Player Matchup

Agni
Agni
CRJakobson
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 119L
1,454 Elo+
Solo
Chernobog
Chernobog
Delort56
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,572 Elo+
Party 4
Cerberus
Cerberus
Hell7776
Cerberus
Level 28
God Stats
1W - 3L
1,721 SR
Queue Stats
69W - 89L
1,420 Elo+
Party 2
Fenrir
Fenrir
X7lot
Fenrir
Level 39
God Stats
10W - 23L
1,396 SR
Queue Stats
42W - 72L
1,337 Elo+
Party 2
Amaterasu
Amaterasu
ybica006
Amaterasu
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 78L
1,490 Elo+
Party 4
Team Averages
Level 47
1,523 SR
1,455 Elo+

VS

Team Averages
Level 40
1,474 SR
1,306 Elo+
Sun Wukong
Sun Wukong
CanisBack13
Sun Wukong
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,132 Elo+
Party 3
Bacchus
Bacchus
Cawu
Bacchus
Level 30
God Stats
4W - 5L
1,465 SR
Queue Stats
21W - 21L
1,212 Elo+
Party 3
Zeus
Zeus
Elyseaons
Zeus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 71L
1,365 Elo+
Party 1
Hachiman
Hachiman
Hysz92
Hachiman
Level 16
God Stats
4W - 7L
1,404 SR
Queue Stats
10W - 11L
1,467 Elo+
Party 3
Hun Batz
Hun Batz
Tiennou41
Hun Batz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 118L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 0
10,404
578
8,141
11,321
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
Delort56
Chernobog
10
2 / 7 / 3
6,868
382
4,148
10,682
3,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Hell7776
Cerberus
12
3 / 4 / 3
8,740
486
7,899
22,420
18,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
X7lot
Fenrir
15
3 / 1 / 2
8,623
479
8,833
16,091
8,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
ybica006
Amaterasu
16
2 / 2 / 2
9,805
545
10,854
24,827
23,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CanisBack13
Sun Wukong
14
1 / 3 / 2
7,951
442
12,146
15,708
9,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Cawu
Bacchus
14
3 / 1 / 9
8,716
484
9,194
11,710
12,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
16
0 / 3 / 5
9,362
520
3,630
7,104
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Hysz92
Hachiman
16
9 / 4 / 5
10,066
559
19,169
16,585
6,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Tiennou41
Hun Batz
16
6 / 3 / 2
9,442
525
9,876
15,163
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
13
Kills
19
20
Deaths
14
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Sun Wukong
CanisBack13
Sun Wukong
1
3
2
0.67
W
Bacchus
Cawu
Bacchus
3
1
9
7.5
L
Chernobog
Delort56
Chernobog
2
7
3
0.5
W
Zeus
0
3
5
0.83
L
Cerberus
Hell7776
Cerberus
3
4
3
1.13
W
Hachiman
Hysz92
Hachiman
9
4
5
2.88
W
Hun Batz
Tiennou41
Hun Batz
6
3
2
2.33
L
Fenrir
X7lot
Fenrir
3
1
2
4
L
Amaterasu
ybica006
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,875
Damage
54,015
85,341
Taken
66,270
59,565
Mitigated
36,260
28,924
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,141
499
0
1,278
11,321
4,922
0
3,937
7,384
90,387
1,811
W
Sun Wukong
CanisBack13
Sun Wukong
12,146
4,588
0
4,623
15,708
9,624
146
477
15,231
0
51,058
W
Bacchus
Cawu
Bacchus
9,194
1,605
0
1,408
11,710
12,024
7
3,287
8,423
31,513
1,027
L
Chernobog
Delort56
Chernobog
4,148
2,752
0
1,348
10,682
3,662
0
2,692
7,990
0
27,064
W
Zeus
3,630
351
0
920
7,104
2,182
0
3,948
3,156
63,655
2,668
L
Cerberus
Hell7776
Cerberus
7,899
572
0
6,966
22,420
18,971
0
3,982
18,438
47,459
1,971
W
Hachiman
Hysz92
Hachiman
19,169
14,585
0
4,660
16,585
6,113
13
5,237
11,348
0
70,660
W
Hun Batz
Tiennou41
Hun Batz
9,876
3,197
0
5,791
15,163
6,317
299
2,993
12,170
0
70,196
L
Fenrir
X7lot
Fenrir
8,833
2,061
0
4,059
16,091
8,305
0
1,845
14,246
0
68,764
L
Amaterasu
ybica006
Amaterasu
10,854
6,513
0
15,273
24,827
23,705
1,840
0
24,827
0
69,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
45,537
509
Minions Killed
435
0
Camps Cleared
0
1,641,983
Distance Traveled
1,693,272
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,404
578
186
10
0
313,909
2
W
Sun Wukong
7,951
442
76
4
0
289,069
0
W
Bacchus
8,716
484
25
1
0
376,886
2
L
Chernobog
6,868
382
37
2
0
282,039
0
W
Zeus
9,362
520
138
8
0
312,985
0
L
Cerberus
8,740
486
83
5
0
350,822
0
W
Hachiman
10,066
559
98
5
0
320,365
0
W
Hun Batz
9,442
525
98
5
0
393,967
1
L
Fenrir
8,623
479
98
5
0
402,217
0
L
Amaterasu
9,805
545
105
6
0
292,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role