Player Matchup

Ganesha
Ganesha
Gold V
EcuAxl75
Ganesha
Gold V
Level 145
God Stats
17W - 12L
1,685 SR
Queue Stats
175W - 171L
1,286 MMR
Solo
Fenrir
Fenrir
Silver II
Food4Life
Fenrir
Silver II
Level 128
God Stats
7W - 7L
1,486 SR
Queue Stats
93W - 96L
1,249 MMR
Party 1
Nut
Nut
Silver I
InvisableAccount
Nut
Silver I
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 78L
1,271 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
LKGFlash
Morgan Le Fay
Gold V
Level 138
God Stats
5W - 8L
1,424 SR
Queue Stats
204W - 213L
1,320 MMR
Solo
Odin
Odin
Silver IV
Prince Supa
Odin
Silver IV
Level 128
God Stats
2W - 2L
1,453 SR
Queue Stats
19W - 31L
1,318 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,510 SR
1,289 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,475 SR
1,336 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
Ambitions xo
Ra
Gold IV
Level 151
God Stats
1W - 7L
1,386 SR
Queue Stats
328W - 322L
1,304 MMR
Solo
Cthulhu
Cthulhu
Gold V
Dulce Azula
Cthulhu
Gold V
Level 165
God Stats
2W - 3L
1,474 SR
Queue Stats
88W - 97L
1,279 MMR
Solo
Neith
Neith
Silver I
G Luzoz
Neith
Silver I
Level 120
God Stats
12W - 12L
1,545 SR
Queue Stats
205W - 202L
1,292 MMR
Solo
Charybdis
Charybdis
Gold V
sergilicious
Charybdis
Gold V
Level 127
God Stats
40W - 43L
1,471 SR
Queue Stats
243W - 256L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EcuAxl75
Ganesha
6
0 / 0 / 3
3,690
738
1,263
3,533
1,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Food4Life
Fenrir
6
2 / 1 / 1
3,677
735
1,648
4,406
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 0 / 1
3,553
711
2,871
2,885
896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
LKGFlash
Morgan Le Fay
7
0 / 0 / 1
3,665
733
1,451
1,363
437
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 2 / 1
3,377
675
1,285
4,440
2,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
SkadiVulcanAwilixLancelot

VS

Bans
AthenaThanatosBacchusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
2
0 / 1 / 0
2,651
530
249
1,409
472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,647
729
406
3,447
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Dulce Azula
Cthulhu
5
0 / 1 / 0
3,200
640
1,308
4,119
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
G Luzoz
Neith
7
3 / 0 / 0
4,481
896
2,606
3,617
1,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
sergilicious
Charybdis
6
0 / 0 / 0
3,502
700
2,274
3,127
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
3
Kills
3
3
Deaths
3
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
0
0
L
0
1
0
0
L
Cthulhu
Dulce Azula
Cthulhu
0
1
0
0
W
Ganesha
EcuAxl75
Ganesha
0
0
3
1.5
W
Fenrir
Food4Life
Fenrir
2
1
1
2.5
L
Neith
G Luzoz
Neith
3
0
0
3
W
1
0
1
1.5
W
Morgan Le Fay
LKGFlash
Morgan Le Fay
0
0
1
0.5
W
0
2
1
0.25
L
Charybdis
sergilicious
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,518
Damage
6,843
16,627
Taken
15,719
6,617
Mitigated
5,677
7,431
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
249
94
0
98
1,409
472
0
102
1,307
0
5,215
L
406
39
132
1,144
3,447
1,265
0
1,598
1,849
19,938
0
L
Cthulhu
Dulce Azula
Cthulhu
1,308
176
88
1,416
4,119
2,026
0
731
3,388
9,737
0
W
Ganesha
EcuAxl75
Ganesha
1,263
258
0
1,410
3,533
1,736
0
443
3,090
8,677
0
W
Fenrir
Food4Life
Fenrir
1,648
432
0
2,776
4,406
1,375
0
238
4,168
0
15,561
L
Neith
G Luzoz
Neith
2,606
1,069
0
1,633
3,617
1,138
0
0
3,617
0
21,482
W
2,871
2,139
0
1,638
2,885
896
0
773
2,112
0
22,965
W
Morgan Le Fay
LKGFlash
Morgan Le Fay
1,451
295
0
500
1,363
437
0
260
1,103
19,679
1,578
W
1,285
297
0
1,107
4,440
2,173
0
0
4,440
0
14,716
L
Charybdis
sergilicious
Charybdis
2,274
1,713
0
1,997
3,127
776
0
275
2,852
0
19,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,962
Gold Earned
17,481
152
Minions Killed
150
0
Camps Cleared
0
532,445
Distance Traveled
427,348
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
2,651
530
8
2
0
56,237
0
L
Ra
3,647
729
47
9
0
104,179
0
L
Cthulhu
3,200
640
16
3
0
99,661
0
W
Ganesha
3,690
738
2
0
0
104,725
1
W
Fenrir
3,677
735
36
7
0
119,450
2
L
Neith
4,481
896
37
7
0
84,673
0
W
Nut
3,553
711
43
9
0
95,672
0
W
Morgan Le Fay
3,665
733
40
8
0
116,205
0
W
Odin
3,377
675
31
6
0
96,393
0
L
Charybdis
3,502
700
42
8
0
82,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role