Player Matchup

Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ToEz4Burack
Neith
Level 49
God Stats
34W - 29L
1,639 SR
Queue Stats
82W - 94L
1,518 Elo+
Solo
Sylvanus
Sylvanus
zverdugoz
Sylvanus
Level 154
God Stats
6W - 5L
1,759 SR
Queue Stats
88W - 46L
1,644 Elo+
Solo
Team Averages
Level 116
1,633 SR
1,554 Elo+

VS

Team Averages
Level 128
1,576 SR
1,482 Elo+
Neith
Neith
BRTytan
Neith
Level 145
God Stats
14W - 7L
1,962 SR
Queue Stats
344W - 318L
1,466 Elo+
Solo
Ra
Ra
BlackSkull474
Ra
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
36W - 55L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
segte
Kuzenbo
Level 111
God Stats
5W - 6L
1,267 SR
Queue Stats
38W - 44L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 0 / 8
10,716
824
10,585
9,784
4,787
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
7 / 1 / 6
11,209
862
15,637
10,705
5,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
zverdugoz
Sylvanus
15
1 / 0 / 10
9,713
747
6,503
12,252
14,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BRTytan
Neith
13
0 / 2 / 1
8,237
634
7,384
8,142
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
1 / 8 / 0
8,378
644
7,191
12,121
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
segte
Kuzenbo
15
0 / 3 / 1
8,213
632
7,506
16,412
21,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
8
9
L
Neith
BRTytan
Neith
0
2
1
0.25
L
1
8
0
0.13
W
7
1
6
10
L
Kuzenbo
segte
Kuzenbo
0
3
1
0.17
W
Sylvanus
zverdugoz
Sylvanus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,725
Damage
22,081
32,741
Taken
36,675
24,920
Mitigated
27,713
17,378
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,585
438
1,722
4,613
9,784
4,787
776
6,182
3,351
66,136
656
L
Neith
BRTytan
Neith
7,384
2,614
0
2,774
8,142
3,202
0
4,498
3,195
0
35,632
L
7,191
106
618
584
12,121
3,282
0
4,716
6,999
49,715
0
W
15,637
6,306
0
4,203
10,705
5,325
1,387
5,804
4,407
0
52,683
L
Kuzenbo
segte
Kuzenbo
7,506
2,392
0
2,538
16,412
21,229
0
6,244
9,625
20,222
193
W
Sylvanus
zverdugoz
Sylvanus
6,503
2,243
2,642
4,198
12,252
14,808
644
2,325
9,499
27,265
3,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
24,828
224
Minions Killed
160
0
Camps Cleared
0
769,515
Distance Traveled
683,469
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,716
824
104
8
0
283,500
0
L
Neith
8,237
634
61
5
0
194,010
0
L
Ra
8,378
644
72
6
0
238,535
4
W
Neith
11,209
862
77
6
0
241,948
0
L
Kuzenbo
8,213
632
27
2
0
250,924
5
W
Sylvanus
9,713
747
43
3
0
244,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role