Player Matchup

Cernunnos
Cernunnos
DasBeatz
Cernunnos
Level 38
God Stats
1W - 1L
1,732 SR
Queue Stats
27W - 26L
1,516 Elo+
Solo
Arachne
Arachne
DivineSlayer851
Arachne
Level 28
God Stats
1W - 3L
1,239 SR
Queue Stats
9W - 23L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
MasterJ2687
Nu Wa
Level 127
God Stats
46W - 44L
1,557 SR
Queue Stats
102W - 121L
1,501 Elo+
Party 1
Achilles
Achilles
TTV_snipes13
Achilles
Level 69
God Stats
1W - 3L
1,410 SR
Queue Stats
35W - 26L
1,589 Elo+
Solo
Chang'e
Chang'e
x0Wanda0x
Chang'e
Level 69
God Stats
15W - 14L
1,447 SR
Queue Stats
450W - 413L
1,518 Elo+
Solo
Team Averages
Level 66
1,477 SR
1,514 Elo+

VS

Team Averages
Level 177
1,638 SR
1,499 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
JUGGERNAUT
Chronos
Level 319
God Stats
4W - 1L
1,785 SR
Queue Stats
102W - 108L
1,497 Elo+
Solo
Mulan
Mulan
Mutt350
Mulan
Level 88
God Stats
10W - 2L
1,675 SR
Queue Stats
333W - 323L
1,476 Elo+
Solo
Nemesis
Nemesis
Player__009
Nemesis
Level 152
God Stats
10W - 3L
1,546 SR
Queue Stats
87W - 101L
1,513 Elo+
Solo
Charybdis
Charybdis
elitspartan1616
Charybdis
Level 154
God Stats
24W - 14L
1,684 SR
Queue Stats
254W - 232L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DasBeatz
Cernunnos
13
1 / 1 / 1
7,163
551
7,628
8,009
2,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 1
6,451
496
4,371
13,316
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 2 / 0
6,728
518
6,531
4,882
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
TTV_snipes13
Achilles
10
2 / 5 / 0
6,436
495
3,858
13,556
10,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
x0Wanda0x
Chang'e
11
0 / 8 / 0
6,123
471
3,870
14,047
5,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 1 / 4
6,781
522
6,267
10,688
11,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
JUGGERNAUT
Chronos
14
3 / 1 / 0
8,085
622
6,156
11,202
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
Mutt350
Mulan
16
9 / 0 / 3
9,667
744
10,904
10,912
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
Player__009
Nemesis
13
2 / 0 / 4
7,078
544
4,447
8,413
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
elitspartan1616
Charybdis
14
3 / 2 / 5
7,921
609
7,264
9,073
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
20
20
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
4
5
L
Cernunnos
DasBeatz
Cernunnos
1
1
1
1.5
L
0
4
1
0.13
W
Chronos
JUGGERNAUT
Chronos
3
1
0
3
L
0
2
0
0
W
Mulan
Mutt350
Mulan
9
0
3
10.5
W
Nemesis
Player__009
Nemesis
2
0
4
4
L
Achilles
TTV_snipes13
Achilles
2
5
0
0.4
W
Charybdis
elitspartan1616
Charybdis
3
2
5
2.75
L
Chang'e
x0Wanda0x
Chang'e
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,258
Damage
35,038
53,810
Taken
50,288
26,643
Mitigated
28,889
14,658
Healing
24,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,267
514
0
3,437
10,688
11,319
0
1,322
9,205
31,817
1,386
L
Cernunnos
DasBeatz
Cernunnos
7,628
3,997
0
3,047
8,009
2,930
0
1,623
6,224
0
62,443
L
4,371
2,696
0
5,034
13,316
5,797
0
530
12,704
0
55,305
W
Chronos
JUGGERNAUT
Chronos
6,156
1,758
0
6,339
11,202
3,960
56
3,827
7,155
73,998
6,042
L
6,531
2,396
70
811
4,882
1,915
0
3,244
1,547
50,311
1,042
W
Mulan
Mutt350
Mulan
10,904
1,806
0
5,631
10,912
7,266
0
3,036
7,817
0
73,425
W
Nemesis
Player__009
Nemesis
4,447
694
0
3,845
8,413
3,124
466
1,592
6,761
0
49,062
L
Achilles
TTV_snipes13
Achilles
3,858
674
0
2,221
13,556
10,355
0
5,729
7,133
0
25,178
W
Charybdis
elitspartan1616
Charybdis
7,264
3,392
0
5,378
9,073
3,220
689
102
8,955
0
65,839
L
Chang'e
x0Wanda0x
Chang'e
3,870
339
0
3,475
14,047
5,646
0
0
14,047
37,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
39,532
412
Minions Killed
522
0
Camps Cleared
0
1,303,221
Distance Traveled
1,261,180
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,781
522
58
4
0
229,043
3
L
Cernunnos
7,163
551
131
10
0
267,885
0
L
Arachne
6,451
496
89
7
0
287,824
0
W
Chronos
8,085
622
148
11
0
238,772
2
L
Nu Wa
6,728
518
104
8
0
235,803
0
W
Mulan
9,667
744
120
9
0
287,127
0
W
Nemesis
7,078
544
80
6
0
273,962
1
L
Achilles
6,436
495
28
2
0
285,445
0
W
Charybdis
7,921
609
116
9
0
232,276
4
L
Chang'e
6,123
471
60
5
0
226,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role