
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
pablomamani
Ao Kuang
9
1 / 3 / 0
5,078
508
1,401
6,829
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
4
4
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
3
2
1
L
Hou Yi
ADJX
Hou Yi
1
1
0
1
L
Ravana
Buzztek
Ravana
2
4
0
0.5
W
0
1
0
0
L
Kuzenbo
The Mingla
Kuzenbo
0
1
1
0.5
W
Hercules
TheKappaNoKap
Hercules
7
0
3
8.5
L
0
5
0
0
L
Ao Kuang
pablomamani
Ao Kuang
1
3
0
0.33
W
Ra
4
0
4
6
W
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,313
Damage
15,259
30,265
Taken
35,361
17,506
Mitigated
18,490
13,482
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,977
2,898
0
2,621
7,366
4,872
0
295
7,071
39,306
8,854
L
Hou Yi
ADJX
Hou Yi
4,362
2,019
0
1,445
5,666
2,025
0
0
5,666
0
45,129
L
Ravana
Buzztek
Ravana
4,637
1,494
0
2,331
9,493
6,164
0
5,352
4,141
0
38,172
W
3,303
1,407
452
1,806
4,942
1,769
0
1,608
3,334
0
34,572
L
Kuzenbo
The Mingla
Kuzenbo
3,110
1,361
0
1,975
7,828
6,352
11
0
7,828
17,737
0
W
Hercules
TheKappaNoKap
Hercules
4,339
1,451
0
3,818
6,624
2,797
0
1,028
5,596
0
58,187
L
1,749
173
0
860
5,545
1,341
0
2,255
2,961
25,816
0
L
Ao Kuang
pablomamani
Ao Kuang
1,401
448
0
70
6,829
2,608
0
91
6,738
32,966
0
W
Ra
2,843
289
458
1,382
3,502
1,353
26
2,238
1,264
38,473
1,888
W
Chaac
3,851
706
0
2,945
7,831
6,715
0
1,207
6,624
0
29,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
26,454
353
Minions Killed
273
0
Camps Cleared
0
997,512
Distance Traveled
956,453
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,569
657
71
7
0
167,509
0
L
Hou Yi
5,512
551
86
9
0
187,176
1
L
Ravana
5,727
573
62
6
0
189,974
1
W
Chiron
4,920
492
66
7
0
181,287
1
L
Kuzenbo
5,332
533
21
2
0
199,882
1
W
Hercules
7,068
707
84
8
0
241,215
0
L
Agni
4,805
481
47
5
0
186,246
0
L
Ao Kuang
5,078
508
57
6
0
193,175
0
W
Ra
6,931
693
94
9
0
215,347
0
W
Chaac
6,140
614
38
4
0
192,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role