Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Dedghhyyyy
Lancelot
Level 44
God Stats
17W - 13L
1,539 SR
Queue Stats
240W - 255L
1,440 Elo+
Party 3
Nu Wa
Nu Wa
Elyosis
Nu Wa
Level 109
God Stats
0W - 2L
1,465 SR
Queue Stats
108W - 122L
1,453 Elo+
Party 2
Surtr
Surtr
Zhelll
Surtr
Level 118
God Stats
14W - 17L
1,467 SR
Queue Stats
104W - 119L
1,503 Elo+
Party 2
Team Averages
Level 89
1,494 SR
1,479 Elo+

VS

Team Averages
Level 76
1,598 SR
1,423 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CraterePlume697
Ra
Level 82
God Stats
1W - 2L
1,581 SR
Queue Stats
90W - 96L
1,479 Elo+
Party 1
Yemoja
Yemoja
Fabian4619
Yemoja
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
154W - 142L
1,246 Elo+
Solo
Lancelot
Lancelot
Mohammed8134
Lancelot
Level 58
God Stats
2W - 0L
1,766 SR
Queue Stats
49W - 60L
1,438 Elo+
Party 1
Medusa
Medusa
jutgh61
Medusa
Level 127
God Stats
11W - 8L
1,644 SR
Queue Stats
308W - 301L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
2 / 0 / 0
3,588
718
1,650
2,643
1,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
 
Danzaburou
3
0 / 0 / 1
2,722
544
665
1,048
276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
Dedghhyyyy
Lancelot
3
0 / 0 / 1
2,867
573
143
1,392
373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
Elyosis
Nu Wa
5
0 / 1 / 0
3,043
609
819
1,535
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Zhelll
Surtr
6
0 / 1 / 1
3,373
675
407
3,111
1,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 1 / 0
3,608
722
1,658
3,053
1,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 0 / 0
3,764
753
377
1,557
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
Fabian4619
Yemoja
5
0 / 1 / 0
3,231
646
418
2,900
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Mohammed8134
Lancelot
6
0 / 0 / 2
3,293
659
1,029
2,335
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
jutgh61
Medusa
6
0 / 1 / 0
2,971
594
1,836
2,109
569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
0
2
L
Danzaburou
 
Danzaburou
0
0
1
0.5
W
Achilles
 
Achilles
1
1
0
1
W
1
0
0
1
L
Lancelot
Dedghhyyyy
Lancelot
0
0
1
0.5
L
Nu Wa
Elyosis
Nu Wa
0
1
0
0
W
Yemoja
Fabian4619
Yemoja
0
1
0
0
W
Lancelot
Mohammed8134
Lancelot
0
0
2
1
L
Surtr
Zhelll
Surtr
0
1
1
0.5
W
Medusa
jutgh61
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,684
Damage
5,318
9,729
Taken
11,954
3,866
Mitigated
5,209
3,466
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,650
402
0
1,124
2,643
1,563
0
328
2,315
11,797
1,313
L
Danzaburou
 
Danzaburou
665
445
0
360
1,048
276
0
90
958
0
6,881
W
Achilles
 
Achilles
1,658
254
0
1,322
3,053
1,567
8
0
2,948
0
15,574
W
377
53
168
316
1,557
492
0
315
1,165
23,487
0
L
Lancelot
Dedghhyyyy
Lancelot
143
54
0
937
1,392
373
0
48
1,344
0
5,974
L
Nu Wa
Elyosis
Nu Wa
819
140
0
195
1,535
380
0
329
1,206
12,210
0
W
Yemoja
Fabian4619
Yemoja
418
92
211
826
2,900
1,536
0
674
2,064
7,403
0
W
Lancelot
Mohammed8134
Lancelot
1,029
169
0
0
2,335
1,045
0
171
2,126
0
15,493
L
Surtr
Zhelll
Surtr
407
159
0
850
3,111
1,274
0
0
2,933
387
12,835
W
Medusa
jutgh61
Medusa
1,836
714
0
163
2,109
569
0
843
1,093
0
21,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,593
Gold Earned
16,867
99
Minions Killed
145
0
Camps Cleared
0
370,841
Distance Traveled
503,798
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,588
718
23
5
0
104,545
0
L
Danzaburou
2,722
544
9
2
0
36,313
0
W
Achilles
3,608
722
29
6
0
84,504
0
W
Ra
3,764
753
49
10
0
98,492
0
L
Lancelot
2,867
573
19
4
0
63,949
0
L
Nu Wa
3,043
609
23
5
0
73,088
2
W
Yemoja
3,231
646
14
3
0
94,673
0
W
Lancelot
3,293
659
26
5
0
132,907
0
L
Surtr
3,373
675
25
5
0
92,946
0
W
Medusa
2,971
594
27
5
0
93,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role