Player Matchup

Cabrakan
Cabrakan
Silver III
KillaPriest449
Cabrakan
Silver III
Level 127
God Stats
120W - 115L
1,520 SR
Queue Stats
169W - 172L
985 MMR
Party 2
Agni
Agni
Gold I
SnaffyDuke
Agni
Gold I
Level 48
God Stats
3W - 3L
1,665 SR
Queue Stats
162W - 157L
1,685 MMR
Party 2
Hou Yi
Hou Yi
Silver II
WTG x FliGhT
Hou Yi
Silver II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,360 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,562 SR
1,344 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,506 SR
1,080 MMR
Odin
Odin
Silver V
DavmasterSupreme
Odin
Silver V
Level 144
God Stats
1W - 0L
1,562 SR
Queue Stats
18W - 17L
1,197 MMR
Party 1
Hachiman
Hachiman
Bronze II
GABOSIMMONS
Hachiman
Bronze II
Level 89
God Stats
6W - 12L
1,366 SR
Queue Stats
151W - 247L
467 MMR
Solo
Sol
Sol
Gold IV
MistyMtn
Sol
Gold IV
Level 106
God Stats
11W - 9L
1,589 SR
Queue Stats
24W - 24L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
0 / 2 / 1
8,654
618
5,315
13,071
13,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 2 / 0
8,943
639
11,019
11,291
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
0 / 1 / 0
8,725
623
7,132
11,375
5,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CthulhuCu ChulainnSurtrKukulkanVamana

VS

Bans
PoseidonCupidBacchusMedusaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
9,952
711
7,820
14,504
14,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
GABOSIMMONS
Hachiman
13
0 / 1 / 5
9,323
666
4,016
9,041
3,941
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 0 / 2
10,672
762
17,390
8,977
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Hachiman
GABOSIMMONS
Hachiman
0
1
5
2.5
L
Cabrakan
0
2
1
0.25
W
3
0
2
4
L
1
2
0
0.5
L
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,466
Damage
29,226
35,737
Taken
32,522
24,326
Mitigated
22,657
8,269
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,820
880
0
1,597
14,504
14,659
192
7,493
7,011
0
32,658
W
Hachiman
GABOSIMMONS
Hachiman
4,016
2,013
0
0
9,041
3,941
476
4,313
4,722
0
36,169
L
Cabrakan
5,315
502
0
2,330
13,071
13,854
0
5,409
7,316
16,299
1,532
W
17,390
4,589
0
5,729
8,977
4,057
2,156
3,924
5,053
59,847
2,958
L
11,019
957
0
2,940
11,291
4,949
0
5,466
5,547
42,615
0
L
Hou Yi
7,132
1,966
0
2,999
11,375
5,523
1,598
6,108
5,097
0
40,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,322
Gold Earned
29,947
170
Minions Killed
199
0
Camps Cleared
0
747,972
Distance Traveled
772,032
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,952
711
43
3
0
300,680
0
W
Hachiman
9,323
666
69
5
0
214,893
0
L
Cabrakan
8,654
618
39
3
0
263,861
4
W
Sol
10,672
762
87
6
0
256,459
0
L
Agni
8,943
639
76
5
0
261,908
2
L
Hou Yi
8,725
623
55
4
0
222,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role