Player Matchup

Nox
Nox
ChudleySpencer
Nox
Level 26
God Stats
9W - 11L
1,500 SR
Queue Stats
331W - 339L
1,297 Elo+
Party 1
Kuzenbo
Kuzenbo
Dillbag
Kuzenbo
Level 36
God Stats
87W - 79L
1,335 SR
Queue Stats
404W - 415L
1,297 Elo+
Party 1
Anhur
Anhur
OakR
Anhur
Level 18
God Stats
10W - 19L
1,302 SR
Queue Stats
193W - 196L
1,213 Elo+
Party 1
Team Averages
Level 27
1,379 SR
1,269 Elo+

VS

Team Averages
Level 36
1,505 SR
1,475 Elo+
Olorun
Olorun
berzerkgamer93
Olorun
Level 65
God Stats
0W - 2L
1,514 SR
Queue Stats
21W - 14L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
kurusaki7
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,371 Elo+
Solo
Thanatos
Thanatos
xMIA89x
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
10,650
761
9,781
9,239
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Dillbag
Kuzenbo
17
9 / 1 / 9
11,422
816
12,288
12,537
17,347
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Anhur
OakR
Anhur
16
3 / 3 / 11
10,991
785
8,650
8,884
3,855
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
10,314
737
13,995
13,029
6,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
kurusaki7
Gilgamesh
12
1 / 6 / 2
8,594
614
6,408
15,178
14,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
xMIA89x
Thanatos
13
2 / 9 / 0
9,071
648
4,292
14,199
6,342
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
5
5
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Kuzenbo
Dillbag
Kuzenbo
9
1
9
13.5
W
Anhur
OakR
Anhur
3
3
11
2.83
L
2
4
3
0.88
L
Gilgamesh
kurusaki7
Gilgamesh
1
6
2
0.33
L
Thanatos
xMIA89x
Thanatos
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,719
Damage
24,695
30,660
Taken
42,406
25,757
Mitigated
27,448
5,251
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,781
1,015
0
1,170
9,239
4,555
0
3,015
5,994
38,030
1,150
W
Kuzenbo
Dillbag
Kuzenbo
12,288
3,999
0
2,740
12,537
17,347
71
5,254
6,940
19,765
1,071
W
Anhur
OakR
Anhur
8,650
3,735
0
1,341
8,884
3,855
1,228
5,140
3,505
0
49,225
L
13,995
7,845
311
2,187
13,029
6,143
141
8,437
4,545
51,296
571
L
Gilgamesh
kurusaki7
Gilgamesh
6,408
1,870
0
130
15,178
14,963
0
5,884
9,191
0
21,725
L
Thanatos
xMIA89x
Thanatos
4,292
1,604
0
2,008
14,199
6,342
232
6,539
7,656
0
16,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,063
Gold Earned
27,979
152
Minions Killed
136
0
Camps Cleared
0
758,496
Distance Traveled
619,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,650
761
63
5
0
252,305
0
W
Kuzenbo
11,422
816
13
1
0
283,672
0
W
Anhur
10,991
785
76
5
0
222,519
0
L
Olorun
10,314
737
98
7
0
177,845
0
L
Gilgamesh
8,594
614
20
1
0
235,054
0
L
Thanatos
9,071
648
18
1
0
206,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role