Player Matchup

Geb
Geb
Frizflow
Geb
Level 156
God Stats
4W - 2L
1,497 SR
Queue Stats
312W - 336L
1,466 Elo+
Party 1
Serqet
Serqet
Its Clayface
Serqet
Level 141
God Stats
4W - 1L
1,500 SR
Queue Stats
109W - 128L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
TL Rebellion
Kukulkan
Level 140
God Stats
4W - 4L
1,303 SR
Queue Stats
108W - 126L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
TrueLuh
Sun Wukong
Level 123
God Stats
8W - 5L
1,894 SR
Queue Stats
342W - 308L
1,588 Elo+
Solo
Rama
Rama
XMontaryPythonX
Rama
Level 128
God Stats
7W - 3L
1,450 SR
Queue Stats
153W - 125L
1,582 Elo+
Solo
Team Averages
Level 138
1,529 SR
1,505 Elo+

VS

Team Averages
Level 140
1,600 SR
1,563 Elo+
Fenrir
Fenrir
ArmLikeBuddy
Fenrir
Level 126
God Stats
6W - 8L
1,551 SR
Queue Stats
158W - 167L
1,525 Elo+
Party 2
Medusa
Medusa
FlatFeetMGee
Medusa
Level 142
God Stats
2W - 7L
1,543 SR
Queue Stats
49W - 47L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
JTFlasha
Gilgamesh
Level 152
God Stats
0W - 2L
1,606 SR
Queue Stats
109W - 95L
1,636 Elo+
Party 2
Xing Tian
Xing Tian
LuckyLuciano911
Xing Tian
Level 127
God Stats
3W - 1L
1,811 SR
Queue Stats
137W - 122L
1,523 Elo+
Solo
Hades
Hades
我今年七岁
Hades
Level 152
God Stats
11W - 18L
1,488 SR
Queue Stats
433W - 439L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
7,714
514
6,267
13,515
12,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
14
3 / 2 / 4
7,551
503
8,956
11,577
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
TL Rebellion
Kukulkan
13
2 / 1 / 2
7,467
498
9,108
5,053
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TrueLuh
Sun Wukong
16
3 / 0 / 0
9,314
621
10,895
14,057
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 0 / 2
8,966
598
8,017
13,359
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 2 / 1
7,386
492
5,171
15,529
7,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
15
0 / 1 / 0
8,056
537
9,986
8,297
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
JTFlasha
Gilgamesh
12
1 / 3 / 1
7,485
499
7,469
15,775
13,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
LuckyLuciano911
Xing Tian
13
0 / 2 / 0
7,276
485
7,105
15,604
12,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 1
7,321
488
4,801
11,801
5,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
1
0.75
L
Medusa
0
1
0
0
W
0
0
7
3.5
W
Serqet
3
2
4
2.5
L
Gilgamesh
JTFlasha
Gilgamesh
1
3
1
0.5
L
Xing Tian
LuckyLuciano911
Xing Tian
0
2
0
0
W
Kukulkan
TL Rebellion
Kukulkan
2
1
2
3
W
Sun Wukong
TrueLuh
Sun Wukong
3
0
0
3
W
2
0
2
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,243
Damage
34,532
57,561
Taken
67,006
38,121
Mitigated
42,015
21,578
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,171
1,567
0
3,633
15,529
7,385
0
3,229
11,658
0
64,651
L
Medusa
9,986
3,947
0
1,697
8,297
3,705
706
828
7,469
0
79,608
W
6,267
1,437
0
3,624
13,515
12,221
0
1,729
11,786
22,791
1,615
W
Serqet
8,956
2,619
0
2,810
11,577
6,278
0
1,701
9,828
0
60,141
L
Gilgamesh
JTFlasha
Gilgamesh
7,469
1,662
0
2,142
15,775
13,320
0
4,463
10,840
0
41,213
L
Xing Tian
LuckyLuciano911
Xing Tian
7,105
714
0
2,939
15,604
12,179
0
262
14,286
52,769
0
W
Kukulkan
TL Rebellion
Kukulkan
9,108
1,147
0
709
5,053
2,441
0
1,779
3,274
69,188
204
W
Sun Wukong
TrueLuh
Sun Wukong
10,895
2,851
0
7,634
14,057
11,990
63
6,390
7,408
0
78,281
W
8,017
6,283
0
6,801
13,359
5,191
1,047
0
13,359
0
86,496
L
4,801
343
791
5,894
11,801
5,426
0
6,398
5,226
57,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
37,524
458
Minions Killed
471
0
Camps Cleared
0
1,540,579
Distance Traveled
1,462,030
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,386
492
97
6
0
330,681
1
L
Medusa
8,056
537
132
9
0
290,968
2
W
Geb
7,714
514
18
1
0
332,565
0
W
Serqet
7,551
503
82
5
0
354,739
0
L
Gilgamesh
7,485
499
59
4
0
305,626
1
L
Xing Tian
7,276
485
87
6
0
244,706
2
W
Kukulkan
7,467
498
96
6
0
281,472
0
W
Sun Wukong
9,314
621
114
8
0
290,078
1
W
Rama
8,966
598
148
10
0
281,725
3
L
Hades
7,321
488
96
6
0
290,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role