Player Matchup

Cernunnos
Cernunnos
Diamond II
 
Cernunnos
Diamond II
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond II
Deoх
Merlin
Diamond II
Level 158
God Stats
27W - 31L
1,621 SR
Queue Stats
364W - 330L
2,257 MMR
Solo
Hun Batz
Hun Batz
Diamond I
FleXy
Hun Batz
Diamond I
Level 251
God Stats
36W - 24L
1,666 SR
Queue Stats
163W - 132L
2,378 MMR
Party 1
Osiris
Osiris
Diamond I
Fozzax80
Osiris
Diamond I
Level 159
God Stats
15W - 12L
1,604 SR
Queue Stats
92W - 58L
2,461 MMR
Solo
Bacchus
Bacchus
Diamond III
Snusmakaren
Bacchus
Diamond III
Level 217
God Stats
13W - 12L
1,471 SR
Queue Stats
430W - 406L
2,305 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 201
1,572 SR
2,180 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,631 SR
2,364 MMR
Nu Wa
Nu Wa
Diamond I
Blastoyze
Nu Wa
Diamond I
Level 227
God Stats
29W - 18L
1,756 SR
Queue Stats
266W - 242L
2,460 MMR
Party 2
Thanatos
Thanatos
Diamond I
BronzzeForEver
Thanatos
Diamond I
Level 108
God Stats
9W - 11L
1,653 SR
Queue Stats
221W - 199L
2,465 MMR
Solo
Anhur
Anhur
Diamond III
D0fl4ming0
Anhur
Diamond III
Level 129
God Stats
10W - 6L
1,551 SR
Queue Stats
289W - 280L
2,205 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
DutchWhisperer
Cu Chulainn
Diamond I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
535W - 488L
2,316 MMR
Party 2
Ne Zha
Ne Zha
Diamond I
OmNomCookiez
Ne Zha
Diamond I
Level 149
God Stats
9W - 6L
1,696 SR
Queue Stats
104W - 79L
2,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 1 / 2
7,040
542
5,148
6,773
2,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Deoх
Merlin
16
4 / 0 / 1
8,560
658
5,584
5,925
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
FleXy
Hun Batz
15
3 / 0 / 3
7,471
575
6,422
7,964
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Fozzax80
Osiris
13
1 / 3 / 0
7,328
564
9,131
14,562
11,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Snusmakaren
Bacchus
10
0 / 0 / 5
6,470
498
5,373
7,218
6,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AthenaThothSusanoAphrodite

VS

Bans
AresSobekHeimdallrJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blastoyze
Nu Wa
13
0 / 1 / 2
7,140
549
4,320
5,163
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
13
2 / 2 / 1
6,769
521
5,009
11,535
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
14
0 / 0 / 1
7,405
570
3,516
7,152
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DutchWhisperer
Cu Chulainn
14
1 / 1 / 2
8,102
623
7,540
14,695
10,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
10
1 / 4 / 0
6,149
473
5,475
12,630
9,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
4
4
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
1
2
1
L
Nu Wa
Blastoyze
Nu Wa
0
1
2
1
L
Thanatos
2
2
1
1.25
L
Anhur
0
0
1
0.5
W
Merlin
Deoх
Merlin
4
0
1
4.5
L
Cu Chulainn
DutchWhisperer
Cu Chulainn
1
1
2
2
W
Hun Batz
FleXy
Hun Batz
3
0
3
4.5
W
Osiris
Fozzax80
Osiris
1
3
0
0.33
L
Ne Zha
1
4
0
0.25
W
Bacchus
Snusmakaren
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,658
Damage
25,860
42,442
Taken
51,175
26,064
Mitigated
29,171
16,177
Healing
21,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,148
2,539
0
3,320
6,773
2,681
0
165
6,608
0
69,790
L
Nu Wa
Blastoyze
Nu Wa
4,320
1,016
0
1,013
5,163
1,750
0
3,085
2,078
72,523
2,082
L
Thanatos
5,009
1,471
0
8,248
11,535
5,206
0
1,467
10,068
0
51,974
L
Anhur
3,516
1,719
0
4,610
7,152
2,502
0
1,149
6,003
0
71,955
W
Merlin
Deoх
Merlin
5,584
1,016
0
615
5,925
2,247
0
1,540
4,385
89,729
0
L
Cu Chulainn
DutchWhisperer
Cu Chulainn
7,540
1,528
0
4,481
14,695
10,333
0
0
13,617
0
75,777
W
Hun Batz
FleXy
Hun Batz
6,422
2,031
0
4,925
7,964
3,133
0
1,284
6,680
0
75,947
W
Osiris
Fozzax80
Osiris
9,131
3,664
0
4,325
14,562
11,808
0
484
14,078
0
62,142
L
Ne Zha
5,475
810
0
3,452
12,630
9,380
0
5,256
7,374
0
23,362
W
Bacchus
Snusmakaren
Bacchus
5,373
990
0
2,992
7,218
6,195
0
727
6,491
18,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
35,565
533
Minions Killed
498
0
Camps Cleared
0
1,349,038
Distance Traveled
1,282,949
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,040
542
109
8
0
229,962
2
L
Nu Wa
7,140
549
133
10
0
253,961
1
L
Thanatos
6,769
521
84
6
0
269,800
0
L
Anhur
7,405
570
148
11
0
228,207
0
W
Merlin
8,560
658
168
13
0
256,877
4
L
Cu Chulainn
8,102
623
113
9
0
259,506
1
W
Hun Batz
7,471
575
128
10
0
327,804
2
W
Osiris
7,328
564
98
8
0
245,798
2
L
Ne Zha
6,149
473
20
2
0
271,475
0
W
Bacchus
6,470
498
30
2
0
288,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role