Player Matchup

Hachiman
Hachiman
Gold II
Arsharok
Hachiman
Gold II
Level 157
God Stats
3W - 2L
1,730 SR
Queue Stats
30W - 28L
1,633 MMR
Party 1
Loki
Loki
Gold II
DRMaty
Loki
Gold II
Level 122
God Stats
77W - 64L
1,618 SR
Queue Stats
264W - 258L
1,692 MMR
Solo
Cthulhu
Cthulhu
Gold I
TaizunG
Cthulhu
Gold I
Level 167
God Stats
52W - 44L
1,615 SR
Queue Stats
240W - 231L
1,667 MMR
Solo
Shiva
Shiva
Gold V
nathbomb13
Shiva
Gold V
Level 69
God Stats
1W - 3L
1,453 SR
Queue Stats
21W - 26L
1,614 MMR
Solo
Nu Wa
Nu Wa
Gold II
xRaaiZz
Nu Wa
Gold II
Level 88
God Stats
9W - 4L
1,764 SR
Queue Stats
30W - 29L
1,640 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,636 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,588 SR
1,619 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
 
Ah Muzen Cab
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
MightyDav
Sun Wukong
Gold II
Level 172
God Stats
65W - 37L
1,772 SR
Queue Stats
440W - 453L
1,664 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Thirdeyepoison
Ao Kuang
Gold IV
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
35W - 33L
1,580 MMR
Solo
Anubis
Anubis
Gold III
TuNii53
Anubis
Gold III
Level 165
God Stats
66W - 55L
1,578 SR
Queue Stats
139W - 142L
1,689 MMR
Solo
Anhur
Anhur
Platinum V
lyba11
Anhur
Platinum V
Level 114
God Stats
11W - 8L
1,791 SR
Queue Stats
386W - 376L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arsharok
Hachiman
6
0 / 0 / 0
3,380
676
1,517
2,085
426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
DRMaty
Loki
5
0 / 1 / 0
3,033
607
348
2,050
498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
TaizunG
Cthulhu
6
0 / 0 / 0
3,522
704
959
4,094
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
6
0 / 0 / 0
3,206
641
1,934
5,557
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
xRaaiZz
Nu Wa
7
0 / 1 / 0
3,717
743
562
1,396
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HeraSurtrAthenaAresZeus

VS

Bans
KaliLancelotArachneAwilixFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 0 / 0
3,583
717
1,259
2,572
741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MightyDav
Sun Wukong
8
0 / 0 / 0
4,602
920
3,538
4,601
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
7
0 / 0 / 2
3,885
777
1,222
4,783
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
TuNii53
Anubis
8
2 / 0 / 0
4,680
936
1,192
1,164
497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
lyba11
Anhur
7
0 / 0 / 0
3,647
729
1,796
3,576
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Hachiman
Arsharok
Hachiman
0
0
0
0
L
Loki
DRMaty
Loki
0
1
0
0
W
Sun Wukong
MightyDav
Sun Wukong
0
0
0
0
L
Cthulhu
TaizunG
Cthulhu
0
0
0
0
W
Ao Kuang
0
0
2
1
W
Anubis
TuNii53
Anubis
2
0
0
2
W
Anhur
lyba11
Anhur
0
0
0
0
L
Shiva
0
0
0
0
L
Nu Wa
xRaaiZz
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,320
Damage
9,007
15,182
Taken
16,696
4,827
Mitigated
5,625
4,675
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
1,259
408
0
445
2,572
741
26
505
2,067
0
20,433
L
Hachiman
Arsharok
Hachiman
1,517
954
0
1,053
2,085
426
0
301
1,784
0
17,189
L
Loki
DRMaty
Loki
348
0
0
798
2,050
498
0
730
1,320
0
9,049
W
Sun Wukong
MightyDav
Sun Wukong
3,538
392
0
1,486
4,601
2,052
0
74
4,527
0
32,036
L
Cthulhu
TaizunG
Cthulhu
959
132
0
1,701
4,094
1,798
0
476
3,618
14,097
0
W
Ao Kuang
1,222
233
0
2,938
4,783
1,370
0
584
4,199
20,308
1,003
W
Anubis
TuNii53
Anubis
1,192
138
0
841
1,164
497
0
165
999
25,138
0
W
Anhur
lyba11
Anhur
1,796
942
0
2,084
3,576
965
0
985
2,591
0
19,843
L
Shiva
1,934
525
0
1,123
5,557
1,781
0
83
5,474
0
13,771
L
Nu Wa
xRaaiZz
Nu Wa
562
56
0
0
1,396
324
0
817
579
19,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,858
Gold Earned
20,397
154
Minions Killed
213
0
Camps Cleared
0
531,693
Distance Traveled
562,630
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
3,583
717
29
6
0
110,214
0
L
Hachiman
3,380
676
41
8
0
101,853
0
L
Loki
3,033
607
26
5
0
84,438
0
W
Sun Wukong
4,602
920
50
10
0
109,294
1
L
Cthulhu
3,522
704
19
4
0
127,225
1
W
Ao Kuang
3,885
777
42
8
0
132,198
1
W
Anubis
4,680
936
56
11
0
115,186
3
W
Anhur
3,647
729
36
7
0
95,738
0
L
Shiva
3,206
641
22
4
0
117,731
0
L
Nu Wa
3,717
743
46
9
0
100,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role