Player Matchup

Aphrodite
Aphrodite
Mythas
Aphrodite
Level 156
God Stats
1W - 2L
1,682 SR
Queue Stats
71W - 33L
1,662 Elo+
Party 2
Da Ji
Da Ji
daremehoe
Da Ji
Level 43
God Stats
6W - 2L
1,854 SR
Queue Stats
7W - 5L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vinc9356
Tsukuyomi
Level 87
God Stats
12W - 19L
1,462 SR
Queue Stats
43W - 68L
1,336 Elo+
Solo
Team Averages
Level 95
1,666 SR
1,515 Elo+

VS

Team Averages
Level 99
1,729 SR
1,304 Elo+
Shiva
Shiva
KaotiK_21
Shiva
Level 103
God Stats
4W - 3L
1,626 SR
Queue Stats
202W - 219L
1,464 Elo+
Solo
Discordia
Discordia
Kikusul
Discordia
Level 125
God Stats
1W - 0L
1,744 SR
Queue Stats
3W - 6L
1,103 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rekusul
Ah Muzen Cab
Level 69
God Stats
2W - 0L
1,817 SR
Queue Stats
4W - 2L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mythas
Aphrodite
15
0 / 5 / 7
10,661
592
11,877
18,349
9,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
daremehoe
Da Ji
17
7 / 3 / 1
12,384
688
14,418
16,421
8,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
vinc9356
Tsukuyomi
17
3 / 1 / 5
11,437
635
9,877
18,099
9,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KaotiK_21
Shiva
17
3 / 2 / 4
11,619
646
15,293
19,964
25,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Kikusul
Discordia
17
2 / 4 / 5
12,394
689
13,831
9,513
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Rekusul
Ah Muzen Cab
17
4 / 4 / 4
12,424
690
14,941
13,310
5,389
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
10
Kills
9
9
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
KaotiK_21
Shiva
3
2
4
2.5
W
Discordia
Kikusul
Discordia
2
4
5
1.13
L
Aphrodite
Mythas
Aphrodite
0
5
7
0.7
W
Ah Muzen Cab
Rekusul
Ah Muzen Cab
4
4
4
1.5
L
Da Ji
daremehoe
Da Ji
7
3
1
2.5
L
Tsukuyomi
vinc9356
Tsukuyomi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,172
Damage
44,065
52,869
Taken
42,787
27,294
Mitigated
34,657
17,988
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
KaotiK_21
Shiva
15,293
1,205
140
2,483
19,964
25,794
198
5,655
14,198
1,224
28,340
W
Discordia
Kikusul
Discordia
13,831
470
0
0
9,513
3,474
310
2,858
6,567
62,688
396
L
Aphrodite
Mythas
Aphrodite
11,877
522
5,848
8,054
18,349
9,264
232
5,482
12,355
42,157
326
W
Ah Muzen Cab
Rekusul
Ah Muzen Cab
14,941
5,525
207
1,220
13,310
5,389
1,680
3,212
9,993
0
53,098
L
Da Ji
daremehoe
Da Ji
14,418
2,293
0
250
16,421
8,932
286
4,709
11,411
0
59,475
L
Tsukuyomi
vinc9356
Tsukuyomi
9,877
2,915
0
3,836
18,099
9,098
0
4,737
12,685
0
34,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,482
Gold Earned
36,437
223
Minions Killed
183
0
Camps Cleared
0
874,266
Distance Traveled
983,903
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,619
646
29
2
0
334,579
2
W
Discordia
12,394
689
84
5
0
334,795
8
L
Aphrodite
10,661
592
100
6
0
267,494
0
W
Ah Muzen Cab
12,424
690
70
4
0
314,529
1
L
Da Ji
12,384
688
70
4
0
267,219
0
L
Tsukuyomi
11,437
635
53
3
0
339,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role