Player Matchup

Cthulhu
Cthulhu
Havoc Sparten
Cthulhu
Level 129
God Stats
1W - 0L
1,814 SR
Queue Stats
8W - 10L
1,461 Elo+
Party 1
Mulan
Mulan
MageMainlol
Mulan
Level 128
God Stats
7W - 7L
1,499 SR
Queue Stats
91W - 91L
1,518 Elo+
Party 1
Arachne
Arachne
hoff1011
Arachne
Level 157
God Stats
2W - 2L
1,416 SR
Queue Stats
69W - 52L
1,601 Elo+
Solo
Chernobog
Chernobog
leanin2wheels636
Chernobog
Level 68
God Stats
84W - 93L
1,567 SR
Queue Stats
227W - 247L
1,538 Elo+
Solo
Nu Wa
Nu Wa
sralcrik
Nu Wa
Level 169
God Stats
2W - 2L
1,201 SR
Queue Stats
43W - 52L
1,506 Elo+
Solo
Team Averages
Level 130
1,499 SR
1,525 Elo+

VS

Team Averages
Level 102
1,539 SR
1,521 Elo+
Ao Kuang
Ao Kuang
Dhespair
Ao Kuang
Level 148
God Stats
9W - 11L
1,633 SR
Queue Stats
156W - 160L
1,592 Elo+
Party 2
Zeus
Zeus
FlexibleBanjo87
Zeus
Level 109
God Stats
26W - 12L
1,711 SR
Queue Stats
105W - 85L
1,543 Elo+
Solo
Bacchus
Bacchus
Neptear
Bacchus
Level 26
God Stats
6W - 10L
1,458 SR
Queue Stats
16W - 31L
1,431 Elo+
Party 2
Xbalanque
Xbalanque
RiellRR
Xbalanque
Level 125
God Stats
1W - 1L
1,754 SR
Queue Stats
152W - 146L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
Sgt_Gunreaper13
Sun Wukong
Level 101
God Stats
1W - 4L
1,140 SR
Queue Stats
136W - 132L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 0 / 7
5,633
563
4,262
7,498
4,344
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 1
6,825
683
6,540
7,874
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
hoff1011
Arachne
12
9 / 0 / 1
7,161
716
5,869
7,673
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Chernobog
9
2 / 1 / 3
5,375
538
4,931
8,526
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
sralcrik
Nu Wa
11
2 / 1 / 3
6,268
627
7,604
4,027
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dhespair
Ao Kuang
11
2 / 2 / 0
5,582
558
2,796
8,794
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,608
561
1,700
6,143
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Neptear
Bacchus
8
0 / 4 / 0
4,821
482
2,451
10,411
7,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
RiellRR
Xbalanque
9
0 / 4 / 0
4,967
497
6,332
9,177
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Sgt_Gunreaper13
Sun Wukong
9
0 / 2 / 0
5,071
507
4,092
9,386
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
2
2
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Dhespair
Ao Kuang
2
2
0
1
L
0
3
1
0.17
W
Cthulhu
0
0
7
3.5
W
2
0
1
2.5
L
Bacchus
Neptear
Bacchus
0
4
0
0
L
Xbalanque
RiellRR
Xbalanque
0
4
0
0
L
Sun Wukong
Sgt_Gunreaper13
Sun Wukong
0
2
0
0
W
Arachne
hoff1011
Arachne
9
0
1
9.5
W
Chernobog
2
1
3
3.5
W
Nu Wa
sralcrik
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,206
Damage
17,371
35,598
Taken
43,911
16,750
Mitigated
21,032
13,456
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Dhespair
Ao Kuang
2,796
557
0
4,987
8,794
2,887
0
1,619
7,057
41,375
0
L
1,700
0
0
1,015
6,143
1,705
0
3,936
1,934
41,842
2,246
W
Cthulhu
4,262
367
1,341
2,504
7,498
4,344
0
845
6,653
18,374
1,547
W
6,540
640
0
2,828
7,874
4,539
492
0
7,874
0
58,117
L
Bacchus
Neptear
Bacchus
2,451
257
0
2,526
10,411
7,528
0
2,840
7,427
13,623
1,085
L
Xbalanque
RiellRR
Xbalanque
6,332
3,004
0
3,068
9,177
3,534
0
2,022
7,095
0
38,476
L
Sun Wukong
Sgt_Gunreaper13
Sun Wukong
4,092
938
0
2,029
9,386
5,378
0
343
8,969
0
36,045
W
Arachne
hoff1011
Arachne
5,869
3,830
0
3,148
7,673
3,573
29
1,096
6,577
0
44,927
W
Chernobog
4,931
2,878
0
2,938
8,526
2,726
427
1,911
6,615
0
34,349
W
Nu Wa
sralcrik
Nu Wa
7,604
3,087
0
697
4,027
1,568
228
2,922
1,105
38,704
963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
26,049
327
Minions Killed
335
0
Camps Cleared
0
1,034,200
Distance Traveled
989,357
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,582
558
80
8
0
214,598
0
L
Zeus
5,608
561
104
10
0
196,201
0
W
Cthulhu
5,633
563
27
3
0
216,145
2
W
Mulan
6,825
683
99
10
0
189,691
0
L
Bacchus
4,821
482
17
2
0
205,580
0
L
Xbalanque
4,967
497
68
7
0
178,224
0
L
Sun Wukong
5,071
507
66
7
0
194,754
2
W
Arachne
7,161
716
77
8
0
218,884
1
W
Chernobog
5,375
538
55
6
0
227,994
0
W
Nu Wa
6,268
627
69
7
0
181,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role