Player Matchup

Sol
Sol
Chris-_crcm
Sol
Level 122
God Stats
103W - 86L
1,551 SR
Queue Stats
251W - 236L
1,527 Elo+
Solo
Janus
Janus
Edukarma
Janus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 58L
1,553 Elo+
Solo
Odin
Odin
RockNth3KosMos
Odin
Level 138
God Stats
1W - 1L
1,725 SR
Queue Stats
44W - 41L
1,562 Elo+
Solo
Serqet
Serqet
Stormageddon413
Serqet
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,574 Elo+
Solo
Danzaburou
Danzaburou
pitttiger
Danzaburou
Level 155
God Stats
29W - 26L
1,552 SR
Queue Stats
661W - 679L
1,458 Elo+
Solo
Team Averages
Level 125
1,566 SR
1,535 Elo+

VS

Team Averages
Level 101
1,417 SR
1,511 Elo+
Surtr
Surtr
Rottenmeats
Surtr
Level 27
God Stats
0W - 3L
1,271 SR
Queue Stats
6W - 5L
1,584 Elo+
Party 1
Bacchus
Bacchus
Tekillya808
Bacchus
Level 105
God Stats
26W - 33L
1,488 SR
Queue Stats
44W - 55L
1,446 Elo+
Party 2
Scylla
Scylla
cellestialveil
Scylla
Level 121
God Stats
0W - 1L
1,413 SR
Queue Stats
8W - 7L
1,527 Elo+
Party 1
Medusa
Medusa
n0clu3
Medusa
Level 128
God Stats
21W - 17L
1,417 SR
Queue Stats
49W - 53L
1,428 Elo+
Party 2
Thanatos
Thanatos
totallydoge
Thanatos
Level 123
God Stats
12W - 15L
1,499 SR
Queue Stats
105W - 103L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
9,557
562
8,165
8,706
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Edukarma
Janus
18
7 / 1 / 5
11,358
668
16,713
5,380
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 4 / 6
8,387
493
5,746
16,357
13,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 3 / 5
9,627
566
8,011
13,878
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
pitttiger
Danzaburou
13
1 / 2 / 1
8,444
497
3,564
8,454
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,779
458
1,345
15,164
9,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Tekillya808
Bacchus
12
1 / 2 / 5
8,222
484
4,023
10,877
13,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 0
7,123
419
2,908
10,747
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
n0clu3
Medusa
15
5 / 2 / 1
8,576
504
10,134
9,962
4,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
totallydoge
Thanatos
13
3 / 6 / 2
7,653
450
10,225
17,415
7,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
10
10
Deaths
19
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Janus
Edukarma
Janus
7
1
5
9.5
W
2
4
6
1.25
L
1
4
0
0.25
W
6
3
5
2.83
L
Bacchus
Tekillya808
Bacchus
1
2
5
1.75
L
0
5
0
0
L
Medusa
n0clu3
Medusa
5
2
1
2.75
W
Danzaburou
pitttiger
Danzaburou
1
2
1
0.75
L
Thanatos
totallydoge
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,199
Damage
28,635
52,775
Taken
64,165
27,109
Mitigated
38,256
17,267
Healing
23,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,165
1,927
0
4,884
8,706
2,762
1,723
1,581
7,125
60,858
939
W
Janus
Edukarma
Janus
16,713
1,248
0
1,824
5,380
2,207
0
946
4,434
97,481
681
W
5,746
1,396
0
4,070
16,357
13,346
129
3,473
12,884
0
25,803
L
1,345
343
0
4,771
15,164
9,201
0
9,190
5,849
412
49,762
W
8,011
1,755
0
5,135
13,878
5,481
948
1,224
12,654
0
64,938
L
Bacchus
Tekillya808
Bacchus
4,023
751
206
2,600
10,877
13,222
0
4,344
6,533
16,347
810
L
2,908
478
0
1,456
10,747
3,999
0
6,402
4,345
57,789
0
L
Medusa
n0clu3
Medusa
10,134
4,194
0
2,456
9,962
4,500
507
606
9,188
0
83,726
W
Danzaburou
pitttiger
Danzaburou
3,564
1,173
0
1,354
8,454
3,313
1,523
148
8,306
0
44,413
L
Thanatos
totallydoge
Thanatos
10,225
3,017
0
11,771
17,415
7,334
0
4,113
12,960
0
53,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,373
Gold Earned
39,353
426
Minions Killed
417
0
Camps Cleared
0
1,577,134
Distance Traveled
1,525,462
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,557
562
86
5
0
316,837
0
W
Janus
11,358
668
144
8
0
334,285
6
W
Odin
8,387
493
28
2
0
336,787
0
L
Surtr
7,779
458
81
5
0
264,395
0
W
Serqet
9,627
566
90
5
0
383,427
0
L
Bacchus
8,222
484
36
2
0
311,324
3
L
Scylla
7,123
419
95
6
0
293,908
3
L
Medusa
8,576
504
115
7
0
318,648
1
W
Danzaburou
8,444
497
78
5
0
205,798
0
L
Thanatos
7,653
450
90
5
0
337,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role