Player Matchup

Morgan Le Fay
Morgan Le Fay
OverYonderClank
Morgan Le Fay
Level 159
God Stats
1W - 0L
1,110 SR
Queue Stats
80W - 84L
1,571 Elo+
Solo
Thanatos
Thanatos
QuiccKitten11
Thanatos
Level 51
God Stats
5W - 3L
1,645 SR
Queue Stats
109W - 112L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
WizardBison
Ao Kuang
Level 156
God Stats
26W - 18L
1,686 SR
Queue Stats
75W - 55L
1,690 Elo+
Solo
Aphrodite
Aphrodite
aquaticgoomba
Aphrodite
Level 121
God Stats
6W - 3L
1,533 SR
Queue Stats
302W - 266L
1,579 Elo+
Party 1
Charybdis
Charybdis
sebcxz
Charybdis
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 56L
1,589 Elo+
Party 1
Team Averages
Level 127
1,495 SR
1,590 Elo+

VS

Team Averages
Level 147
1,618 SR
1,606 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DocFumbles
Zhong Kui
Level 129
God Stats
8W - 6L
1,873 SR
Queue Stats
192W - 178L
1,629 Elo+
Solo
Ares
Ares
Holzey
Ares
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 2
Lancelot
Lancelot
demise14
Lancelot
Level 221
God Stats
3W - 8L
1,376 SR
Queue Stats
458W - 416L
1,634 Elo+
Solo
Camazotz
Camazotz
yomasa
Camazotz
Level 129
God Stats
1W - 1L
1,843 SR
Queue Stats
182W - 138L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OverYonderClank
Morgan Le Fay
18
4 / 1 / 9
10,898
605
17,423
10,592
6,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
QuiccKitten11
Thanatos
18
8 / 2 / 6
10,739
597
10,649
14,764
7,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
WizardBison
Ao Kuang
18
5 / 0 / 2
11,590
644
17,488
18,499
14,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Aphrodite
aquaticgoomba
Aphrodite
16
2 / 1 / 9
9,923
551
5,352
16,105
14,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
sebcxz
Charybdis
17
4 / 1 / 4
10,499
583
13,525
16,709
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 5 / 2
9,439
524
11,291
15,798
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
DocFumbles
Zhong Kui
16
1 / 3 / 0
9,135
508
5,171
12,101
10,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ares
Holzey
Ares
13
1 / 5 / 1
8,119
451
6,234
17,863
18,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
demise14
Lancelot
14
2 / 6 / 0
8,749
486
11,091
18,050
9,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
yomasa
Camazotz
15
0 / 4 / 0
9,111
506
8,479
22,717
9,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
23
Kills
5
5
Deaths
23
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
2
0.4
L
Zhong Kui
DocFumbles
Zhong Kui
1
3
0
0.33
L
Ares
Holzey
Ares
1
5
1
0.3
W
Morgan Le Fay
OverYonderClank
Morgan Le Fay
4
1
9
8.5
W
Thanatos
QuiccKitten11
Thanatos
8
2
6
5.5
W
Ao Kuang
WizardBison
Ao Kuang
5
0
2
6
W
Aphrodite
aquaticgoomba
Aphrodite
2
1
9
6.5
L
Lancelot
demise14
Lancelot
2
6
0
0.33
W
Charybdis
sebcxz
Charybdis
4
1
4
6
L
Camazotz
yomasa
Camazotz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,437
Damage
42,266
76,669
Taken
86,529
49,152
Mitigated
54,371
50,010
Healing
26,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,291
6,308
0
4,610
15,798
7,206
0
1,299
14,499
0
96,424
L
Zhong Kui
DocFumbles
Zhong Kui
5,171
770
0
3,609
12,101
10,299
0
7,424
3,948
76,993
12,035
L
Ares
Holzey
Ares
6,234
745
0
3,230
17,863
18,157
0
7,262
10,341
23,813
0
W
Morgan Le Fay
OverYonderClank
Morgan Le Fay
17,423
1,273
290
1,332
10,592
6,030
330
2,938
7,654
103,834
163
W
Thanatos
QuiccKitten11
Thanatos
10,649
2,570
0
12,041
14,764
7,482
144
2,074
12,690
0
84,564
W
Ao Kuang
WizardBison
Ao Kuang
17,488
3,485
0
12,039
18,499
14,135
0
1,545
16,954
94,111
5,753
W
Aphrodite
aquaticgoomba
Aphrodite
5,352
789
8,281
10,950
16,105
14,267
177
4,235
11,870
36,456
2,975
L
Lancelot
demise14
Lancelot
11,091
1,373
0
6,891
18,050
9,173
0
7,158
10,439
0
70,417
W
Charybdis
sebcxz
Charybdis
13,525
5,949
0
5,077
16,709
7,238
189
2,610
14,099
0
103,531
L
Camazotz
yomasa
Camazotz
8,479
2,105
0
7,936
22,717
9,536
0
14,557
8,034
0
81,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,649
Gold Earned
44,553
613
Minions Killed
605
0
Camps Cleared
0
1,884,504
Distance Traveled
1,746,286
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,439
524
162
9
0
327,700
2
L
Zhong Kui
9,135
508
191
11
0
318,483
4
L
Ares
8,119
451
23
1
0
343,988
2
W
Morgan Le Fay
10,898
605
152
8
0
380,326
0
W
Thanatos
10,739
597
115
6
0
428,729
0
W
Ao Kuang
11,590
644
151
8
0
339,066
1
W
Aphrodite
9,923
551
52
3
0
376,824
0
L
Lancelot
8,749
486
100
6
0
403,555
2
W
Charybdis
10,499
583
143
8
0
359,559
0
L
Camazotz
9,111
506
129
7
0
352,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role