Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
SharkeyS
Erlang Shen
Bronze III
Level 129
God Stats
2W - 0L
1,642 SR
Queue Stats
12W - 12L
1,500 MMR
Party 2
Thor
Thor
Gold III
Tsuki_Oh
Thor
Gold III
Level 208
God Stats
8W - 2L
1,897 SR
Queue Stats
35W - 31L
1,486 MMR
Solo
Medusa
Medusa
Bronze III
harm
Medusa
Bronze III
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 92L
1,454 MMR
Party 2
Geb
Geb
Bronze III
lmo0987
Geb
Bronze III
Level 126
God Stats
1W - 0L
1,611 SR
Queue Stats
2W - 1L
1,546 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 148
1,630 SR
1,497 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,435 SR
1,494 MMR
Odin
Odin
Gold III
 
Odin
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold II
CoCoNar
Hun Batz
Gold II
Level 156
God Stats
7W - 3L
1,749 SR
Queue Stats
219W - 210L
1,506 MMR
Solo
Ymir
Ymir
Silver III
DDekuSpk
Ymir
Silver III
Level 147
God Stats
0W - 1L
1,298 SR
Queue Stats
16W - 22L
1,470 MMR
Solo
Hera
Hera
Bronze III
Expecto_Patronot
Hera
Bronze III
Level 109
God Stats
1W - 1L
1,435 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
LFCNIKlTA
Heimdallr
Gold III
Level 138
God Stats
0W - 3L
1,193 SR
Queue Stats
255W - 256L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 4
6,563
597
4,514
2,830
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SharkeyS
Erlang Shen
12
1 / 0 / 1
6,901
627
4,960
10,759
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
11
5 / 0 / 1
6,202
564
6,174
7,329
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
harm
Medusa
11
1 / 0 / 2
6,153
559
6,673
4,614
1,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
8
0 / 1 / 3
5,547
504
1,538
7,137
4,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ao KuangAresLancelotAwilix

VS

Bans
SkadiAgniOsirisAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 2 / 0
5,680
516
4,242
8,492
5,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
CoCoNar
Hun Batz
10
1 / 1 / 0
5,259
478
4,775
10,623
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 2 / 1
5,048
459
2,029
8,831
6,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 1
5,682
517
4,651
4,745
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LFCNIKlTA
Heimdallr
11
0 / 1 / 0
5,908
537
688
4,802
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
4
3
L
Odin
 
Odin
0
2
0
0
L
Hun Batz
CoCoNar
Hun Batz
1
1
0
1
L
Ymir
0
2
1
0.25
L
0
3
1
0.17
L
Heimdallr
LFCNIKlTA
Heimdallr
0
1
0
0
W
Erlang Shen
SharkeyS
Erlang Shen
1
0
1
1.5
W
Thor
5
0
1
5.5
W
Medusa
harm
Medusa
1
0
2
2
W
Geb
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
16,385
32,669
Taken
37,493
17,509
Mitigated
20,152
13,900
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,514
203
0
812
2,830
1,020
0
649
2,181
56,311
1,181
L
Odin
 
Odin
4,242
932
0
1,655
8,492
5,848
0
995
7,385
0
39,440
L
Hun Batz
CoCoNar
Hun Batz
4,775
991
0
750
10,623
4,457
0
1,520
9,011
0
40,496
L
Ymir
2,029
361
0
1,218
8,831
6,531
0
1,448
7,335
12,659
51
L
4,651
1,670
0
802
4,745
1,383
0
1,297
3,272
41,511
0
L
Heimdallr
LFCNIKlTA
Heimdallr
688
273
0
2,133
4,802
1,933
0
265
4,537
0
47,031
W
Erlang Shen
SharkeyS
Erlang Shen
4,960
2,551
0
4,768
10,759
7,887
0
1,613
9,146
0
50,995
W
Thor
6,174
2,326
0
3,284
7,329
2,697
0
1,210
6,119
0
38,689
W
Medusa
harm
Medusa
6,673
3,224
0
2,077
4,614
1,784
0
1,345
3,269
0
47,662
W
Geb
1,538
305
1,255
1,704
7,137
4,121
0
2,346
4,791
8,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
27,577
342
Minions Killed
338
0
Camps Cleared
0
1,165,672
Distance Traveled
1,042,544
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,563
597
113
10
0
245,917
2
L
Odin
5,680
516
82
7
0
194,634
1
L
Hun Batz
5,259
478
66
6
0
253,007
0
L
Ymir
5,048
459
21
2
0
191,164
2
L
Hera
5,682
517
79
7
0
222,078
4
L
Heimdallr
5,908
537
90
8
0
181,661
0
W
Erlang Shen
6,901
627
95
9
0
238,621
0
W
Thor
6,202
564
51
5
0
251,191
4
W
Medusa
6,153
559
68
6
0
211,895
2
W
Geb
5,547
504
15
1
0
218,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role