Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Kerimp
Odin
Level 124
God Stats
7W - 2L
1,500 SR
Queue Stats
62W - 44L
1,297 Elo+
Party 3
Sobek
Sobek
SyioMe
Sobek
Level 159
God Stats
1W - 0L
1,719 SR
Queue Stats
107W - 84L
1,497 Elo+
Party 2
Chang'e
Chang'e
Troia01
Chang'e
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 147L
1,515 Elo+
Solo
Fenrir
Fenrir
iBloodFlare
Fenrir
Level 153
God Stats
1W - 0L
1,535 SR
Queue Stats
45W - 24L
1,620 Elo+
Party 2
Team Averages
Level 139
1,551 SR
1,486 Elo+

VS

Team Averages
Level 123
1,505 SR
1,505 Elo+
Loki
Loki
BRUNOEM1599
Loki
Level 108
God Stats
2W - 4L
1,469 SR
Queue Stats
188W - 178L
1,440 Elo+
Solo
Khepri
Khepri
Fabrii7xD
Khepri
Level 124
God Stats
1W - 3L
1,363 SR
Queue Stats
155W - 155L
1,504 Elo+
Solo
Atlas
Atlas
gissele
Atlas
Level 85
God Stats
8W - 4L
1,608 SR
Queue Stats
9W - 6L
1,597 Elo+
Solo
Medusa
Medusa
iCatelan
Medusa
Level 149
God Stats
5W - 4L
1,400 SR
Queue Stats
174W - 150L
1,496 Elo+
Party 1
Zeus
Zeus
Ädapt
Zeus
Level 148
God Stats
3W - 2L
1,687 SR
Queue Stats
103W - 85L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 3 / 4
5,899
590
5,683
7,602
2,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Kerimp
Odin
12
1 / 0 / 1
6,562
656
4,322
7,880
5,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sobek
SyioMe
Sobek
8
1 / 1 / 6
5,893
589
4,267
10,138
7,600
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Troia01
Chang'e
10
2 / 1 / 2
5,706
571
4,342
6,752
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
6 / 2 / 1
6,495
650
5,194
9,110
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,318
532
1,987
7,717
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Fabrii7xD
Khepri
11
0 / 2 / 0
6,016
602
4,392
8,110
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
gissele
Atlas
9
1 / 3 / 2
5,250
525
3,044
8,516
6,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
iCatelan
Medusa
11
1 / 2 / 1
6,322
632
5,482
6,612
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
Ädapt
Zeus
11
4 / 3 / 0
6,072
607
5,991
6,888
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
7
7
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
3
4
1
L
1
1
2
2
L
Khepri
Fabrii7xD
Khepri
0
2
0
0
W
Odin
Kerimp
Odin
1
0
1
1.5
W
Sobek
SyioMe
Sobek
1
1
6
4
W
Chang'e
Troia01
Chang'e
2
1
2
3
L
Atlas
gissele
Atlas
1
3
2
0.67
W
Fenrir
6
2
1
3.25
L
Medusa
iCatelan
Medusa
1
2
1
0.75
L
Zeus
Ädapt
Zeus
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
20,896
41,482
Taken
37,843
21,831
Mitigated
18,733
9,395
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,683
3,877
0
1,184
7,602
2,812
0
622
6,980
0
38,594
L
1,987
584
0
4,682
7,717
2,749
0
1,097
6,620
0
41,153
L
Khepri
Fabrii7xD
Khepri
4,392
1,039
0
1,895
8,110
4,713
0
0
8,110
39,704
1,498
W
Odin
Kerimp
Odin
4,322
1,603
0
1,230
7,880
5,160
0
3,788
3,488
0
51,288
W
Sobek
SyioMe
Sobek
4,267
431
0
3,348
10,138
7,600
0
2,394
7,594
17,753
2,180
W
Chang'e
Troia01
Chang'e
4,342
542
240
1,627
6,752
2,240
0
3,417
3,073
33,419
0
L
Atlas
gissele
Atlas
3,044
1,454
87
2,634
8,516
6,167
0
3,161
5,355
12,591
0
W
Fenrir
5,194
2,026
0
1,766
9,110
4,019
0
2,080
6,920
0
42,836
L
Medusa
iCatelan
Medusa
5,482
2,900
0
1,518
6,612
2,543
0
805
5,807
0
55,172
L
Zeus
Ädapt
Zeus
5,991
1,156
0
1,000
6,888
2,561
0
3,234
3,654
38,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
28,978
336
Minions Killed
350
0
Camps Cleared
0
1,074,100
Distance Traveled
1,047,778
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,899
590
66
7
0
194,911
2
L
Loki
5,318
532
73
7
0
242,411
0
L
Khepri
6,016
602
88
9
0
184,722
2
W
Odin
6,562
656
100
10
0
201,595
1
W
Sobek
5,893
589
30
3
0
216,403
4
W
Chang'e
5,706
571
67
7
0
226,670
2
L
Atlas
5,250
525
21
2
0
205,434
0
W
Fenrir
6,495
650
73
7
0
234,521
0
L
Medusa
6,322
632
96
10
0
214,059
1
L
Zeus
6,072
607
72
7
0
201,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role