Player Matchup

Anubis
Anubis
Bkmj33
Anubis
Level 24
God Stats
20W - 14L
1,490 SR
Queue Stats
20W - 17L
1,400 Elo+
Party 2
Horus
Horus
FergusReborn
Horus
Level 65
God Stats
14W - 4L
1,566 SR
Queue Stats
26W - 28L
1,316 Elo+
Party 2
Medusa
Medusa
WindwardMakaio
Medusa
Level 83
God Stats
14W - 5L
1,637 SR
Queue Stats
17W - 13L
1,474 Elo+
Party 2
Team Averages
Level 57
1,564 SR
1,397 Elo+

VS

Team Averages
Level 115
1,511 SR
1,447 Elo+
Medusa
Medusa
AnAggressiveBot
Medusa
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,441 Elo+
Party 1
Nox
Nox
PinkyCarruthers
Nox
Level 148
God Stats
0W - 1L
1,452 SR
Queue Stats
18W - 21L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
stonecoldhellyt
Cthulhu
Level 87
God Stats
92W - 82L
1,580 SR
Queue Stats
282W - 287L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bkmj33
Anubis
12
3 / 0 / 3
7,362
736
5,811
7,816
4,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 5
7,444
744
4,464
11,001
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 6
7,840
784
7,327
8,129
3,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,678
668
7,182
8,038
2,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
6,323
632
4,184
5,145
1,522
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
6,567
657
8,012
9,191
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Anubis
Bkmj33
Anubis
3
0
3
4.5
W
3
1
5
5.5
L
0
1
0
0
W
3
0
6
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,602
Damage
19,378
26,946
Taken
22,374
14,385
Mitigated
10,412
7,939
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,182
3,333
0
791
8,038
2,468
0
707
7,167
0
29,398
W
Anubis
Bkmj33
Anubis
5,811
224
0
1,775
7,816
4,284
0
3,599
3,969
16,816
659
W
4,464
2,038
1,014
3,178
11,001
6,629
187
4,679
5,967
0
16,293
L
4,184
651
0
1,443
5,145
1,522
136
1,525
3,401
16,971
0
W
7,327
2,651
0
1,972
8,129
3,472
744
3,083
4,872
0
38,786
L
8,012
172
110
590
9,191
6,422
0
3,236
5,636
19,572
682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,646
Gold Earned
19,568
119
Minions Killed
110
0
Camps Cleared
0
564,646
Distance Traveled
527,420
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,678
668
54
5
0
173,241
4
W
Anubis
7,362
736
35
4
0
162,994
0
W
Horus
7,444
744
15
2
0
193,857
0
L
Nox
6,323
632
35
4
0
175,750
9
W
Medusa
7,840
784
69
7
0
207,795
0
L
Cthulhu
6,567
657
21
2
0
178,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role