Player Matchup

Cernunnos
Cernunnos
Dnoas
Cernunnos
Level 66
God Stats
0W - 3L
1,340 SR
Queue Stats
25W - 31L
1,497 Elo+
Solo
Osiris
Osiris
I Goly I
Osiris
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,515 Elo+
Party 1
Nox
Nox
Poldiac
Nox
Level 122
God Stats
7W - 8L
1,185 SR
Queue Stats
360W - 362L
1,453 Elo+
Solo
Mercury
Mercury
Smil4thedevil
Mercury
Level 30
God Stats
67W - 90L
1,330 SR
Queue Stats
88W - 119L
1,277 Elo+
Solo
Pele
Pele
stud muffin1376
Pele
Level 87
God Stats
4W - 1L
1,788 SR
Queue Stats
54W - 54L
1,508 Elo+
Party 1
Team Averages
Level 80
1,429 SR
1,450 Elo+

VS

Team Averages
Level 101
1,592 SR
1,471 Elo+
Awilix
Awilix
Brdo12
Awilix
Level 102
God Stats
4W - 3L
1,732 SR
Queue Stats
77W - 65L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
Darkdaggers
Ah Puch
Level 86
God Stats
11W - 12L
1,432 SR
Queue Stats
86W - 93L
1,455 Elo+
Solo
Bacchus
Bacchus
EntityXF69
Bacchus
Level 98
God Stats
11W - 7L
1,590 SR
Queue Stats
124W - 105L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
KevOSlice1282
Cu Chulainn
Level 89
God Stats
23W - 21L
1,498 SR
Queue Stats
109W - 114L
1,432 Elo+
Party 2
Medusa
Medusa
larryr1951
Medusa
Level 129
God Stats
15W - 8L
1,709 SR
Queue Stats
155W - 141L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dnoas
Cernunnos
1
0 / 0 / 0
2,639
440
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
I Goly I
Osiris
8
2 / 0 / 0
4,377
730
3,792
6,076
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nox
4
0 / 2 / 0
3,162
527
510
2,740
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
6
0 / 2 / 0
3,398
566
774
3,473
1,071
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,221
537
628
2,844
967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Brdo12
Awilix
8
1 / 1 / 0
4,480
747
1,921
4,582
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
Darkdaggers
Ah Puch
7
0 / 0 / 2
4,120
687
1,543
1,872
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
EntityXF69
Bacchus
6
2 / 0 / 1
4,404
734
1,515
3,134
2,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
KevOSlice1282
Cu Chulainn
6
0 / 1 / 0
3,782
630
2,601
4,580
2,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
larryr1951
Medusa
7
1 / 0 / 2
4,356
726
1,325
979
251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
4
4
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
Brdo12
Awilix
1
1
0
1
W
Ah Puch
Darkdaggers
Ah Puch
0
0
2
1
L
Cernunnos
Dnoas
Cernunnos
0
0
0
0
W
Bacchus
EntityXF69
Bacchus
2
0
1
2.5
L
Osiris
I Goly I
Osiris
2
0
0
2
W
Cu Chulainn
KevOSlice1282
Cu Chulainn
0
1
0
0
L
Nox
0
2
0
0
L
Mercury
0
2
0
0
W
Medusa
larryr1951
Medusa
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,704
Damage
8,905
15,133
Taken
15,147
7,813
Mitigated
7,493
3,827
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Brdo12
Awilix
1,921
980
0
500
4,582
1,812
0
0
4,582
0
26,340
W
Ah Puch
Darkdaggers
Ah Puch
1,543
159
0
327
1,872
639
454
381
1,491
19,108
788
L
Cernunnos
Dnoas
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
EntityXF69
Bacchus
1,515
315
0
939
3,134
2,381
0
88
3,046
10,448
0
L
Osiris
I Goly I
Osiris
3,792
1,844
0
2,805
6,076
4,856
0
257
5,819
0
24,922
W
Cu Chulainn
KevOSlice1282
Cu Chulainn
2,601
1,107
0
1,321
4,580
2,410
0
0
4,580
0
18,701
L
Nox
510
39
0
260
2,740
919
0
1,211
1,529
7,963
228
L
Mercury
774
489
0
0
3,473
1,071
0
915
2,558
0
13,743
W
Medusa
larryr1951
Medusa
1,325
518
0
685
979
251
853
0
979
0
25,273
L
628
155
0
762
2,844
967
0
675
2,169
0
13,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,797
Gold Earned
21,142
120
Minions Killed
167
0
Camps Cleared
0
426,042
Distance Traveled
541,991
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,480
747
48
8
0
131,382
0
W
Ah Puch
4,120
687
33
6
0
83,886
0
L
Cernunnos
2,639
440
0
0
0
240
0
W
Bacchus
4,404
734
17
3
0
98,533
2
L
Osiris
4,377
730
40
7
0
121,568
0
W
Cu Chulainn
3,782
630
26
4
0
118,136
0
L
Nox
3,162
527
27
5
0
77,216
0
L
Mercury
3,398
566
31
5
0
126,757
0
W
Medusa
4,356
726
43
7
0
110,054
0
L
Pele
3,221
537
22
4
0
100,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role