Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
CorkChunkninja
Ix Chel
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 86L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
Drift_Ferid
Baron Samedi
Level 49
God Stats
7W - 5L
1,455 SR
Queue Stats
107W - 99L
1,152 Elo+
Solo
Shiva
Shiva
Jackmcwhinnie03
Shiva
Level 31
God Stats
5W - 9L
1,305 SR
Queue Stats
71W - 77L
1,389 Elo+
Party 1
Loki
Loki
KyleGarvie
Loki
Level 107
God Stats
2W - 3L
1,221 SR
Queue Stats
169W - 143L
1,436 Elo+
Party 1
Team Averages
Level 83
1,396 SR
1,382 Elo+

VS

Team Averages
Level 80
1,463 SR
1,407 Elo+
Olorun
Olorun
Barbarus54
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
Frabbit24
Tsukuyomi
Level 105
God Stats
19W - 17L
1,538 SR
Queue Stats
150W - 155L
1,415 Elo+
Party 2
Hachiman
Hachiman
RisingWave98
Hachiman
Level 18
God Stats
17W - 17L
1,475 SR
Queue Stats
41W - 55L
1,366 Elo+
Party 2
Maui
Maui
RuneStorm29
Maui
Level 103
God Stats
0W - 2L
1,299 SR
Queue Stats
50W - 62L
1,351 Elo+
Party 2
Izanami
Izanami
kaemoss77
Izanami
Level 68
God Stats
200W - 213L
1,502 SR
Queue Stats
546W - 556L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 0 / 3
6,727
612
8,698
4,736
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 0
6,349
577
5,872
8,524
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Drift_Ferid
Baron Samedi
10
1 / 0 / 6
5,611
510
4,746
2,389
1,120
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 2 / 0
6,904
628
6,334
12,591
9,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 1
6,248
568
5,357
10,480
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Barbarus54
Olorun
11
0 / 3 / 2
5,864
533
2,450
9,210
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
Frabbit24
Tsukuyomi
12
6 / 2 / 0
6,391
581
9,488
9,332
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
RisingWave98
Hachiman
8
0 / 4 / 0
4,387
399
1,416
7,568
2,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
5,011
456
506
9,727
5,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
kaemoss77
Izanami
9
1 / 4 / 1
5,754
523
3,197
7,662
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
16
Kills
7
8
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
3
6.5
L
Olorun
Barbarus54
Olorun
0
3
2
0.33
W
2
3
0
0.67
W
Baron Samedi
Drift_Ferid
Baron Samedi
1
0
6
4
L
Tsukuyomi
Frabbit24
Tsukuyomi
6
2
0
3
W
5
2
0
2.5
W
3
3
1
1.17
L
Hachiman
RisingWave98
Hachiman
0
4
0
0
L
0
3
0
0
L
Izanami
kaemoss77
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,007
Damage
17,057
38,720
Taken
43,499
19,488
Mitigated
17,157
6,355
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,698
3,019
0
729
4,736
1,754
1,651
368
4,368
0
50,678
L
Olorun
Barbarus54
Olorun
2,450
1,615
60
3,186
9,210
3,165
0
5,307
3,903
39,464
1,145
W
5,872
625
276
3,202
8,524
3,358
469
2,376
6,148
36,472
0
W
Baron Samedi
Drift_Ferid
Baron Samedi
4,746
308
155
875
2,389
1,120
1,076
138
2,251
20,005
0
L
Tsukuyomi
Frabbit24
Tsukuyomi
9,488
2,118
0
3,847
9,332
3,406
0
908
8,424
0
39,816
W
6,334
1,085
0
55
12,591
9,141
0
0
12,591
0
39,437
W
5,357
1,526
0
1,063
10,480
4,115
0
40
10,440
0
45,991
L
Hachiman
RisingWave98
Hachiman
1,416
455
0
1,518
7,568
2,358
0
2,319
5,249
0
24,301
L
506
62
0
1,564
9,727
5,573
0
2,084
7,643
8,541
0
L
Izanami
kaemoss77
Izanami
3,197
2,199
0
1,137
7,662
2,655
0
0
7,662
0
34,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
27,407
264
Minions Killed
234
0
Camps Cleared
0
1,058,303
Distance Traveled
1,038,985
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,727
612
54
5
0
204,373
0
L
Olorun
5,864
533
59
5
0
179,572
0
W
Ix Chel
6,349
577
47
4
0
189,918
0
W
Baron Samedi
5,611
510
46
4
0
219,710
1
L
Tsukuyomi
6,391
581
59
5
0
253,260
0
W
Shiva
6,904
628
57
5
0
215,972
0
W
Loki
6,248
568
60
5
0
228,330
0
L
Hachiman
4,387
399
44
4
0
210,379
0
L
Maui
5,011
456
9
1
0
219,189
1
L
Izanami
5,754
523
63
6
0
176,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role