Player Matchup

Hades
Hades
Bronze IV
GAME REFRESH
Hades
Bronze IV
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,368 MMR
Solo
Medusa
Medusa
Silver III
LLIILLTONY
Medusa
Silver III
Level 80
God Stats
55W - 54L
1,507 SR
Queue Stats
166W - 227L
1,306 MMR
Party 2
Odin
Odin
Silver III
Monte-Karlos69
Odin
Silver III
Level 53
God Stats
1W - 2L
1,563 SR
Queue Stats
127W - 181L
1,083 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 76
1,523 SR
1,252 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,529 SR
1,236 MMR
Kumbhakarna
Kumbhakarna
Silver II
CviSToS_GHoST
Kumbhakarna
Silver II
Level 152
God Stats
4W - 3L
1,427 SR
Queue Stats
218W - 264L
1,018 MMR
Solo
Ishtar
Ishtar
Silver IV
Deadclaw
Ishtar
Silver IV
Level 129
God Stats
6W - 4L
1,579 SR
Queue Stats
15W - 25L
1,311 MMR
Party 1
Scylla
Scylla
Silver III
LAUCLA24c
Scylla
Silver III
Level 100
God Stats
15W - 8L
1,583 SR
Queue Stats
15W - 19L
1,379 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
12,079
636
10,908
20,931
16,498
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
LLIILLTONY
Medusa
16
2 / 4 / 1
12,626
665
14,282
15,585
6,431
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 1 / 3
11,636
612
7,248
21,763
25,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesBacchusAh Muzen CabAresFreya

VS

Bans
AnubisHerculesVulcanKuzenboHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CviSToS_GHoST
Kumbhakarna
18
0 / 2 / 10
12,219
643
7,707
20,856
26,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Deadclaw
Ishtar
19
5 / 1 / 6
13,403
705
21,146
13,669
7,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
LAUCLA24c
Scylla
19
6 / 0 / 5
13,541
713
22,527
9,124
4,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CviSToS_GHoST
Kumbhakarna
0
2
10
2.5
W
Ishtar
Deadclaw
Ishtar
5
1
6
8
L
1
6
2
0.33
W
Scylla
LAUCLA24c
Scylla
6
0
5
8.5
L
Medusa
LLIILLTONY
Medusa
2
4
1
0.63
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,438
Damage
51,380
58,279
Taken
43,649
48,700
Mitigated
39,241
11,919
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CviSToS_GHoST
Kumbhakarna
7,707
755
0
4,449
20,856
26,612
159
4,574
16,282
26,215
2,365
W
Ishtar
Deadclaw
Ishtar
21,146
13,949
0
5,998
13,669
7,839
2,726
3,446
10,223
0
76,099
L
10,908
610
274
5,537
20,931
16,498
190
9,516
10,746
48,090
1,879
W
Scylla
LAUCLA24c
Scylla
22,527
3,014
0
3,064
9,124
4,790
579
2,992
6,132
82,874
279
L
Medusa
LLIILLTONY
Medusa
14,282
4,586
0
1,768
15,585
6,431
1,176
8,332
7,014
0
75,450
L
7,248
1,855
0
4,340
21,763
25,771
336
9,685
11,108
0
31,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
39,163
225
Minions Killed
238
0
Camps Cleared
0
991,540
Distance Traveled
1,040,891
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,219
643
27
1
0
374,250
4
W
Ishtar
13,403
705
93
5
0
321,516
2
L
Hades
12,079
636
92
5
0
265,833
0
W
Scylla
13,541
713
118
6
0
345,125
1
L
Medusa
12,626
665
90
5
0
355,665
0
L
Odin
11,636
612
43
2
0
370,042
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role