Player Matchup

Baron Samedi
Baron Samedi
D3adjr01
Baron Samedi
Level 121
God Stats
2W - 1L
1,864 SR
Queue Stats
38W - 34L
1,568 Elo+
Solo
Rama
Rama
DrBoofenschmirtz
Rama
Level 100
God Stats
4W - 5L
1,786 SR
Queue Stats
332W - 275L
1,526 Elo+
Solo
Ne Zha
Ne Zha
Kill3rMan1ac
Ne Zha
Level 208
God Stats
1W - 5L
1,306 SR
Queue Stats
204W - 160L
1,579 Elo+
Solo
Mulan
Mulan
Studsi
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 206L
1,553 Elo+
Party 1
Merlin
Merlin
xPecks
Merlin
Level 65
God Stats
1W - 6L
1,354 SR
Queue Stats
112W - 117L
1,553 Elo+
Party 1
Team Averages
Level 124
1,562 SR
1,556 Elo+

VS

Team Averages
Level 147
1,657 SR
1,544 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
CuriousCoates
Jing Wei
Level 162
God Stats
2W - 3L
1,858 SR
Queue Stats
99W - 86L
1,529 Elo+
Solo
Charon
Charon
FellTurtle82469
Charon
Level 157
God Stats
10W - 3L
1,767 SR
Queue Stats
215W - 188L
1,605 Elo+
Solo
Amaterasu
Amaterasu
ThePhar0h
Amaterasu
Level 158
God Stats
6W - 3L
1,658 SR
Queue Stats
168W - 149L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3adjr01
Baron Samedi
8
1 / 3 / 0
5,017
502
2,408
7,534
4,647
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 0
6,386
639
1,931
5,426
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
9
1 / 5 / 0
5,234
523
3,978
11,047
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Studsi
Mulan
11
1 / 2 / 1
6,251
625
7,531
10,757
4,780
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
xPecks
Merlin
9
0 / 3 / 1
5,192
519
2,800
4,231
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
7 / 0 / 5
6,561
656
5,465
5,305
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
 
Anubis
11
4 / 1 / 6
6,115
612
6,581
5,724
2,677
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jing Wei
CuriousCoates
Jing Wei
11
2 / 0 / 1
5,793
579
2,954
4,763
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 8
5,721
572
3,000
7,660
4,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
ThePhar0h
Amaterasu
10
1 / 2 / 3
5,387
539
5,068
10,335
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
14
14
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
0
5
9.5
W
Anubis
 
Anubis
4
1
6
7
W
Jing Wei
CuriousCoates
Jing Wei
2
0
1
2.5
L
Baron Samedi
D3adjr01
Baron Samedi
1
3
0
0.33
L
0
1
0
0
W
0
0
8
4
L
Ne Zha
1
5
0
0.2
L
Mulan
Studsi
Mulan
1
2
1
0.75
W
Amaterasu
ThePhar0h
Amaterasu
1
2
3
1.25
L
Merlin
xPecks
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,648
Damage
23,068
38,995
Taken
33,787
16,619
Mitigated
17,011
11,640
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,465
1,807
0
3,102
5,305
1,783
0
924
4,381
0
39,557
W
Anubis
 
Anubis
6,581
583
0
783
5,724
2,677
0
663
5,061
37,610
0
W
Jing Wei
CuriousCoates
Jing Wei
2,954
2,536
0
2,722
4,763
1,603
0
978
3,785
0
42,910
L
Baron Samedi
D3adjr01
Baron Samedi
2,408
331
106
2,134
7,534
4,647
66
2,004
5,530
12,001
0
L
1,931
1,498
0
2,252
5,426
1,934
871
903
4,523
0
60,698
W
3,000
685
0
2,821
7,660
4,592
0
2,201
5,459
15,646
1,476
L
Ne Zha
3,978
614
0
2,398
11,047
4,389
0
2,599
8,407
0
37,499
L
Mulan
Studsi
Mulan
7,531
1,516
0
4,282
10,757
4,780
0
1,270
8,986
0
45,458
W
Amaterasu
ThePhar0h
Amaterasu
5,068
1,902
0
2,764
10,335
6,356
0
310
10,025
0
32,659
L
Merlin
xPecks
Merlin
2,800
335
0
468
4,231
869
0
2,571
1,660
26,605
374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
29,577
321
Minions Killed
258
0
Camps Cleared
0
944,400
Distance Traveled
1,040,969
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,561
656
62
6
0
237,983
0
W
Anubis
6,115
612
61
6
0
191,604
0
W
Jing Wei
5,793
579
78
8
0
191,120
3
L
Baron Samedi
5,017
502
4
0
0
182,205
3
L
Rama
6,386
639
119
12
0
185,725
0
W
Charon
5,721
572
10
1
0
202,048
0
L
Ne Zha
5,234
523
63
6
0
213,433
2
L
Mulan
6,251
625
83
8
0
179,351
0
W
Amaterasu
5,387
539
47
5
0
218,214
5
L
Merlin
5,192
519
52
5
0
183,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role