Player Matchup

Hera
Hera
CrunchyTowel
Hera
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 69L
1,549 Elo+
Party 1
Mulan
Mulan
Voltzarcher
Mulan
Level 149
God Stats
5W - 4L
1,512 SR
Queue Stats
89W - 71L
1,531 Elo+
Party 1
Vulcan
Vulcan
nillyrok
Vulcan
Level 65
God Stats
8W - 8L
1,517 SR
Queue Stats
155W - 142L
1,543 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
sharkking120yt
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,829 SR
Queue Stats
212W - 183L
1,523 Elo+
Party 3
King Arthur
King Arthur
socialissue233
King Arthur
Level 43
God Stats
4W - 5L
1,542 SR
Queue Stats
144W - 137L
1,525 Elo+
Solo
Team Averages
Level 101
1,580 SR
1,534 Elo+

VS

Team Averages
Level 106
1,631 SR
1,629 Elo+
Tsukuyomi
Tsukuyomi
Bobaben122
Tsukuyomi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,816 Elo+
Party 4
Maui
Maui
TTVSophinexOG
Maui
Level 98
God Stats
8W - 6L
1,473 SR
Queue Stats
19W - 10L
1,672 Elo+
Party 4
Hachiman
Hachiman
TheAdmiredOne
Hachiman
Level 149
God Stats
1W - 0L
1,800 SR
Queue Stats
23W - 12L
1,672 Elo+
Party 4
Pele
Pele
Thebackshotgiver
Pele
Level 104
God Stats
8W - 5L
1,651 SR
Queue Stats
158W - 132L
1,504 Elo+
Party 2
Ix Chel
Ix Chel
Warhogs08
Ix Chel
Level 35
God Stats
5W - 0L
1,732 SR
Queue Stats
128W - 118L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,914
528
4,954
8,736
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 4 / 2
7,368
491
8,846
10,716
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
nillyrok
Vulcan
14
1 / 2 / 3
7,909
527
8,199
8,562
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
sharkking120yt
Morgan Le Fay
14
5 / 1 / 1
7,879
525
9,624
10,482
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
socialissue233
King Arthur
12
1 / 4 / 2
7,317
488
10,069
15,041
12,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bobaben122
Tsukuyomi
14
1 / 3 / 4
8,132
542
8,280
15,189
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 0 / 6
8,903
594
4,398
11,280
9,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Hachiman
TheAdmiredOne
Hachiman
14
4 / 1 / 6
8,559
571
7,536
11,214
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 4
8,332
555
8,553
15,592
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
Warhogs08
Ix Chel
13
0 / 3 / 2
7,087
472
7,345
11,287
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
15
15
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bobaben122
Tsukuyomi
1
3
4
1
L
0
4
0
0
W
5
0
6
8
W
Hachiman
TheAdmiredOne
Hachiman
4
1
6
7
W
5
2
4
3.5
L
2
4
2
0.75
W
Ix Chel
Warhogs08
Ix Chel
0
3
2
0.33
L
Vulcan
nillyrok
Vulcan
1
2
3
1.25
L
Morgan Le Fay
sharkking120yt
Morgan Le Fay
5
1
1
5.5
L
King Arthur
socialissue233
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,692
Damage
36,112
53,537
Taken
64,562
32,910
Mitigated
35,143
10,391
Healing
24,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bobaben122
Tsukuyomi
8,280
1,519
0
7,234
15,189
8,842
0
2,787
12,399
0
68,132
L
4,954
1,348
0
2,242
8,736
3,209
690
1,540
7,196
68,666
2,143
W
4,398
1,449
28
1,960
11,280
9,755
243
4,181
7,046
35,515
1,450
W
Hachiman
TheAdmiredOne
Hachiman
7,536
4,061
0
5,015
11,214
5,359
565
4,346
6,860
0
66,702
W
8,553
1,965
0
8,453
15,592
6,530
0
4,771
10,808
0
74,831
L
8,846
1,502
0
1,762
10,716
9,526
0
2,635
8,081
0
32,916
W
Ix Chel
Warhogs08
Ix Chel
7,345
397
710
1,578
11,287
4,657
0
7,257
3,987
60,385
1,176
L
Vulcan
nillyrok
Vulcan
8,199
80
0
1,995
8,562
3,012
443
4,371
4,191
59,711
769
L
Morgan Le Fay
sharkking120yt
Morgan Le Fay
9,624
650
0
986
10,482
4,723
608
1,341
9,004
53,424
1,669
L
King Arthur
socialissue233
King Arthur
10,069
749
0
3,406
15,041
12,440
0
1,813
12,523
3,112
50,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,387
Gold Earned
41,013
405
Minions Killed
481
0
Camps Cleared
0
1,460,851
Distance Traveled
1,506,285
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,132
542
115
8
0
283,329
4
L
Hera
7,914
528
122
8
0
263,714
0
W
Maui
8,903
594
63
4
0
304,984
0
W
Hachiman
8,559
571
105
7
0
274,233
0
W
Pele
8,332
555
108
7
0
350,769
1
L
Mulan
7,368
491
29
2
0
324,194
0
W
Ix Chel
7,087
472
90
6
0
292,970
1
L
Vulcan
7,909
527
103
7
0
286,716
0
L
Morgan Le Fay
7,879
525
78
5
0
324,510
0
L
King Arthur
7,317
488
73
5
0
261,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role